Idea

Forum for the creative side of the game development process: art, music, storyline, gameplay, concepts, etc. Any sort of relevant discussion is welcome here.

Moderator: PC Supremacists

Post Reply
User avatar
M_D_K
Chaos Rift Demigod
Chaos Rift Demigod
Posts: 1087
Joined: Tue Oct 28, 2008 10:33 am
Favorite Gaming Platforms: PC
Programming Language of Choice: C/++
Location: UK

Idea

Post by M_D_K »

OK then so here it is, this game if made would probably only be played by programmers.

Its sorta like what you get on those programming challenge websites but instead you have a game client and you have to code the solution(in a scripting language that the game uses) before anyone else winner well wins.

Haven't thought about this to much(clearly).
Gyro Sheen wrote:you pour their inventory onto my life
IRC wrote: <sparda> The routine had a stack overflow, sorry.
<sparda> Apparently the stack was full of shit.
User avatar
MarauderIIC
Respected Programmer
Respected Programmer
Posts: 3406
Joined: Sat Jul 10, 2004 3:05 pm
Location: Maryland, USA

Re: Idea

Post by MarauderIIC »

Sounds sort of like topcoder?
I realized the moment I fell into the fissure that the book would not be destroyed as I had planned.
User avatar
M_D_K
Chaos Rift Demigod
Chaos Rift Demigod
Posts: 1087
Joined: Tue Oct 28, 2008 10:33 am
Favorite Gaming Platforms: PC
Programming Language of Choice: C/++
Location: UK

Re: Idea

Post by M_D_K »

I guess. Except that you won't be using a web browser.
Gyro Sheen wrote:you pour their inventory onto my life
IRC wrote: <sparda> The routine had a stack overflow, sorry.
<sparda> Apparently the stack was full of shit.
User avatar
ultimatedragoon69
Chaos Rift Regular
Chaos Rift Regular
Posts: 122
Joined: Tue Oct 28, 2008 1:57 pm
Current Project: Pangea's quest (text ~tile~ based rpg)
Favorite Gaming Platforms: Dreamcast, PC, playstation 1, Virtual Boy, Snes
Programming Language of Choice: c++
Contact:

Re: Idea

Post by ultimatedragoon69 »

sounds like a really good idea. I wouldn't mind playing something like that.
User avatar
trufun202
Game Developer
Game Developer
Posts: 1105
Joined: Sun Sep 21, 2008 12:27 am
Location: Dallas, TX
Contact:

Re: Idea

Post by trufun202 »

This actually reminds me of a game my boss at work made at his previous job. Basically a world was created and food was randomly distributed throughout the world. The programmer's job was to write a bot to traverse the world and collect food. The programmer with the bot that collected the most food in X amount of cycles won.
-Chris

YouTube | Twitter | Rad Raygun

“REAL ARTISTS SHIP” - Steve Jobs
User avatar
M_D_K
Chaos Rift Demigod
Chaos Rift Demigod
Posts: 1087
Joined: Tue Oct 28, 2008 10:33 am
Favorite Gaming Platforms: PC
Programming Language of Choice: C/++
Location: UK

Re: Idea

Post by M_D_K »

cool I guess I'll play around with the idea some more.
Gyro Sheen wrote:you pour their inventory onto my life
IRC wrote: <sparda> The routine had a stack overflow, sorry.
<sparda> Apparently the stack was full of shit.
User avatar
M_D_K
Chaos Rift Demigod
Chaos Rift Demigod
Posts: 1087
Joined: Tue Oct 28, 2008 10:33 am
Favorite Gaming Platforms: PC
Programming Language of Choice: C/++
Location: UK

Re: Idea

Post by M_D_K »

So I've been thinking that you could make this idea apply to making games. Like you have a challenge to make pong(classic example) you have access to the objects(paddles, ball) but there is no game mechanics. What you gotta do is code it then at the end everyone playing votes for the best one.

Also there could be a plugin system so people can create there own challenges.

The voting thing, probably want to make it so people can't vote for themselves :)
Gyro Sheen wrote:you pour their inventory onto my life
IRC wrote: <sparda> The routine had a stack overflow, sorry.
<sparda> Apparently the stack was full of shit.
Post Reply