Anything related in any way to game development as a whole is welcome here. Tell us about your game, grace us with your project, show us your new YouTube video, etc.
Moderator: PC Supremacists
mv2112
Chaos Rift Junior
Posts: 240 Joined: Sat Feb 20, 2010 4:15 am
Current Project: Java Tower Defence Game
Favorite Gaming Platforms: N64/Xbox 360/PC/GameCube
Programming Language of Choice: C/++, Java
Location: /usr/home/mv2112
Contact:
Post
by mv2112 » Sat Mar 13, 2010 10:53 pm
Thats pretty good!
You should try and make it so the player can walk diagonally
BTW, the player flickers when he goes off the screen to the left and top.
GroundUpEngine
Chaos Rift Devotee
Posts: 835 Joined: Sun Nov 08, 2009 2:01 pm
Current Project: mixture
Favorite Gaming Platforms: PC
Programming Language of Choice: C++
Location: UK
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by GroundUpEngine » Sat Mar 13, 2010 11:36 pm
Nice Work!
Bullet Pulse
Chaos Rift Cool Newbie
Posts: 89 Joined: Sun Feb 21, 2010 6:25 pm
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by Bullet Pulse » Sat Mar 13, 2010 11:40 pm
Thanks guys
. I fixed the problem with the left and top sides.
I wrote the code to make it go diagonal but it detracted from the actual game.
mv2112
Chaos Rift Junior
Posts: 240 Joined: Sat Feb 20, 2010 4:15 am
Current Project: Java Tower Defence Game
Favorite Gaming Platforms: N64/Xbox 360/PC/GameCube
Programming Language of Choice: C/++, Java
Location: /usr/home/mv2112
Contact:
Post
by mv2112 » Sun Mar 14, 2010 12:18 am
Bullet Pulse wrote: I wrote the code to make it go diagonal but it detracted from the actual game.
I could see that, makes the game less challenging.
Moosader
Game Developer
Posts: 1081 Joined: Wed May 07, 2008 12:29 am
Current Project: Find out at: http://www.youtube.com/coderrach
Favorite Gaming Platforms: PC, NES, SNES, PS2, PS1, DS, PSP, X360, WII
Programming Language of Choice: C++
Location: Kansas City
Contact:
Post
by Moosader » Sun Mar 14, 2010 1:07 am
Heya-
It says the file has been removed, so I can't check it out. :<
If you want, I can host it for you.
Bullet Pulse
Chaos Rift Cool Newbie
Posts: 89 Joined: Sun Feb 21, 2010 6:25 pm
Post
by Bullet Pulse » Sun Mar 14, 2010 8:27 am
Moosader wrote: Heya-
It says the file has been removed, so I can't check it out. :<
If you want, I can host it for you.
Try now. The link must have changed when I re-uploaded it last night.
http://www.box.net/shared/dooky0mo4c
dandymcgee
ES Beta Backer
Posts: 4709 Joined: Tue Apr 29, 2008 3:24 pm
Current Project: https://github.com/dbechrd/RicoTech
Favorite Gaming Platforms: NES, Sega Genesis, PS2, PC
Programming Language of Choice: C
Location: San Francisco
Contact:
Post
by dandymcgee » Sun Mar 14, 2010 12:14 pm
Hah! Great work.
Falco Girgis wrote: It is imperative that I can broadcast my narcissistic commit strings to the Twitter! Tweet Tweet, bitches!
pritam
Chaos Rift Demigod
Posts: 991 Joined: Thu Nov 13, 2008 3:16 pm
Current Project: Elysian Shadows
Favorite Gaming Platforms: Amiga, PSOne, NDS
Programming Language of Choice: C++
Location: Sweden
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by pritam » Sun Mar 14, 2010 1:37 pm
Nice graphics
eatcomics
ES Beta Backer
Posts: 2528 Joined: Sat Mar 08, 2008 7:52 pm
Location: Illinois
Post
by eatcomics » Sun Mar 14, 2010 4:42 pm
Awesome man, that music was cool :D
Lid
Chaos Rift Newbie
Posts: 7 Joined: Mon Nov 30, 2009 2:54 pm
Current Project: shooter
Favorite Gaming Platforms: snes, Nes, xbox360
Programming Language of Choice: C++
Location: Arabia
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by Lid » Sun Mar 21, 2010 3:03 pm
Nice job man! i liked the music
btw what language is this written in?
Maevik
Chaos Rift Junior
Posts: 230 Joined: Mon Mar 02, 2009 3:22 pm
Current Project: www.keedepictions.com/Pewpew/
Favorite Gaming Platforms: PC
Programming Language of Choice: C++
Location: Long Beach, CA
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by Maevik » Sun Mar 21, 2010 3:27 pm
Great Job! Plays really well. Only suggestion I would make is to polish off your movement a bit. It get's a bit sticky when you press more than one arrow at once.
My love is like a Haddoken, it's downright fierce !
Moosader
Game Developer
Posts: 1081 Joined: Wed May 07, 2008 12:29 am
Current Project: Find out at: http://www.youtube.com/coderrach
Favorite Gaming Platforms: PC, NES, SNES, PS2, PS1, DS, PSP, X360, WII
Programming Language of Choice: C++
Location: Kansas City
Contact:
Post
by Moosader » Fri Mar 26, 2010 1:53 pm
Haha, I like how the character talks every so often when grabbing sticks. GJ
adikid89
Chaos Rift Cool Newbie
Posts: 94 Joined: Tue Apr 27, 2010 6:59 am
Current Project: small tiny-mini projects
Favorite Gaming Platforms: PC I guess...
Programming Language of Choice: c++
Post
by adikid89 » Fri May 21, 2010 3:47 pm
Moosader wrote: Haha, I like how the character talks every so often when grabbing sticks. GJ
Yeah, those talks kept me playing until I finished it. It's the sense of getting somewhere with the picking of sticks. The sense that your getting better at picking sticks :P or something. Nice job
Moosader
Game Developer
Posts: 1081 Joined: Wed May 07, 2008 12:29 am
Current Project: Find out at: http://www.youtube.com/coderrach
Favorite Gaming Platforms: PC, NES, SNES, PS2, PS1, DS, PSP, X360, WII
Programming Language of Choice: C++
Location: Kansas City
Contact:
Post
by Moosader » Mon May 24, 2010 12:24 am
I added the game to the Pickin' Sticks directory, and also uploaded the game download to my host as well >
http://pickinsticks.moosader.com/ .
Do you have a website I can link to?