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Re: [GroundUpEngine] 3D Engine Progress

Posted: Tue Jun 01, 2010 8:54 am
by RyanPridgeon
Awesome update as usual :D

You know... it looks like you would save about 10 minutes on each level if you added a capability to your editor that would copy and stack objects automatically like the spikes around the edge of the level ;)

Re: [GroundUpEngine] 3D Engine Progress

Posted: Tue Jun 01, 2010 11:57 am
by eatcomics
Ryan I thought the same thing, but figured he'd think of it himself eventually :P

Re: [GroundUpEngine] 3D Engine Progress

Posted: Tue Jun 01, 2010 2:53 pm
by GroundUpEngine
RyanPridgeon wrote:Awesome update as usual :D

You know... it looks like you would save about 10 minutes on each level if you added a capability to your editor that would copy and stack objects automatically like the spikes around the edge of the level ;)
eatcomics wrote:Ryan I thought the same thing, but figured he'd think of it himself eventually :P
Thanks! and ye great idea I thought of doing this too, but I was coding in the basic stuff first :)

Re: [GroundUpEngine] Particle Test

Posted: Wed Jun 02, 2010 4:07 pm
by GroundUpEngine
Update:

Little Particle test;
~Some front-end coding, since I never show much code/coding ;)


Link - http://www.youtube.com/watch?v=A2fIy1DvlmM

Re: [GroundUpEngine] 3D Engine Progress

Posted: Wed Jun 02, 2010 5:03 pm
by mv2112
Looks GREAT ;) Particle Systems FTW!

Re: [GroundUpEngine] 3D Engine Progress

Posted: Wed Jun 02, 2010 6:11 pm
by Live-Dimension
HAHA That's awesome.

Re: [GroundUpEngine] 3D Engine Progress

Posted: Thu Jun 10, 2010 11:09 am
by GroundUpEngine

Re: [GroundUpEngine] 3D Engine Progress

Posted: Thu Jun 10, 2010 2:54 pm
by dandymcgee
Nice spec sheet!

Re: GroundUpEngine on Linux?!

Posted: Sat Jun 12, 2010 10:52 am
by GroundUpEngine
Update:
  • Item system & GUI system improved (both used in "Spiked") - http://board.moosader.com/viewtopic.php ... =374#p2077
  • Ye you heard correctly. I just managed to build/run GroundUpEngine on Linux :mrgreen: On a side note, these major developments are all for now because i'm going on holiday for 30+ days next week BUT I have some major plans for the Engine. GroundUpEngine "spec sheet" has been updated! If you look at the PDF below you will see what my Engine can do and what I intend to learn/implement when I come back.
Link - http://GroundUpEngine.webs.com/GroundUp ... etails.pdf
dandymcgee wrote:Nice spec sheet!
Thanks ;)

Re: [GroundUpEngine] 3D Engine Progress

Posted: Wed Jun 16, 2010 9:44 pm
by GroundUpEngine
Update:

Engine revamp vid;
~Show off some improved Engine features I've been working on, before I go ;)


Link - http://www.youtube.com/watch?v=vM5NNY79254

--

Here's the DL for the game "Spiked" I've been working on, unfinished I posted what I have so far :/
Enter - To continue
WASD/QE - Move
DL Link - http://GroundUpEngine.webs.com/gamesapps.htm

EDIT: That was my 500th post. Woop :)

Re: [GroundUpEngine] 3D Engine Progress

Posted: Wed Jun 16, 2010 10:01 pm
by EdBoon
Man, that's looking awesome. Also your particle test was pretty badass.

Re: [GroundUpEngine] 3D Engine Progress

Posted: Wed Jun 16, 2010 11:03 pm
by eatcomics
awesome man :D

Re: [GroundUpEngine] 3D Engine Progress

Posted: Thu Jun 17, 2010 11:16 am
by RyanPridgeon
:bow:

Re: [GroundUpEngine] 3D Engine Progress

Posted: Thu Jun 17, 2010 11:48 am
by Milch
Nice :D
Only thing that is a bit strange - on your hp the text says:
Requirements:
Windows and Linux
So do I need both operating systems in order to play the game? ;D

Re: [GroundUpEngine] 3D Engine Progress

Posted: Thu Jun 17, 2010 2:40 pm
by eatcomics
should be Winodws || Linux (but preferably Linux)