Wow... for some reason the colors of the thumbnail are all wrong but the video's ok...
Infinite 3D Marching Cubes terrain
Moderator: PC Supremacists
Infinite 3D Marching Cubes terrain
I said I was working on some 3D stuff and XNA in my last thread... so have a look: 
Wow... for some reason the colors of the thumbnail are all wrong but the video's ok...
Wow... for some reason the colors of the thumbnail are all wrong but the video's ok...
- short
- ES Beta Backer

- Posts: 548
- Joined: Thu Apr 30, 2009 2:22 am
- Current Project: c++, c
- Favorite Gaming Platforms: SNES, PS2, SNES, SNES, PC NES
- Programming Language of Choice: c, c++
- Location: Oregon, US
Re: Infinite 3D Marching Cubes terrain
Haha this is awesome!!
My github repository contains the project I am currently working on,
link: https://github.com/bjadamson
link: https://github.com/bjadamson
- treyrust
- Chaos Rift Newbie

- Posts: 36
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- Favorite Gaming Platforms: PS1/2/3/P, NES, Wii, Genesis, Dreamcast, GBA, DS
- Programming Language of Choice: C++
Re: Infinite 3D Marching Cubes terrain
You gonna make a cave spelunking game? 
Re: Infinite 3D Marching Cubes terrain
Perhaps... or maybe an exploration for new worlds?
...if I ever even get to a point to implement stuff like that...
thanks for the like btw
...if I ever even get to a point to implement stuff like that...
thanks for the like btw
Re: Infinite 3D Marching Cubes terrain
That's amazing! I especially like the ambient occlusion (I think?) renders. I still can't wrap my mind around most procedural generation techniques.

