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Re: Spriting characters and such

Posted: Mon May 18, 2009 12:35 pm
by pritam
I like you sprite Rufus, it looks good. ;)

dandymcgee, yeah there is a palette, you can change it to RGB mode in Photoshop and most likely in The Gimp too.

Re: Spriting characters and such

Posted: Mon May 18, 2009 3:02 pm
by dandymcgee
Pritam, I don't believe I've met you yet? I see you're the new artist, congrats on the position. ;) I figured there was some sort of palette, but as I don't generally need to create graphics above the limits of MSPaint, I've never encountered that before.

Re: Spriting characters and such

Posted: Mon May 18, 2009 3:22 pm
by pritam
dandymcgee wrote:Pritam, I don't believe I've met you yet? I see you're the new artist, congrats on the position. ;) I figured there was some sort of palette, but as I don't generally need to create graphics above the limits of MSPaint, I've never encountered that before.
Thank you and good to meet you ;) i know what you're talking about, it is a bit unusual.

Re: Spriting characters and such

Posted: Mon May 18, 2009 5:21 pm
by Rufus_Veneficus
Thanks for the posts and such, i did a little touch up, not really worth showing, but now i have a slightly bigger problem. Animation, and a run/walk cycle. I've never been too good at animation myself, but I've always wanted to learn, and there's no time like the present. I guess it's just a matter of building up the skill, but a tutorial might not hurt (and yes, i checked out zeid's links).

Re: Spriting characters and such

Posted: Tue May 19, 2009 5:01 pm
by Rufus_Veneficus
Alright, I have another question: Is it considered "acceptable" to make this guy 64x64? 32x64 seems a little crowded for a guy of this size, so any suggestions? Any help is welcome, and once again, thanks for putting up with my ignorance on this subject :P

Re: Spriting characters and such

Posted: Wed May 20, 2009 12:08 am
by Kros
Rufus_Veneficus wrote:Alright, I have another question: Is it considered "acceptable" to make this guy 64x64? 32x64 seems a little crowded for a guy of this size, so any suggestions? Any help is welcome, and once again, thanks for putting up with my ignorance on this subject :P
You can really make it any size you want, I think. Just keep it a power of 2.

Re: Spriting characters and such

Posted: Wed May 20, 2009 5:35 am
by zeid
but now i have a slightly bigger problem. Animation, and a run/walk cycle. I've never been too good at animation myself, but I've always wanted to learn, and there's no time like the present.
Have I not provided any links on animation yet... Oh well here you go, there are others I will try and dig up when I can:
http://z4.invisionfree.com/pixelclass/i ... &p=1794014

[edit]
Oh and these are pretty useful aswell
http://www.angryanimator.com/word/test/

Re: Spriting characters and such

Posted: Sat May 30, 2009 3:29 pm
by Rufus_Veneficus
Hello, It's been a while, but I'm back with an update. I finished (term taken loosely) a run cycle, but that's about it. Since I don't know how to create a GIF file (and don't feel like looking it up at the moment), all I can show you is a sprite sheet, so...
Image repeat frames 2-5 for a run cycle
I personally like it, I might go back to edit it when I have the time, maybe make some other actions.
If I figure out how to make an animated GIF, I'll edit it.