Hexagon2D Engine

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Khearts
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Current Project: Super Mario Bros Clone and 3D Engine
Favorite Gaming Platforms: Dreamcast
Programming Language of Choice: C/++

Hexagon2D Engine

Post by Khearts »

Just wanted to post up my last three videos relating to it. I've been working on it a lot recently.

Basic Info:

Written in C++ in Microsoft Visual Studio Express Ed.
API used: SDL (major fan)

Tasks to complete:
1. Polish up the Quest system
2. Find more art...
3. Polish up some of my classes...( :oops: )
4. Find more art...
5. Probably throw in some warp animation while I'm at it...
6. Design a deeper storyline aka...Write more quests...
7. Find more art...
8. Begin to give LUA more access to system classes
9. Design the battle system...
----Spell
----Melee
10. I really need to find some more damn art. I'm no artist...:(
----Thanks LusikkaMage for the bunny.


If you're just like me and you like to watch random game dev videos...Here you are...Enjoy :D


Video 2:


Video 1:


Video Intro:


Open to any CC here also. :)
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k1net1k
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Re: Hexagon2D Engine

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K1NET1K casts Awesomeness Level3 on KHearts
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LeonBlade
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Current Project: Trying to make my first engine in C++ using OGL
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Re: Hexagon2D Engine

Post by LeonBlade »

Excellent progress.
There's no place like ~/
N64vSNES
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Re: Hexagon2D Engine

Post by N64vSNES »

I remember watching your earlier video. Sub'd and looking forward to updates :)

EDIT:
Seems I'm already subscribed :lol:
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