DMA Rendering and Store Queues with KOS on Sega Dreamcast

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DMA Rendering and Store Queues with KOS on Sega Dreamcast

Postby dandymcgee on Sun Aug 12, 2012 5:00 pm

Falco Girgis wrote:It is imperative that I can broadcast my narcissistic commit strings to the Twitter! Tweet Tweet, bitches! :twisted:
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Re: DMA Rendering and Store Queues with KOS on Sega Dreamcas

Postby Falco Girgis on Sun Aug 12, 2012 5:38 pm

Perhaps this will come in handy for all two or three Dreamcast developers on this board! :lol:
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Re: DMA Rendering and Store Queues with KOS on Sega Dreamcas

Postby Tvspelsfreak on Sun Aug 12, 2012 5:53 pm

You mean there are more than just you and me? :lol:
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Re: DMA Rendering and Store Queues with KOS on Sega Dreamcas

Postby Falco Girgis on Sun Aug 12, 2012 6:01 pm

Tvspelsfreak wrote:You mean there are more than just you and me? :lol:
I know I've seen a couple of them around... I think we are the only fuckers here who go this low level, though... I've seen a bunch of general KOS PVR API questions, though...

NOW IS YOUR CHANCE TO OPTIMIZE THAT SHIT, CHILDREN! :D
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Re: DMA Rendering and Store Queues with KOS on Sega Dreamcas

Postby eatcomics on Wed Oct 03, 2012 5:15 pm

Falco Girgis wrote:
Tvspelsfreak wrote:You mean there are more than just you and me? :lol:
I know I've seen a couple of them around... I think we are the only fuckers here who go this low level, though... I've seen a bunch of general KOS PVR API questions, though...

NOW IS YOUR CHANCE TO OPTIMIZE THAT SHIT, CHILDREN! :D

Great, I'll get to implementing it in the Dreamcast Pickin' Sticks port I started years ago!
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Re: DMA Rendering and Store Queues with KOS on Sega Dreamcas

Postby Light-Dark on Wed Mar 06, 2013 5:19 pm

Holy shit thank you :worship:! Definitely going to work this into what I'm doing ASAP!
<tpw_rules> LightDark: java is a consequence of inverse moore's law: every 18 months, the average program will be twice as slow. therefore, computers always run at the same percevied speed. java's invention was a monumental step

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Re: DMA Rendering and Store Queues with KOS on Sega Dreamcas

Postby superLED on Sun Apr 13, 2014 7:09 am

"ERROR 404 - PAGE NOT FOUND".
Can't go to that link.
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Re: DMA Rendering and Store Queues with KOS on Sega Dreamcas

Postby bbguimaraes on Sun Apr 13, 2014 8:08 am

superLED wrote:"ERROR 404 - PAGE NOT FOUND".
Can't go to that link.

While it doesn't get fixed...
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