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Re: Apple are being even bigger dicks now

Posted: Sun Apr 11, 2010 2:46 pm
by vargonian
Yeah, if they keep this up, they're really going to screw themselves when something better comes along. Ordinarily, they might be able to rely on brand loyalty to retain a lot of developers even if something slightly better comes along, but at this point I gleefully welcome something better. I am actually rooting for Windows Phone 7 of all things, because at least I know they will coddle developers.

Unity3D and MonoTouch are huge on the iPhone, with huge investments in time and money behind them, and now it seems it's all for nothing. This isn't just going to affect Flash.

And OpenFeint is a very successful online leaderboard/achievements/social gaming service (and there are others, I can't recall the names though), which is getting a similar kick in the crotch from Apple. I can understand this one more, since I actually welcome a unified service of this type, but I still feel sympathy for OF.

Re: Apple are being even bigger dicks now

Posted: Sun Apr 11, 2010 3:38 pm
by zeid
Although I can't be 100% certain I have it on a reliable source Unity developers wont be affected by this (Aside from the initial fearful shock that they will be).

Re: Apple are being even bigger dicks now

Posted: Sun Apr 11, 2010 4:01 pm
by Falco Girgis
zeid wrote:Although I can't be 100% certain I have it on a reliable source Unity developers wont be affected by this (Aside from the initial fearful shock that they will be).
Which is bullshit. Unity is a 3rd party developer just like everybody else, yet the developer agreement doesn't apply to them just because they're on Apple's "good list."

Re: Apple are being even bigger dicks now

Posted: Sun Apr 11, 2010 5:15 pm
by ChrissyJ91
While I can see why apple did what they did to adobe after the whole photoshop thing I still think its kind of shitty. The worst thing though is killing off the rest of the support (well most of it) I can seriously see this biting apple in the ass down the line as more and more competitors come out and all the developers apple fucked over can screw them back.

Re: Apple are being even bigger dicks now

Posted: Sun Apr 11, 2010 5:22 pm
by Innerscope
GyroVorbis wrote:
zeid wrote:Although I can't be 100% certain I have it on a reliable source Unity developers wont be affected by this (Aside from the initial fearful shock that they will be).
Which is bullshit. Unity is a 3rd party developer just like everybody else, yet the developer agreement doesn't apply to them just because they're on Apple's "good list."
"good list" because of it's performance, right? When you cross-compile Java code into Obj-C code doen't it take a performance hit because it has to emulate the java vm? With Unity aren't the scripts compiled down to assembler code which makes the app run faster? Am I wrong on this?

Re: Apple are being even bigger dicks now

Posted: Sun Apr 11, 2010 5:23 pm
by M_D_K
Unity will def get screwed since it's written in C# and uses monoTouch to run.

Re: Apple are being even bigger dicks now

Posted: Sun Apr 18, 2010 11:35 am
by RyanPridgeon
Cunts, the lot of them. Steve Jobs can suck my dick

Re: Apple are being even bigger dicks now

Posted: Sun Apr 18, 2010 4:37 pm
by zeid
The worst thing though is killing off the rest of the support (well most of it) I can seriously see this biting apple in the ass down the line as more and more competitors come out and all the developers apple fucked over can screw them back.
Well I would say the opposite, here's my view of the most likely reason apple is doing this. They don't want apps being cross platform ;)

This is likely the way of keeping the iPhone as the one and only. The iPhone is currently the top selling smart phone device, it has the largest audience and therefore the largest market to develop apps for. If you make it so that you have to choose between making an app for iPhone or Android the smart choice is the iPhone (from large game distributers perspectives that can turn a sizable profit by simply releasing a remake).

Effectively you are keeping the iPhone at the top by ensuring it's quality is better then the other platforms. The competitors quickly become 'cheap knockoffs' with half the content and none of the big titles.

That said, is what they are doing progressive, well it's probably counter progressive. Is it smart business, yes. Is it ethical... that's questionable.

Re: Apple are being even bigger dicks now

Posted: Mon Apr 19, 2010 4:53 pm
by eatcomics
zeid wrote:
The worst thing though is killing off the rest of the support (well most of it) I can seriously see this biting apple in the ass down the line as more and more competitors come out and all the developers apple fucked over can screw them back.
Well I would say the opposite, here's my view of the most likely reason apple is doing this. They don't want apps being cross platform ;)

This is likely the way of keeping the iPhone as the one and only. The iPhone is currently the top selling smart phone device, it has the largest audience and therefore the largest market to develop apps for. If you make it so that you have to choose between making an app for iPhone or Android the smart choice is the iPhone (from large game distributers perspectives that can turn a sizable profit by simply releasing a remake).

Effectively you are keeping the iPhone at the top by ensuring it's quality is better then the other platforms. The competitors quickly become 'cheap knockoffs' with half the content and none of the big titles.

That said, is what they are doing progressive, well it's probably counter progressive. Is it smart business, yes. Is it ethical... that's questionable.
Sounds like monopolizing...

Re: Apple are being even bigger dicks now

Posted: Mon Apr 19, 2010 8:01 pm
by wtetzner
It's because Steve Jobs hates your freedom.

Re: Apple are being even bigger dicks now

Posted: Mon Apr 19, 2010 8:39 pm
by Live-Dimension
Fixed:
It's because Steve Jobs hates your freedom. wants to become YOUR god.

Much like this:
:worship: :worship: :worship: :worship: :worship: Steve Jobs.

5 souls were sacrificed/harmed/mutilated while making this post.

Re: Apple are being even bigger dicks now

Posted: Mon Apr 19, 2010 8:43 pm
by Falco Girgis
Innerscope wrote:
GyroVorbis wrote:
zeid wrote:Although I can't be 100% certain I have it on a reliable source Unity developers wont be affected by this (Aside from the initial fearful shock that they will be).
Which is bullshit. Unity is a 3rd party developer just like everybody else, yet the developer agreement doesn't apply to them just because they're on Apple's "good list."
"good list" because of it's performance, right? When you cross-compile Java code into Obj-C code doen't it take a performance hit because it has to emulate the java vm? With Unity aren't the scripts compiled down to assembler code which makes the app run faster? Am I wrong on this?
Not quite how it works.

Java code doesn't get compiled into ObjC. The Java VM is written in ObjectiveC/C/C++ which is JIT compiling the bytecode at runtime. This is actually exactly how scripts in Unity work, except they are JIT compiled by the Mono/.NET runtime rather than Java.

Re: Apple are being even bigger dicks now

Posted: Mon Apr 19, 2010 10:59 pm
by Innerscope
GyroVorbis wrote:
Innerscope wrote:
GyroVorbis wrote:
zeid wrote:Although I can't be 100% certain I have it on a reliable source Unity developers wont be affected by this (Aside from the initial fearful shock that they will be).
Which is bullshit. Unity is a 3rd party developer just like everybody else, yet the developer agreement doesn't apply to them just because they're on Apple's "good list."
"good list" because of it's performance, right? When you cross-compile Java code into Obj-C code doen't it take a performance hit because it has to emulate the java vm? With Unity aren't the scripts compiled down to assembler code which makes the app run faster? Am I wrong on this?
Not quite how it works.

Java code doesn't get compiled into ObjC. The Java VM is written in ObjectiveC/C/C++ which is JIT compiling the bytecode at runtime. This is actually exactly how scripts in Unity work, except they are JIT compiled by the Mono/.NET runtime rather than Java.
Oh ok, I see. I wasn't trying to suggest that Java code gets compiled down to Obj-C, this was an error on my part though. I was basing this off of something I had heard about called XMLVM. If it's not a performance issue, then the folks at Unity must have some sort of contract with Apple.
Live-Dimension wrote:It's because Steve Jobs hates your freedom. wants to become YOUR god.
:bow: All hail Jobs, lord and savior. :lol: