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How does everybody do it?

Posted: Tue Apr 23, 2013 7:52 pm
by Aspirer
I want to make games, and I'm learning. But right now I'm working towards a degree in Web design and I work part time. I barely make the bills. I want to know how you other indie devs manage to keep a roof over your heads. Do you have a day job? Investors? A large sum stocked up somewhere to finance the development of your game? I'm not talking about software/hardware costs, just how do you find the time and money to make games?

Re: How does everybody do it?

Posted: Tue Apr 23, 2013 8:38 pm
by Falco Girgis
I took out every student loan I could in college, so I wouldn't have to work. :)

Re: How does everybody do it?

Posted: Wed Apr 24, 2013 8:42 pm
by Aspirer
I guess it safe to say then that you're up to your armpits in debt then? lol

Re: How does everybody do it?

Posted: Thu Apr 25, 2013 6:55 am
by Falco Girgis
Aspirer wrote:I guess it safe to say then that you're up to your armpits in debt then? lol
No... I graduated and work as an engineer. I have been paying them off.

Re: How does everybody do it?

Posted: Thu Apr 25, 2013 8:53 am
by eatcomics
I for one, got a decent job in IT. I had plenty of scholarships to get me through my first two years of college. So I can pay my bills, and my schooling is paid for :) I am pretty much broke now though...

Re: How does everybody do it?

Posted: Thu Apr 25, 2013 4:22 pm
by dandymcgee
Same story here: work through school and take out loans to cover the rest. Starting a full-time job after I graduate in a few weeks, will have plenty to pay back loans and get by comfortably.

Re: How does everybody do it?

Posted: Fri May 10, 2013 6:19 pm
by MarauderIIC
Aspirer wrote:I want to make games, and I'm learning. But right now I'm working towards a degree in Web design and I work part time. I barely make the bills. I want to know how you other indie devs manage to keep a roof over your heads. Do you have a day job? Investors? A large sum stocked up somewhere to finance the development of your game? I'm not talking about software/hardware costs, just how do you find the time and money to make games?
Just don't expect to have any "free" time, that's all, really :)