Castlevania levels archive

Forum for the creative side of the game development process: art, music, storyline, gameplay, concepts, etc. Any sort of relevant discussion is welcome here.

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Light-Dark
Dreamcast Developer
Dreamcast Developer
Posts: 307
Joined: Sun Mar 13, 2011 7:57 pm
Current Project: 2D RPG & NES Platformer
Favorite Gaming Platforms: NES,SNES,N64,Genesis,Dreamcast,PC,Xbox360
Programming Language of Choice: C/++
Location: Canada

Re: Castlevania levels archive

Post by Light-Dark »

Awesome , i love the original Castlevania thanks!
<tpw_rules> LightDark: java is a consequence of inverse moore's law: every 18 months, the average program will be twice as slow. therefore, computers always run at the same percevied speed. java's invention was a monumental step
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