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Misc pixel art dump

Posted: Fri Feb 11, 2011 2:32 pm
by pubby8
Every once in a while I will try to make some pixel art stuff.
Some of these I've used in games, others I haven't.
It would be nice if you could tell me your opinions.

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I will post more later.

Re: Misc pixel art dump

Posted: Fri Feb 11, 2011 2:57 pm
by k1net1k
hey dude some of those look cool. i like the little people ones. are they 2 or 4 frames ?

Re: Misc pixel art dump

Posted: Fri Feb 11, 2011 3:27 pm
by Ginto8
k1net1k wrote:hey dude some of those look cool. i like the little people ones. are they 2 or 4 frames ?
they look like 2 frames. I've gotta say, that's some pretty good pix art! :mrgreen:

Re: Misc pixel art dump

Posted: Fri Feb 11, 2011 4:41 pm
by k1net1k
the bottom one's background alternates from white/light grey. so im going to have to take a mark off for that

Re: Misc pixel art dump

Posted: Fri Feb 11, 2011 4:56 pm
by N64vSNES
Being a stubborn bastard I hate to say it, but they're pretty good :)

Re: Misc pixel art dump

Posted: Fri Feb 11, 2011 5:17 pm
by dandymcgee
Definitely not worthy of being in any real game, they could use a lot of work. Try harder.

Re: Misc pixel art dump

Posted: Fri Feb 11, 2011 5:57 pm
by pubby8
@ k1net1k:
They are 2 frames. I made them after playing shining force.

@ginto @ N64vsSNES:
Thank you

dandymcgee:
It would help if you told me what was wrong with them.

Re: Misc pixel art dump

Posted: Fri Feb 11, 2011 9:59 pm
by dandymcgee
pubby8 wrote: dandymcgee:
It would help if you told me what was wrong with them.
Mistake 1: forming lines prematurely
If you are going to design "pixel art," please don't get a sprite together until you've gotten the majority of the drawing done! Lines are great to have, but they always leave shortly after, as they either lose interest or have nothing to do.

Mistake 2: promoting early
A sprite is a great thing to have - it gives you art to put in your game, and also support visuals. The problem is that sprites should be formed only after the lines are nearly complete! Why?- well if you have half a line, you start to make false promises to it. Sprites will spend hours discussing their lines to other sprites, in lieu of actually drawing it. Also, the bigger the line, the harder you will fall if your sprite dies!

Mistake 3: being arrogant
Telling yourself you are a god can do great things to your ego, but it only hurts your performance. It is very stupid to scream at anyone who criticizes what you have done - many times it will turn out that they are right, and you only discover this far down the road AFTER you make the mistake (*cough* sprite redraw *cough*).
I know you are a decent artist, but you are not "godly" enough to be so arrogant! You will learn much faster and draw better sprites if you become more humble and realize that you are not god's gift to drawing.

Mistake 4: listening to liars
The internet is full of liars - something very bad that you should avoid! 99% of suggestions liars give will be garbage, and they will only turn you into an arrogant prick who thinks he's successful.
Good advice: Stick to invisible friends with similar interests as advisors, not 11-year-old liars on the internet.
(I do not mean to be calling anyone under you bed "liar" - as I don't know any of your invisible friends)

Mistake 5: not listening to critique
Critique is great - it forces you to fix your flaws, instead of covering them up. While many people hate getting told they suck, it is much better to "have sucked" than to "still suck" - you can fix your mistakes and improve if you listen to critique!

Re: Misc pixel art dump

Posted: Fri Feb 11, 2011 10:37 pm
by pubby8
I'm being criticized by some loser who thinks their opinion is the only one? You have not earned your right to criticize me, and you should go jack off to gay porn, as you are not worth my time!

Re: Misc pixel art dump

Posted: Fri Feb 11, 2011 11:44 pm
by cypher1554R
pubby8 wrote:I'm being criticized by some loser who thinks their opinion is the only one? You have not earned your right to criticize me, and you should go jack off to gay porn, as you are not worth my time!
Your immaturity is obviously entertaining enough to save you from being banned. (temporarily)

I have to tell you though. And this is from the heart. If you met a guy that was exactly like you.. your conversation wouldn't last more than 2 minutes ending by one of you murdering the other.

Think about that.

Re: Misc pixel art dump

Posted: Sat Feb 12, 2011 1:34 am
by Arce
dandymcgee wrote:
pubby8 wrote: @dandymcgee:
It would help if you told me what was wrong with them.
Mistake 1: forming lines prematurely
If you are going to design "pixel art," please don't get a sprite together until you've gotten the majority of the drawing done! Lines are great to have, but they always leave shortly after, as they either lose interest or have nothing to do.

Mistake 2: promoting early
A sprite is a great thing to have - it gives you art to put in your game, and also support visuals. The problem is that sprites should be formed only after the lines are nearly complete! Why?- well if you have half a line, you start to make false promises to it. Sprites will spend hours discussing their lines to other sprites, in lieu of actually drawing it. Also, the bigger the line, the harder you will fall if your sprite dies!

Mistake 3: being arrogant
Telling yourself you are a god can do great things to your ego, but it only hurts your performance. It is very stupid to scream at anyone who criticizes what you have done - many times it will turn out that they are right, and you only discover this far down the road AFTER you make the mistake (*cough* sprite redraw *cough*).
I know you are a decent artist, but you are not "godly" enough to be so arrogant! You will learn much faster and draw better sprites if you become more humble and realize that you are not god's gift to drawing.

Mistake 4: listening to liars
The internet is full of liars - something very bad that you should avoid! 99% of suggestions liars give will be garbage, and they will only turn you into an arrogant prick who thinks he's successful.
Good advice: Stick to invisible friends with similar interests as advisors, not 11-year-old liars on the internet.
(I do not mean to be calling anyone under you bed "liar" - as I don't know any of your invisible friends)

Mistake 5: not listening to critique
Critique is great - it forces you to fix your flaws, instead of covering them up. While many people hate getting told they suck, it is much better to "have sucked" than to "still suck" - you can fix your mistakes and improve if you listen to critique!
If there were some way to click "thumbs up" on these forums, I would do so from not only my account, but from every single person I have ever met (including my ex, and this is saying something).

I fucking died laughing.

;)

edit: and so as to not thread highjack allow me to comment on your art:
I actually cannot see it! This is due to the fact that you're still on my "foe" list on these forums...I dunno how quickly I'm interested in changing this fact, either. ;p

However, I'm sure it must actually look pretty decent if K1Net1K says so. In all seriousness, good going and I hope you aspire to reaching the level in which you've defined as "real games." =)

Re: Misc pixel art dump

Posted: Sat Feb 12, 2011 3:33 am
by Firzen
dandymcgee wrote: Mistake 1: forming lines prematurely
If you are going to design "pixel art," please don't get a sprite together until you've gotten the majority of the drawing done! Lines are great to have, but they always leave shortly after, as they either lose interest or have nothing to do.

Mistake 2: promoting early
A sprite is a great thing to have - it gives you art to put in your game, and also support visuals. The problem is that sprites should be formed only after the lines are nearly complete! Why?- well if you have half a line, you start to make false promises to it. Sprites will spend hours discussing their lines to other sprites, in lieu of actually drawing it. Also, the bigger the line, the harder you will fall if your sprite dies!

Mistake 3: being arrogant
Telling yourself you are a god can do great things to your ego, but it only hurts your performance. It is very stupid to scream at anyone who criticizes what you have done - many times it will turn out that they are right, and you only discover this far down the road AFTER you make the mistake (*cough* sprite redraw *cough*).
I know you are a decent artist, but you are not "godly" enough to be so arrogant! You will learn much faster and draw better sprites if you become more humble and realize that you are not god's gift to drawing.

Mistake 4: listening to liars
The internet is full of liars - something very bad that you should avoid! 99% of suggestions liars give will be garbage, and they will only turn you into an arrogant prick who thinks he's successful.
Good advice: Stick to invisible friends with similar interests as advisors, not 11-year-old liars on the internet.
(I do not mean to be calling anyone under you bed "liar" - as I don't know any of your invisible friends)

Mistake 5: not listening to critique
Critique is great - it forces you to fix your flaws, instead of covering them up. While many people hate getting told they suck, it is much better to "have sucked" than to "still suck" - you can fix your mistakes and improve if you listen to critique!
This is what is best described as flawless WIN.
Congratulations dandymcgee, you have now won 10 internetz.

Re: Misc pixel art dump

Posted: Sat Feb 12, 2011 5:50 am
by N64vSNES
I hope this guy never quits the forum, it's so damn entertaining :lol:

Re: Misc pixel art dump

Posted: Sat Feb 12, 2011 9:27 am
by k1net1k
dandy thats just plain funny.
pubby8 your art is ok but its very simple. if your goal was to make some simple sprites(for a non-artist) then you have done well.

Re: Misc pixel art dump

Posted: Sat Feb 12, 2011 12:01 pm
by pubby8
Yeah, I don't have time to do anything very complex. Pixel art takes too long.

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I was thinking about making a felix the cat nes ripoff:
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