Forum for the creative side of the game development process: art, music, storyline, gameplay, concepts, etc. Any sort of relevant discussion is welcome here.
Moderator: PC Supremacists
superLED
Chaos Rift Junior
Posts: 303 Joined: Sun Nov 21, 2010 10:56 am
Current Project: Engine
Favorite Gaming Platforms: N64
Programming Language of Choice: C++, PHP
Location: Norway
Post
by superLED » Sun Oct 23, 2011 7:19 am
LeonBlade wrote:
You could make it into a tombstone to fit your theme
I tried to edit it, and here's the result
...
LeonBlade
Chaos Rift Demigod
Posts: 1314 Joined: Thu Jan 22, 2009 12:22 am
Current Project: Trying to make my first engine in C++ using OGL
Favorite Gaming Platforms: PS3
Programming Language of Choice: C++
Location: Blossvale, NY
Post
by LeonBlade » Wed Oct 26, 2011 5:05 am
superLED wrote: LeonBlade wrote:
You could make it into a tombstone to fit your theme
I tried to edit it, and here's the result
...
Oooh, I like the skull it looks cool.
I'd be interested to see these little sprites be put into a Halloween themed setting.
Great work, hopefully I can improve my skills from watching you, keep up the good work!
There's no place like ~/
EdBoon
Chaos Rift Junior
Posts: 258 Joined: Fri May 28, 2010 10:44 pm
Current Project: Top down multiplayer shooter using unity 3D
Favorite Gaming Platforms: 360, SNES, ps1
Programming Language of Choice: C++, C#
Location: Atlanta, GA
Contact:
Post
by EdBoon » Wed Oct 26, 2011 6:41 am
LeonBlade wrote:
Great work, hopefully I can improve my skills from watching you, keep up the good work!
what he said
superLED
Chaos Rift Junior
Posts: 303 Joined: Sun Nov 21, 2010 10:56 am
Current Project: Engine
Favorite Gaming Platforms: N64
Programming Language of Choice: C++, PHP
Location: Norway
Post
by superLED » Thu Nov 10, 2011 7:56 am
Again, thank you so much!
Here is some stuff related to my upcomming webpage:
-Background
-Seperator (from header -> content, and content ->footer)
pritam
Chaos Rift Demigod
Posts: 991 Joined: Thu Nov 13, 2008 3:16 pm
Current Project: Elysian Shadows
Favorite Gaming Platforms: Amiga, PSOne, NDS
Programming Language of Choice: C++
Location: Sweden
Post
by pritam » Fri Nov 11, 2011 4:50 pm
I've been keeping an eye on this thread. It's good.
superLED
Chaos Rift Junior
Posts: 303 Joined: Sun Nov 21, 2010 10:56 am
Current Project: Engine
Favorite Gaming Platforms: N64
Programming Language of Choice: C++, PHP
Location: Norway
Post
by superLED » Mon Jan 16, 2012 6:22 pm
Sorry for the lack of updates. Have been really busy with programming, as I am joining the Global Game Jam-event.
Here's a 'hanging sign', which you would hang on a house or a tree or whatever:
Light-Dark
Dreamcast Developer
Posts: 307 Joined: Sun Mar 13, 2011 7:57 pm
Current Project: 2D RPG & NES Platformer
Favorite Gaming Platforms: NES,SNES,N64,Genesis,Dreamcast,PC,Xbox360
Programming Language of Choice: C/++
Location: Canada
Post
by Light-Dark » Mon Jan 16, 2012 8:00 pm
superLED wrote: Sorry for the lack of updates. Have been really busy with programming, as I am joining the Global Game Jam-event.
Here's a 'hanging sign', which you would hang on a house or a tree or whatever:
looks nice, great job :D
<tpw_rules> LightDark: java is a consequence of inverse moore's law: every 18 months, the average program will be twice as slow. therefore, computers always run at the same percevied speed. java's invention was a monumental step
superLED
Chaos Rift Junior
Posts: 303 Joined: Sun Nov 21, 2010 10:56 am
Current Project: Engine
Favorite Gaming Platforms: N64
Programming Language of Choice: C++, PHP
Location: Norway
Post
by superLED » Tue Jan 17, 2012 6:57 am
Light-Dark wrote:
looks nice, great job :D
Thanks, man! :3
JamesParkes
Chaos Rift Junior
Posts: 212 Joined: Sat Jan 07, 2012 4:21 pm
Current Project: Elysian Shadows
Favorite Gaming Platforms: Nintendo 64, Xbox 360
Programming Language of Choice: C++
Location: Madison, Alabama
Contact:
Post
by JamesParkes » Tue Jan 17, 2012 12:01 pm
superLED wrote: Sorry for the lack of updates. Have been really busy with programming, as I am joining the Global Game Jam-event.
Here's a 'hanging sign', which you would hang on a house or a tree or whatever:
Man this stuff looks great. Really impressed.
superLED
Chaos Rift Junior
Posts: 303 Joined: Sun Nov 21, 2010 10:56 am
Current Project: Engine
Favorite Gaming Platforms: N64
Programming Language of Choice: C++, PHP
Location: Norway
Post
by superLED » Tue Jan 17, 2012 6:34 pm
JamesParkes wrote:
Man this stuff looks great. Really impressed.
Thanks a lot! It really motivates me when I read such nice comments ^^