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Re: How Do Game Developers Make A Game Look Beyond The Hardware?

Posted: Thu Nov 05, 2009 10:08 pm
by davidthefat
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Resistance 1

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Resistance 2

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Killzone 2

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Resident Evil 5



Each looks slightly better than the preceding ones

Re: How Do Game Developers Make A Game Look Beyond The Hardware?

Posted: Fri Nov 06, 2009 3:54 am
by K-Bal
You should say: each has more bumpmapping than the previous one ;)

Re: How Do Game Developers Make A Game Look Beyond The Hardware?

Posted: Fri Nov 06, 2009 9:32 am
by Falco Girgis
K-Bal wrote:You should say: each has more bumpmapping than the previous one ;)
I thought RE5 was pretty good about not bumpmapping everything to hell and having actual graphical integrity.

But Jesus Christ, Resistance 2 looks like a bumpmapping orgy. XD

Re: How Do Game Developers Make A Game Look Beyond The Hardware?

Posted: Fri Nov 06, 2009 10:15 am
by K-Bal
Yes, overall RE5 looks pretty neat. Although, if you pay attention to the wall, it looks like plastic.

I prefer comic styles over these plastic "real" looks.