Manaforge Tower Defense
Moderator: PC Supremacists
-
- Chaos Rift Cool Newbie
- Posts: 54
- Joined: Thu Oct 20, 2011 2:53 pm
Manaforge Tower Defense
.
Last edited by Inlinevoid on Sat Feb 27, 2016 2:14 am, edited 14 times in total.
- EdBoon
- Chaos Rift Junior
- Posts: 258
- Joined: Fri May 28, 2010 10:44 pm
- Current Project: Top down multiplayer shooter using unity 3D
- Favorite Gaming Platforms: 360, SNES, ps1
- Programming Language of Choice: C++, C#
- Location: Atlanta, GA
- Contact:
Re: Accela Tower Defense
awesome! I'm a big fan of tower defense games.
Just curious, have you thought about also releasing for 360? it looks like the controls are cursor based but i don't think it would be too difficult to create support for a controller.
anyways, looks good so far, keep the updates coming.
Just curious, have you thought about also releasing for 360? it looks like the controls are cursor based but i don't think it would be too difficult to create support for a controller.
anyways, looks good so far, keep the updates coming.
Undead Empire -> http://bit.ly/dYdu3z
Gamerscore Tracker -> http://bit.ly/vI4T4X
Undead Empire: Hellfire -> http://bit.ly/1AgC4ZY
facebook.com/BigRookGames twitter.com/BigRookGames
youtube.com/user/bigrookdigital
Gamerscore Tracker -> http://bit.ly/vI4T4X
Undead Empire: Hellfire -> http://bit.ly/1AgC4ZY
facebook.com/BigRookGames twitter.com/BigRookGames
youtube.com/user/bigrookdigital
-
- Chaos Rift Cool Newbie
- Posts: 54
- Joined: Thu Oct 20, 2011 2:53 pm
Re: Accela Tower Defense
.
Last edited by Inlinevoid on Sat Feb 27, 2016 2:27 am, edited 1 time in total.
- OliverNordbjerg
- Chaos Rift Newbie
- Posts: 11
- Joined: Tue Oct 11, 2011 10:24 am
Re: Accela Tower Defense
Wow, that looks sweet! Would definitely buy it if you released it for the 360, and if XBLIG wasn't unavailable in Denmark.
- Mr4NiceOne
- Chaos Rift Newbie
- Posts: 5
- Joined: Wed Aug 31, 2011 6:11 pm
-
- Chaos Rift Cool Newbie
- Posts: 54
- Joined: Thu Oct 20, 2011 2:53 pm
Re: Accela Tower Defense
.
Last edited by Inlinevoid on Sat Feb 27, 2016 2:14 am, edited 1 time in total.
- LeonBlade
- Chaos Rift Demigod
- Posts: 1314
- Joined: Thu Jan 22, 2009 12:22 am
- Current Project: Trying to make my first engine in C++ using OGL
- Favorite Gaming Platforms: PS3
- Programming Language of Choice: C++
- Location: Blossvale, NY
Re: Accela Tower Defense
Really awesome, I'd rather play it on the computer obviously... I just wish that it wasn't in XNA so that people who don't use Windows could play it.
Looking forward to seeing more development on this in the future!
Looking forward to seeing more development on this in the future!
There's no place like ~/
-
- Chaos Rift Cool Newbie
- Posts: 54
- Joined: Thu Oct 20, 2011 2:53 pm
Re: Accela Tower Defense
.
Last edited by Inlinevoid on Sat Feb 27, 2016 2:14 am, edited 1 time in total.
- szdarkhack
- Chaos Rift Cool Newbie
- Posts: 61
- Joined: Fri May 08, 2009 2:31 am
Re: Accela Tower Defense
You can run C# on linux using Mono (http://mono-project.com/Main_Page), which implements the CLR and most libraries. Not XNA though, that works on DirectX and thus cannot be ported to anything other than Windows PC and XBox. So no, games would not work like this.Inlinevoid wrote:Although, I have heard of ways to get C# programs running on Linux through a VM (not sure how smooth that'd work with games, though).
- lotios611
- Chaos Rift Regular
- Posts: 160
- Joined: Sun Jun 14, 2009 12:05 pm
- Current Project: Game engine for the PC, PSP, and maybe more.
- Favorite Gaming Platforms: Gameboy Micro
- Programming Language of Choice: C++
Re: Accela Tower Defense
What about Wine? I think that provides DirectX for Linux and possibly Mac.
"Why geeks like computers: unzip, strip, touch, finger, grep, mount, fsck, more, yes, fsck, fsck, fsck, umount, sleep." - Unknown
-
- Chaos Rift Cool Newbie
- Posts: 54
- Joined: Thu Oct 20, 2011 2:53 pm
Re: Accela Tower Defense
.
Last edited by Inlinevoid on Sat Feb 27, 2016 2:14 am, edited 1 time in total.
- szdarkhack
- Chaos Rift Cool Newbie
- Posts: 61
- Joined: Fri May 08, 2009 2:31 am
Re: Accela Tower Defense
Apparently there are 2 implementations, http://en.wikipedia.org/wiki/Microsoft_ ... mentations. MonoXNA seems to be more complete, it implements the framework using OpenGL. I have some serious doubts about that, of course, especially for the Effects (different language, no effect files). Granted, i've never tried it myself so i can't tell for sure, but it's there for anyone interested: http://www.monoxna.org/.
-
- Chaos Rift Cool Newbie
- Posts: 54
- Joined: Thu Oct 20, 2011 2:53 pm
Re: Accela Tower Defense
.
Last edited by Inlinevoid on Sat Feb 27, 2016 2:15 am, edited 1 time in total.
- OliverNordbjerg
- Chaos Rift Newbie
- Posts: 11
- Joined: Tue Oct 11, 2011 10:24 am
Re: Accela Tower Defense
Looks awesome!Inlinevoid wrote:Main menu teaser:
Video on the way!
-
- Chaos Rift Cool Newbie
- Posts: 54
- Joined: Thu Oct 20, 2011 2:53 pm
Re: Accela Tower Defense
.
Last edited by Inlinevoid on Sat Feb 27, 2016 2:15 am, edited 1 time in total.