Game Developers in April

Anything related in any way to game development as a whole is welcome here. Tell us about your game, grace us with your project, show us your new YouTube video, etc.

Moderator: PC Supremacists

Post Reply
User avatar
Khearts
ES Beta Backer
ES Beta Backer
Posts: 50
Joined: Sun Oct 10, 2010 5:07 pm
Current Project: Super Mario Bros Clone and 3D Engine
Favorite Gaming Platforms: Dreamcast
Programming Language of Choice: C/++

Game Developers in April

Post by Khearts »

Why the hell have none of you shown any progress? April seems like the most unproductive month so far.
User avatar
k1net1k
Chaos Rift Maniac
Chaos Rift Maniac
Posts: 563
Joined: Sun Nov 07, 2010 2:58 pm
Contact:

Re: Game Developers in April

Post by k1net1k »

external factors, finals + tornados + space programs + new jobs + etc
I think all of the dev team is busy in one way or another
N64vSNES
Chaos Rift Devotee
Chaos Rift Devotee
Posts: 632
Joined: Thu Aug 12, 2010 11:25 am

Re: Game Developers in April

Post by N64vSNES »

I'll have you know that I updated the EQ thread a couple of days ago ;)

Square head? Crafter? .....Er..I'll get to it :lol:
User avatar
Milch
Chaos Rift Junior
Chaos Rift Junior
Posts: 241
Joined: Sat Jul 11, 2009 5:55 am
Programming Language of Choice: C++
Location: Austria, Vienna

Re: Game Developers in April

Post by Milch »

*grumbles and goes back to work*
Follow me on twitter!
User avatar
MrDeathNote
ES Beta Backer
ES Beta Backer
Posts: 594
Joined: Sun Oct 11, 2009 9:57 am
Current Project: cocos2d-x project
Favorite Gaming Platforms: SNES, Sega Megadrive, XBox 360
Programming Language of Choice: C/++
Location: Belfast, Ireland
Contact:

Re: Game Developers in April

Post by MrDeathNote »

I'm recording a new devlog at this very minute, patience young grasshopper.
http://www.youtube.com/user/MrDeathNote1988

Image
Image

"C makes it easy to shoot yourself in the foot. C++ makes it
harder, but when you do, it blows away your whole leg." - Bjarne Stroustrup
User avatar
trufun202
Game Developer
Game Developer
Posts: 1105
Joined: Sun Sep 21, 2008 12:27 am
Location: Dallas, TX
Contact:

Re: Game Developers in April

Post by trufun202 »

Milch wrote:*grumbles and goes back to work*
ditto. I've got a huge project at work that is consuming my life - days, nights, and weekends.

This morning I got up at 6 AM just so I could get some work done before my daughter woke up.

On a some-what postive note, I've learned just how many coding hours I can squeeze into one day! :P

I need a beer.
-Chris

YouTube | Twitter | Rad Raygun

“REAL ARTISTS SHIP” - Steve Jobs
N64vSNES
Chaos Rift Devotee
Chaos Rift Devotee
Posts: 632
Joined: Thu Aug 12, 2010 11:25 am

Re: Game Developers in April

Post by N64vSNES »

trufun202 wrote: I need a beer.
Amen.
User avatar
EdBoon
Chaos Rift Junior
Chaos Rift Junior
Posts: 258
Joined: Fri May 28, 2010 10:44 pm
Current Project: Top down multiplayer shooter using unity 3D
Favorite Gaming Platforms: 360, SNES, ps1
Programming Language of Choice: C++, C#
Location: Atlanta, GA
Contact:

Re: Game Developers in April

Post by EdBoon »

trufun202 wrote:
Milch wrote:*grumbles and goes back to work*
ditto. I've got a huge project at work that is consuming my life - days, nights, and weekends.

This morning I got up at 6 AM just so I could get some work done before my daughter woke up.

On a some-what postive note, I've learned just how many coding hours I can squeeze into one day! :P

I need a beer.
ummm we're kind of waiting

;)
Undead Empire -> http://bit.ly/dYdu3z
Gamerscore Tracker -> http://bit.ly/vI4T4X
Undead Empire: Hellfire -> http://bit.ly/1AgC4ZY
facebook.com/BigRookGames twitter.com/BigRookGames
youtube.com/user/bigrookdigital
Post Reply