How have your games evolved since your first?

Anything related in any way to game development as a whole is welcome here. Tell us about your game, grace us with your project, show us your new YouTube video, etc.

Moderator: PC Supremacists

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Moosader
Game Developer
Game Developer
Posts: 1081
Joined: Wed May 07, 2008 12:29 am
Current Project: Find out at: http://www.youtube.com/coderrach
Favorite Gaming Platforms: PC, NES, SNES, PS2, PS1, DS, PSP, X360, WII
Programming Language of Choice: C++
Location: Kansas City
Contact:

Re: How have your games evolved since your first?

Post by Moosader »

It's cool to look at everyone else's lists. Maybe they should put a "history" page on their sites. :D

I made a video about my history >>
http://www.youtube.com/watch?v=myWVSbnm5SQ
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dejai
Chaos Rift Junior
Chaos Rift Junior
Posts: 207
Joined: Fri Apr 11, 2008 8:44 pm

Re: How have your games evolved since your first?

Post by dejai »

Oh this sounds really fun. All of it is in C and C++
1. RPG Glade (Never Finished, C++ irrlicht) I was like 13?:
Image
Image
2. IrrSolar. An emulation of the solar system. I lost the files but it was really pretty :/ But here is an uber diagram of the code base. http://img513.imageshack.us/img513/3817 ... m11vz4.png I was 15 I was pretty proud of it?
3. Dejaiin some crazy zombie FPS game I don't remember writing :) http://irrlicht.sourceforge.net/phpBB2/ ... highlight=
4. Sonic Revolution some crazy sonic fan game which I never finished.
5. Marslander Lunar lander but not
6. Pong coded in C available at my website
7. Breakout coded in C available at my website
8. BreakBouncer coded in C available at my website.
9. NTEngine (Currently working on ) I wrote a forum post it is the biggest code base I have ever worked on over 12k lines. It has been really fun.
[And I am still coding]
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