Pirate Game

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Christer
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Re: Pirate Game

Post by Christer »

Update: Webpage + Relased a beta.
http://www.freewebs.com/holloweye/

And Iam working alone now. If anyone want to help they can check the website to contact me.
Last edited by Christer on Sat May 02, 2009 1:23 pm, edited 1 time in total.
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Re: Pirate Game

Post by PixelP »

wow, thats a really cool game!
but the controls were hard to find, great job though!

EDIT: oh, du är svensk va?
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Christer
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Re: Pirate Game

Post by Christer »

Jo jag är svensk. Controls:
Walk: W,A,S,D
Talk to NPC: Space
Use things like teleports: Enter
Use Spell: C
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dandymcgee
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Re: Pirate Game

Post by dandymcgee »

Wow, that's really cool! The movement does take a minute to get used to, but after that it's fine. The roofs are annoying when there's no path, because you can't tell where the door is! :P The scrolling is also a little laggy, but nothing big.

Overall it's looking great, and I can't wait to see some more updates! ;)
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MarauderIIC
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Re: Pirate Game

Post by MarauderIIC »

Can you support arrow keys for movement? I'm left handed.
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Christer
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Re: Pirate Game

Post by Christer »

dandymcgee wrote:Wow, that's really cool! The movement does take a minute to get used to, but after that it's fine. The roofs are annoying when there's no path, because you can't tell where the door is! :P The scrolling is also a little laggy, but nothing big.

Overall it's looking great, and I can't wait to see some more updates! ;)
Thanks
MarauderIIC wrote:Can you support arrow keys for movement? I'm left handed.
Yeah sure I will add that in the next beta I didnt really think about that one ^^
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Christer
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Re: Pirate Game

Post by Christer »

Update: New Youtube video
Link: http://www.youtube.com/watch?v=0lCKOvjfByc

Dont forget to download the beta of the game: http://www.freewebs.com/holloweye/
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Robotwo
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Re: Pirate Game

Post by Robotwo »

Whoa , looks very nice ;)

EDIT: Svenskar :)
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Re: Pirate Game

Post by PixelP »

Robotwo wrote:Whoa , looks very nice ;)

EDIT: Svenskar :)
vi blir bara fler och fler!
dandymcgee är lite svensk, lol
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Re: Pirate Game

Post by fireVein »

Hi, Christer. That game is pretty cool! You should think about purchasing a license to the Torque Game Builder. It is a very high end 2D game engine! Regardless, your game has a lot of potential. You should check out the forums at http://www.garagegames.com, you could probably find an artist willing to help out.

If you haven't already played it, there is a game called Larva Mortus that your game kind of reminds me of. However, yours has more of an rpg/adventure feel which makes it very appealing. Larva Mortus is more of a survival game like PrototypeB.
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Re: Pirate Game

Post by Mike »

Sup, I like your game; you've created a awsome rpg style. Hope you continue increasing your game options because I like how a person could do anything if they want to. Great Indie - game :)
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Christer
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Re: Pirate Game

Post by Christer »

fireVein wrote:Hi, Christer. That game is pretty cool! You should think about purchasing a license to the Torque Game Builder. It is a very high end 2D game engine! Regardless, your game has a lot of potential. You should check out the forums at http://www.garagegames.com, you could probably find an artist willing to help out.

If you haven't already played it, there is a game called Larva Mortus that your game kind of reminds me of. However, yours has more of an rpg/adventure feel which makes it very appealing. Larva Mortus is more of a survival game like PrototypeB.
Torque Game Builder is more about make it more simple and less coding right? If thats the case then I dont really want it. I like to do everything my self. I did a huge misstake making the game in Blitz3D and not BlitzMax. If I would do it in BlitzMax the game would be playable at Windows, Mac and Linux.



Thanks for the great comments guys.
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Re: Pirate Game

Post by Zer0XoL »

Rely nice, blitz?
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Christer
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Re: Pirate Game

Post by Christer »

New Video on some speed mapping: http://www.youtube.com/watch?v=qLelZNE1RPk
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Re: Pirate Game

Post by davidthefat »

Water and grass is too repetitive, go look at the pixelart tutorials in the game design forum
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