Sprite Editors

Forum for the creative side of the game development process: art, music, storyline, gameplay, concepts, etc. Any sort of relevant discussion is welcome here.

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Fallental
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Sprite Editors

Post by Fallental »

Anybody know any good, free sprite creators/editors?
i am currently using something called cosmigo pro motion 6, its alright but i want to try new things...
sooo any ideas?
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MarauderIIC
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Re: Sprite Editors

Post by MarauderIIC »

I hear GraphicsGale thrown about.
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Re: Sprite Editors

Post by PixelP »

MarauderIIC wrote:I hear GraphicsGale thrown about.
graphicsgale is very good, ecspecially for sprites.
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Re: Sprite Editors

Post by liveordie2112 »

i've never tried graphicsgale but a backup if you can't get graphicsgale could be gimp 2.0 its free and easy to use, its what i use
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MarauderIIC
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Re: Sprite Editors

Post by MarauderIIC »

Gimp is more photo editing than spriting, though. If the choice was between gimp and paint, I'd use paint for spriting. Or maybe Paint.NET?

But I don't do any spriting, although I have use paint and gimp =). There's a thread around here called "question for elysian shadows graphic designer," I think it's in this forum. See if you can find it, I think they asked the same thing.
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Re: Sprite Editors

Post by eatcomics »

paint.net fosho.... That's what I use :mrgreen:
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Re: Sprite Editors

Post by layhooo »

go with graphicsgale
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Re: Sprite Editors

Post by dandymcgee »

Personally I prefer the sheer simplicity of MSPaint, but I've heard GraphicsGale is really good for sprites and animation. Paint.NET appears to be a more general image editing application, like the Gimp. It's really all up to personal preference, check 'em all out and see what suits your needs best.
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eatcomics
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Re: Sprite Editors

Post by eatcomics »

dandymcgee wrote:Personally I prefer the sheer simplicity of MSPaint, but I've heard GraphicsGale is really good for sprites and animation. Paint.NET appears to be a more general image editing application, like the Gimp. It's really all up to personal preference, check 'em all out and see what suits your needs best.
I would say paint.net is good for pixel art, it definately isn't for image editing, that's for sure...
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Re: Sprite Editors

Post by dandymcgee »

eatcomics wrote: I would say paint.net is good for pixel art, it definately isn't for image editing, that's for sure...
Well I just installed GraphicsGale yesterday, and I really don't like it's interface. I think I'll go ahead and try Paint.NET and see how that is.
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Re: Sprite Editors

Post by liveordie2112 »

dandymcgee wrote: Well I just installed GraphicsGale yesterday, and I really don't like it's interface. I think I'll go ahead and try Paint.NET and see how that is.
I agree. I installed GraphicsGale last night, and I don't like it's interface either. It's really not what I expected it to be :/ .
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Re: Sprite Editors

Post by PixelP »

what is wrong with the interface?
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Re: Sprite Editors

Post by ibly31 »

I've Have paint.net and macromedia fireworks. And paint obviously. I use paint for editing bitmaps, (effin fireworks won't let me ungroup BMPs to just pixels) and I use paint.net to do transparency. I could never figure out how to resize the dang canvas in paint.net. Overall, I'd say stick with paint, and go to the View>Zoom>Show Grid. Option. You must be zoomed in to see it
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Re: Sprite Editors

Post by dandymcgee »

PixelP wrote:what is wrong with the interface?
It just looks really old.. None of the children windows have a style (they look like windows 98), and they also don't snap to the sides or attach themselves like you can do with the toolbars in paint (or pretty much any other image editing software).
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Re: Sprite Editors

Post by thejahooli »

I use Graphics Gale and I think it's fine. Nearly all sprite editors can do the same things so it's just a matter of preference.
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