3D modeling

Forum for the creative side of the game development process: art, music, storyline, gameplay, concepts, etc. Any sort of relevant discussion is welcome here.

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Re: 3D modeling

Post by dandymcgee »

A baby could have been both conceived and born during the time between your post and the one before it.
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Re: 3D modeling

Post by pritam »

I'd definetly recommend having at least some experience in modeling, texturing and animation as well as having a technical grip on 3D file formats. If you're gonna work as a 3D artist (or the other way around) together with programmers you need to be able to communicate with them so they understand you and they so you understand them, some programming experience with one or other graphics library would definetly come in handy. This may be an unspoken expectation from you.
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Re: 3D modeling

Post by janequorzar »

I would have to agree with pritam here. Example.. if you work with 3D OBJ ( WaveFront ) files from a 3D app.. say.. Blender for example.. you would need to know how to read those files ( which is actually easy ) and know how to read them with a parser into your program. 3D engines in general are a nasty slow process.. but the more you put into it as a library, the better. Same goes with 3D models.

All in all, if you cannot afford a 3D modeler program... get blender 3D.. its free and can be used for practically anything.
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Re: 3D modeling

Post by Benjamin100 »

EdEown wrote:

But in real game programing, in industries you dont see person which does 3D mdoeling and programing at same time.

For me it kinds of fits together perfectly.
I do know of some professional programmer's that are pretty good at art.
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Re: 3D modeling

Post by dandymcgee »

Benjamin100 wrote:
EdEown wrote:

But in real game programing, in industries you dont see person which does 3D mdoeling and programing at same time.

For me it kinds of fits together perfectly.
I do know of some professional programmer's that are pretty good at art.
Was that comment really worth a 4-month necro? lol.
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Re: 3D modeling

Post by short »

Was that comment really worth a 4-month necro? lol.
Gotta get the post count up somehow....
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Re: 3D modeling

Post by Benjamin100 »

Haha. Sorry, I just felt like mentioning that some programmers can be artistic too.
I wasn't just trying to get my post count up,(I'm not sure what good that would do anyways.)
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Re: 3D modeling

Post by ibly31 »

Try to check the date of a last post before you resurrect the thread.

I can't judge you because I've done this before, but just try to be more careful.
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Re: 3D modeling

Post by short »

ibly31 wrote:Try to check the date of a last post before you resurrect the thread.

I can't judge you because I've done this before, but just try to be more careful.
You make it sound like a crime. I never have understood why people hate thread necro. If someone has something to post in a four month old thread so what. More forum activity a bad thing?
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Re: 3D modeling

Post by treyrust »

short wrote:
ibly31 wrote:Try to check the date of a last post before you resurrect the thread.

I can't judge you because I've done this before, but just try to be more careful.
You make it sound like a crime. I never have understood why people hate thread necro. If someone has something to post in a four month old thread so what. More forum activity a bad thing?

Heck, some forums get mad if you make a duplicate thread...
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Re: 3D modeling

Post by ibly31 »

Nahh, didn't mean to make it sound like a crime. Its just good practice, considering how ridiculously strict some forums are about it. This one is pretty forgiving, but others hand out bans all the time.
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Re: 3D modeling

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Re: 3D modeling

Post by dandymcgee »

short wrote:
ibly31 wrote:Try to check the date of a last post before you resurrect the thread.

I can't judge you because I've done this before, but just try to be more careful.
You make it sound like a crime. I never have understood why people hate thread necro. If someone has something to post in a four month old thread so what. More forum activity a bad thing?
It's just obnoxious. I don't want to reread a topic we debated and closed a significant time ago. I've seen people necro threads more than 5 years old to say "haha". The reason we don't auto-lock old threads is to give users the opportunity to make a useful contribution to ANYTHING on the forums. If you want to bring back a thread from 2004, and you have something worthwhile to say about the topic, feel free.

EDIT: Thanks for bringing us back on topic janequorzar. ;)
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Re: 3D modeling

Post by janequorzar »

dandymcgee wrote:EDIT: Thanks for bringing us back on topic janequorzar. ;)
No Problem ;)
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Re: 3D modeling

Post by Benjamin100 »

I thought I saw that a lot of the guys and Pixar are veteran animators, who are taught how to use their computer animation software, and it would surprise me if they used very much scripting.
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