Mad Pumpkin Entertainment Development thread

Anything related in any way to game development as a whole is welcome here. Tell us about your game, grace us with your project, show us your new YouTube video, etc.

Moderator: PC Supremacists

User avatar
MadPumpkin
Chaos Rift Maniac
Chaos Rift Maniac
Posts: 484
Joined: Fri Feb 13, 2009 4:48 pm
Current Project: Octopia
Favorite Gaming Platforms: PS1-3, Genesis, Dreamcast, SNES, PC
Programming Language of Choice: C/++,Java,Py,LUA,XML
Location: C:\\United States of America\Utah\West Valley City\Neighborhood\House\Computer Desk

Mad Pumpkin Entertainment Development thread

Post by MadPumpkin »

I decided to make one thread to put things that are generic on. I mainly got this idea from Trufun's Golvellius 3D thread (sorry, and thank you Trufun!). I'm going to be putting things like screen shots and information about any graphics or code I might be working on and their general use. I'm going to try to not put many things that are huge, like tons of things for many uses, this is just to show things that I've made. If I ever finish a full game or something like that I'll probably make a new thread for it.

I'm mostly worried about getting any things like Graphics, codes, concepts, ideas, etc. that I come up with, on this thread. It'll make it easier for me since I'm starting to work a bit more then I have for the past couple years haha.
While Jesus equipped with angels, the Devil's equipped with cops
For God so loved the world that he blessed the thugs with rock
Image
Image
Image
User avatar
Bludklok
Chaos Rift Junior
Chaos Rift Junior
Posts: 241
Joined: Tue Apr 14, 2009 1:31 am
Current Project: EnigmaCore
Favorite Gaming Platforms: PC, N64, Playstation1, Playstation2
Programming Language of Choice: C++
Location: New Jersey
Contact:

Re: Mad Pumpkin Entertainment Development thread

Post by Bludklok »

Sweet. Hope to see a lot of progress. :D
Youtube
Website
Current project: Enigma Core
User avatar
MadPumpkin
Chaos Rift Maniac
Chaos Rift Maniac
Posts: 484
Joined: Fri Feb 13, 2009 4:48 pm
Current Project: Octopia
Favorite Gaming Platforms: PS1-3, Genesis, Dreamcast, SNES, PC
Programming Language of Choice: C/++,Java,Py,LUA,XML
Location: C:\\United States of America\Utah\West Valley City\Neighborhood\House\Computer Desk

Re: Mad Pumpkin Entertainment Development thread

Post by MadPumpkin »

I decided I should post my progress in making my GUI template. That's really all it is, it's a template made in C++ using SDL

Download it here (comes with SDL extension file)
http://www.megaupload.com/?d=X59QP3MQ

282.19 KB File size
While Jesus equipped with angels, the Devil's equipped with cops
For God so loved the world that he blessed the thugs with rock
Image
Image
Image
User avatar
dandymcgee
ES Beta Backer
ES Beta Backer
Posts: 4709
Joined: Tue Apr 29, 2008 3:24 pm
Current Project: https://github.com/dbechrd/RicoTech
Favorite Gaming Platforms: NES, Sega Genesis, PS2, PC
Programming Language of Choice: C
Location: San Francisco
Contact:

Re: Mad Pumpkin Entertainment Development thread

Post by dandymcgee »

MadPumpkin wrote:I decided I should post my progress in making my GUI template. That's really all it is, it's a template made in C++ using SDL

Download it here (comes with SDL extension file)
http://www.megaupload.com/?d=X59QP3MQ

282.19 KB File size
It's a blank window.. with no source code. Perhaps one of the least exciting things I've ever downloaded. ;) Judging by the output it appears as if progress is going well though, so I'll be watching for future updates.
Falco Girgis wrote:It is imperative that I can broadcast my narcissistic commit strings to the Twitter! Tweet Tweet, bitches! :twisted:
User avatar
MadPumpkin
Chaos Rift Maniac
Chaos Rift Maniac
Posts: 484
Joined: Fri Feb 13, 2009 4:48 pm
Current Project: Octopia
Favorite Gaming Platforms: PS1-3, Genesis, Dreamcast, SNES, PC
Programming Language of Choice: C/++,Java,Py,LUA,XML
Location: C:\\United States of America\Utah\West Valley City\Neighborhood\House\Computer Desk

Re: Mad Pumpkin Entertainment Development thread

Post by MadPumpkin »

oh shit did I forget the source?? O.O let me reupload that when I get on my other computer haha.
While Jesus equipped with angels, the Devil's equipped with cops
For God so loved the world that he blessed the thugs with rock
Image
Image
Image
User avatar
MadPumpkin
Chaos Rift Maniac
Chaos Rift Maniac
Posts: 484
Joined: Fri Feb 13, 2009 4:48 pm
Current Project: Octopia
Favorite Gaming Platforms: PS1-3, Genesis, Dreamcast, SNES, PC
Programming Language of Choice: C/++,Java,Py,LUA,XML
Location: C:\\United States of America\Utah\West Valley City\Neighborhood\House\Computer Desk

Re: Mad Pumpkin Entertainment Development thread

Post by MadPumpkin »

http://www.megaupload.com/?d=9ADS6MLZ Here it is!!

Filename: SDL_C++.rar
File description: SDL C template
File size: 285.06 KB


I'm going to speedcode pong later tonight. Meaning the code won't be as clean as this. Just all in like one .cpp and .h file called game or something...

M_D_K wrote the Keys.CPP file I do not take credit for that!
While Jesus equipped with angels, the Devil's equipped with cops
For God so loved the world that he blessed the thugs with rock
Image
Image
Image
User avatar
MadPumpkin
Chaos Rift Maniac
Chaos Rift Maniac
Posts: 484
Joined: Fri Feb 13, 2009 4:48 pm
Current Project: Octopia
Favorite Gaming Platforms: PS1-3, Genesis, Dreamcast, SNES, PC
Programming Language of Choice: C/++,Java,Py,LUA,XML
Location: C:\\United States of America\Utah\West Valley City\Neighborhood\House\Computer Desk

MPEDevthread (PONG!!!)

Post by MadPumpkin »

So I figured I might post the pong game I made last night. It still has issues, just wanted to see how fast I could do it mostly. It's not balanced well either, as in the player is way better than the AI by default... Easily.

http://www.megaupload.com/?d=WQA97NLY

Filename: Pong.rar
File description: Pong using my SDL C template
File size: 288.41 KB
While Jesus equipped with angels, the Devil's equipped with cops
For God so loved the world that he blessed the thugs with rock
Image
Image
Image
User avatar
GroundUpEngine
Chaos Rift Devotee
Chaos Rift Devotee
Posts: 835
Joined: Sun Nov 08, 2009 2:01 pm
Current Project: mixture
Favorite Gaming Platforms: PC
Programming Language of Choice: C++
Location: UK

Re: MPEDevthread (PONG!!!)

Post by GroundUpEngine »

MadPumpkin wrote:So I figured I might post the pong game I made last night. It still has issues, just wanted to see how fast I could do it mostly. It's not balanced well either, as in the player is way better than the AI by default... Easily.

http://www.megaupload.com/?d=WQA97NLY

Filename: Pong.rar
File description: Pong using my SDL C template
File size: 288.41 KB
Nice pong game, especially if you just made it last night. Good stuff ;)
User avatar
dandymcgee
ES Beta Backer
ES Beta Backer
Posts: 4709
Joined: Tue Apr 29, 2008 3:24 pm
Current Project: https://github.com/dbechrd/RicoTech
Favorite Gaming Platforms: NES, Sega Genesis, PS2, PC
Programming Language of Choice: C
Location: San Francisco
Contact:

Re: Mad Pumpkin Entertainment Development thread

Post by dandymcgee »

Other than the fact that collision is flawed and ball moves unbearably slow, it's not half bad.
Falco Girgis wrote:It is imperative that I can broadcast my narcissistic commit strings to the Twitter! Tweet Tweet, bitches! :twisted:
User avatar
MadPumpkin
Chaos Rift Maniac
Chaos Rift Maniac
Posts: 484
Joined: Fri Feb 13, 2009 4:48 pm
Current Project: Octopia
Favorite Gaming Platforms: PS1-3, Genesis, Dreamcast, SNES, PC
Programming Language of Choice: C/++,Java,Py,LUA,XML
Location: C:\\United States of America\Utah\West Valley City\Neighborhood\House\Computer Desk

Re: Mad Pumpkin Entertainment Development thread

Post by MadPumpkin »

dandymcgee wrote:Other than the fact that collision is flawed and ball moves unbearably slow, it's not half bad.
Like I said I just made it last night. Took me 3 hours total and It's my first game in C++.
While Jesus equipped with angels, the Devil's equipped with cops
For God so loved the world that he blessed the thugs with rock
Image
Image
Image
User avatar
dandymcgee
ES Beta Backer
ES Beta Backer
Posts: 4709
Joined: Tue Apr 29, 2008 3:24 pm
Current Project: https://github.com/dbechrd/RicoTech
Favorite Gaming Platforms: NES, Sega Genesis, PS2, PC
Programming Language of Choice: C
Location: San Francisco
Contact:

Re: Mad Pumpkin Entertainment Development thread

Post by dandymcgee »

MadPumpkin wrote:
dandymcgee wrote:Other than the fact that collision is flawed and ball moves unbearably slow, it's not half bad.
Like I said I just made it last night. Took me 3 hours total and It's my first game in C++.
For a 3 hour first game, it's excellent. ;)
Falco Girgis wrote:It is imperative that I can broadcast my narcissistic commit strings to the Twitter! Tweet Tweet, bitches! :twisted:
User avatar
MadPumpkin
Chaos Rift Maniac
Chaos Rift Maniac
Posts: 484
Joined: Fri Feb 13, 2009 4:48 pm
Current Project: Octopia
Favorite Gaming Platforms: PS1-3, Genesis, Dreamcast, SNES, PC
Programming Language of Choice: C/++,Java,Py,LUA,XML
Location: C:\\United States of America\Utah\West Valley City\Neighborhood\House\Computer Desk

Re: Mad Pumpkin Entertainment Development thread

Post by MadPumpkin »

This is the old version, my very first attempt at making... Anything really, and I THOUGHT it didn't turn out that bad, but make the comparison... I will let you decide which ones better.
http://s740.photobucket.com/albums/xx45 ... g&newest=1
~~~~~

Or this, took me about 3 hours to actually complete, I work pretty fast, but that proved to be not the best seeing as though it's not the best.
Image
User avatar
GroundUpEngine
Chaos Rift Devotee
Chaos Rift Devotee
Posts: 835
Joined: Sun Nov 08, 2009 2:01 pm
Current Project: mixture
Favorite Gaming Platforms: PC
Programming Language of Choice: C++
Location: UK

Re: Mad Pumpkin Entertainment Development thread

Post by GroundUpEngine »

Nice work! The face on that model ahah :lol:
User avatar
MadPumpkin
Chaos Rift Maniac
Chaos Rift Maniac
Posts: 484
Joined: Fri Feb 13, 2009 4:48 pm
Current Project: Octopia
Favorite Gaming Platforms: PS1-3, Genesis, Dreamcast, SNES, PC
Programming Language of Choice: C/++,Java,Py,LUA,XML
Location: C:\\United States of America\Utah\West Valley City\Neighborhood\House\Computer Desk

Re: Mad Pumpkin Entertainment Development thread

Post by MadPumpkin »

GroundUpEngine wrote:Nice work! The face on that model ahah :lol:
Damn it! I KNEW I forgot something! Haha nah I'm just kidding, but seriously... I haven't done the face yet.
While Jesus equipped with angels, the Devil's equipped with cops
For God so loved the world that he blessed the thugs with rock
Image
Image
Image
User avatar
GroundUpEngine
Chaos Rift Devotee
Chaos Rift Devotee
Posts: 835
Joined: Sun Nov 08, 2009 2:01 pm
Current Project: mixture
Favorite Gaming Platforms: PC
Programming Language of Choice: C++
Location: UK

Re: Mad Pumpkin Entertainment Development thread

Post by GroundUpEngine »

aha thought so :P
Post Reply