2D Backgrounds

Forum for the creative side of the game development process: art, music, storyline, gameplay, concepts, etc. Any sort of relevant discussion is welcome here.

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BlueMonkey5
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2D Backgrounds

Post by BlueMonkey5 »

OK, I want to make a background for a 2D game, but don't know how. Any suggestions? What's "tiling" mean?
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Ginto8
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Re: 2D Backgrounds

Post by Ginto8 »

Check out lazyfoo's great index of tutorials... here. Also check his articles (they're also on the site) once you've gone through most of the tutorials.

He goes over stuff like color keying, input, tiling, scrolling, scrolling backgrounds, even multithreading. He's the guy that I learned SDL from, and I think his tutorials will be a good tool for you, too! ;) :mrgreen: 8-)
Quit procrastinating and make something awesome.
Ducky wrote:Give a man some wood, he'll be warm for the night. Put him on fire and he'll be warm for the rest of his life.
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BlueMonkey5
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Re: 2D Backgrounds

Post by BlueMonkey5 »

Thank you, I'll check it out.

Is there a specific graphics program that is best used for doing backgrounds? Do you use a certain graphics program to do character sprites, and another for backgrounds, or is their one software used to do both?
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