nvm

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nvm

Postby Kendoon on Fri Dec 26, 2014 10:43 pm

nvm, figured it out
Last edited by Kendoon on Mon Dec 29, 2014 3:02 pm, edited 1 time in total.
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Re: Fixed Timestep, Interpolation & 'Jitter'

Postby dandymcgee on Sat Dec 27, 2014 5:32 pm

Falco Girgis wrote:It is imperative that I can broadcast my narcissistic commit strings to the Twitter! Tweet Tweet, bitches! :twisted:
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Re: Fixed Timestep, Interpolation & 'Jitter'

Postby Kendoon on Sat Dec 27, 2014 5:42 pm

Boss, I have read those. I understand the concept, I have implemented it carefully (I'm fairly certain). I'm asking about a weird problem that I've seen in similar implementations, not how to implement a fixed time step.

If you can see anything glaringly wrong please let me know, but otherwise the issue is why I cannot get perfectly smooth movement with interpolation when running at 60 fps without sync.
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