Grass Tiles

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Grass Tiles

Postby Light-Dark on Fri May 17, 2013 3:24 pm

So today I tried my hand at making some grass tiles
GrassTilesheet.png
Grass
GrassTilesheet.png (1.92 KiB) Viewed 1805 times


Can anyone offer some feedback/advice? What is the best way to do grass? Which version of tile do you think is best?
<tpw_rules> LightDark: java is a consequence of inverse moore's law: every 18 months, the average program will be twice as slow. therefore, computers always run at the same percevied speed. java's invention was a monumental step

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Re: Grass Tiles

Postby Light-Dark on Sat May 18, 2013 10:48 am

GrassTilesheet.png
Grass2
GrassTilesheet.png (1.79 KiB) Viewed 1781 times


Alright so, screw that last one how does this look?

EDIT:
I fixed an issue that made it obvious that it was tiled
<tpw_rules> LightDark: java is a consequence of inverse moore's law: every 18 months, the average program will be twice as slow. therefore, computers always run at the same percevied speed. java's invention was a monumental step

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Re: Grass Tiles

Postby dandymcgee on Sat May 18, 2013 2:32 pm

If you haven't already read this I think it might give you some good tips: http://gas13.ru/v3/tutorials/sywtbapa_almighty_grass_tile.php
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Re: Grass Tiles

Postby Light-Dark on Sat May 18, 2013 3:34 pm

dandymcgee wrote:If you haven't already read this I think it might give you some good tips: http://gas13.ru/v3/tutorials/sywtbapa_almighty_grass_tile.php

thank you sir
<tpw_rules> LightDark: java is a consequence of inverse moore's law: every 18 months, the average program will be twice as slow. therefore, computers always run at the same percevied speed. java's invention was a monumental step

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Re: Grass Tiles

Postby Light-Dark on Sat May 18, 2013 10:08 pm

GrassTilesheet.png
BetterGrass
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How does it look now?
<tpw_rules> LightDark: java is a consequence of inverse moore's law: every 18 months, the average program will be twice as slow. therefore, computers always run at the same percevied speed. java's invention was a monumental step

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Re: Grass Tiles

Postby dandymcgee on Sun May 19, 2013 8:35 am

Damn, excellent work! Your quality of work just went from Legend of Zelda to Secret of Mana in one giant leap. The only issue is there are some pretty nasty tiling artifacts, but those can be fixed with a few careful tweaks.

Your tile when tiled:
grass.png
grass.png (6.17 KiB) Viewed 1751 times
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Re: Grass Tiles

Postby Light-Dark on Sun May 19, 2013 10:14 am

dandymcgee wrote:Damn, excellent work! Your quality of work just went from Legend of Zelda to Secret of Mana in one giant leap. The only issue is there are some pretty nasty tiling artifacts, but those can be fixed with a few careful tweaks.

Your tile when tiled:
grass.png


Thanks! And I'm working on fixing that, that tutorial you suggested was quite helpful!
<tpw_rules> LightDark: java is a consequence of inverse moore's law: every 18 months, the average program will be twice as slow. therefore, computers always run at the same percevied speed. java's invention was a monumental step

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