What projects are you currently working on?

Anything related in any way to game development as a whole is welcome here. Tell us about your game, grace us with your project, show us your new YouTube video, etc.

Moderator: PC Supremacists

User avatar
genetransfer
Chaos Rift Newbie
Chaos Rift Newbie
Posts: 5
Joined: Thu Dec 04, 2008 7:40 pm

Re: What projects are you currently working on?

Post by genetransfer »

Just subscribed, really awsome looking engine! look forward to see more of this...
User avatar
dandymcgee
ES Beta Backer
ES Beta Backer
Posts: 4709
Joined: Tue Apr 29, 2008 3:24 pm
Current Project: https://github.com/dbechrd/RicoTech
Favorite Gaming Platforms: NES, Sega Genesis, PS2, PC
Programming Language of Choice: C
Location: San Francisco
Contact:

Re: What projects are you currently working on?

Post by dandymcgee »

Wow haha, that engine looks absolutely amazing!
Falco Girgis wrote:It is imperative that I can broadcast my narcissistic commit strings to the Twitter! Tweet Tweet, bitches! :twisted:
User avatar
LuciDreamTheater
Chaos Rift Newbie
Chaos Rift Newbie
Posts: 39
Joined: Tue Jan 20, 2009 2:18 am
Location: Southern CA
Contact:

Re: What projects are you currently working on?

Post by LuciDreamTheater »

I'm working on a game called, Ascent. It's my first original idea, so I'm pretty enthusiastic about it. Unfortunately, however, I don't have a lot of time to work on it right now. To summarize, it's intended to be a side scroller without levels, and it will have a deeper plot. The name, Ascent, came from the fact that the player will gradually climb a mountain throughout the game. It's not going to be a traditional side scroller that has the player move from right to left in each level. As he approaches the peak, the scenery will change. He will start in a lush valley, travel through a thick forest, and fight the bitter cold as he climbs to the top. There will be several cues that indicate to the player what the environment feels like. In cold temperatures, his breath will show as he reaches the top, and his steps will "squish" as he travels around the lake. I want there to be context sensitive movements and attacks. Running will be a gradual process of acceleration, and as he reaches a high speed, his normal jump will turn into a long jump. Etcetera etcetera. If anyone wants to read my partial design document, I will consider posting the link. For now, just watch the second development video:

http://anothrguitarist.googlepages.com/ ... ideo2.html
User avatar
eatcomics
ES Beta Backer
ES Beta Backer
Posts: 2528
Joined: Sat Mar 08, 2008 7:52 pm
Location: Illinois

Re: What projects are you currently working on?

Post by eatcomics »

anothrguitarist wrote:I'm working on a game called, Ascent. It's my first original idea, so I'm pretty enthusiastic about it. Unfortunately, however, I don't have a lot of time to work on it right now. To summarize, it's intended to be a side scroller without levels, and it will have a deeper plot. The name, Ascent, came from the fact that the player will gradually climb a mountain throughout the game. It's not going to be a traditional side scroller that has the player move from right to left in each level. As he approaches the peak, the scenery will change. He will start in a lush valley, travel through a thick forest, and fight the bitter cold as he climbs to the top. There will be several cues that indicate to the player what the environment feels like. His breath will show as he reaches the top, and his steps will "squish" as he travels around the lake. I want there to be context sensitive movements and attacks. Running will be a gradual process of acceleration, and as he reaches a high speed, his normal jump will turn into a long jump. Etcetera etcetera. If anyone wants to read my partial design document, I will consider posting the link. For now, just watch the second development video:

http://anothrguitarist.googlepages.com/ ... ideo2.html
When you were saying this, the first thing that came to my mind was "Sidescrollers have been doen before..." then you started to describe it and you caught my interest.... The vision in my mind was a giant metal slug looking world... You probably have a different vision but I think a metal slug that was like this would be cool.... anyways </rant>
Image
User avatar
LuciDreamTheater
Chaos Rift Newbie
Chaos Rift Newbie
Posts: 39
Joined: Tue Jan 20, 2009 2:18 am
Location: Southern CA
Contact:

Re: What projects are you currently working on?

Post by LuciDreamTheater »

eatcomics wrote:When you were saying this, the first thing that came to my mind was "Sidescrollers have been doen before..." then you started to describe it and you caught my interest.... The vision in my mind was a giant metal slug looking world... You probably have a different vision but I think a metal slug that was like this would be cool.... anyways </rant>
Thanks for the feedback. A metal slug isn't out of the question, as I haven't decided on the look of the main character yet. The only stipulation I have is that it can be drawn simply. If I find an artist, on the other hand, then I'll give her complete artistic freedom, so long as the images work within my system and stick to my vision at a rudimentary level.
User avatar
Aeolus
Chaos Rift Regular
Chaos Rift Regular
Posts: 179
Joined: Fri Jan 16, 2009 2:28 am

Re: What projects are you currently working on?

Post by Aeolus »

Wow QP and Gene thats simply amazing.

Sub'd to both.
Hyde from That 70's Show wrote:Woman are like muffins... Once you have a muffin you will do anything to have another muffin... And they know that.
User avatar
LeonBlade
Chaos Rift Demigod
Chaos Rift Demigod
Posts: 1314
Joined: Thu Jan 22, 2009 12:22 am
Current Project: Trying to make my first engine in C++ using OGL
Favorite Gaming Platforms: PS3
Programming Language of Choice: C++
Location: Blossvale, NY

Re: What projects are you currently working on?

Post by LeonBlade »

I'm working on my multiplayer game A FPS Game that M_D_K just helped me out with a bunch!
Thanks again M_D_K!
There's no place like ~/
User avatar
eatcomics
ES Beta Backer
ES Beta Backer
Posts: 2528
Joined: Sat Mar 08, 2008 7:52 pm
Location: Illinois

Re: What projects are you currently working on?

Post by eatcomics »

Good idea changing your avatar, I barely realized it was you :lol:
Image
User avatar
LeonBlade
Chaos Rift Demigod
Chaos Rift Demigod
Posts: 1314
Joined: Thu Jan 22, 2009 12:22 am
Current Project: Trying to make my first engine in C++ using OGL
Favorite Gaming Platforms: PS3
Programming Language of Choice: C++
Location: Blossvale, NY

Re: What projects are you currently working on?

Post by LeonBlade »

eatcomics wrote:Good idea changing your avatar, I barely realized it was you :lol:
Haha, thanks!
There's no place like ~/
User avatar
Aeolus
Chaos Rift Regular
Chaos Rift Regular
Posts: 179
Joined: Fri Jan 16, 2009 2:28 am

Re: What projects are you currently working on?

Post by Aeolus »

Leon didnt you mention your game earlier in this thread.
Hyde from That 70's Show wrote:Woman are like muffins... Once you have a muffin you will do anything to have another muffin... And they know that.
User avatar
LeonBlade
Chaos Rift Demigod
Chaos Rift Demigod
Posts: 1314
Joined: Thu Jan 22, 2009 12:22 am
Current Project: Trying to make my first engine in C++ using OGL
Favorite Gaming Platforms: PS3
Programming Language of Choice: C++
Location: Blossvale, NY

Re: What projects are you currently working on?

Post by LeonBlade »

Aeolus wrote:Leon didnt you mention your game earlier in this thread.
Did I? Uhh... I don't remember...
There's no place like ~/
User avatar
Joeyotrevor
Chaos Rift Cool Newbie
Chaos Rift Cool Newbie
Posts: 62
Joined: Thu Jan 22, 2009 6:24 pm
Programming Language of Choice: C++

Re: What projects are you currently working on?

Post by Joeyotrevor »

I'm currently making a simple RTS in C++ using SDL.

There are 3 units: Tank, Turrets, and Production Centers. Tanks are the offensive unit, turrets are stationary defensive units, and production centers generate money.
Image

This picture shows what happens when it doesn't cost anything to build units. :lol:

Edit: I just finished the enemy AI, here's a screen shot(accidentally saved as jpg so it looks like shit...)
Image
Last edited by Joeyotrevor on Wed Feb 25, 2009 10:29 am, edited 2 times in total.

Code: Select all

eb 0c 48 65 6c 6c 6f 20 77 6f 72 6c 64 21 31 d2 8e c2 30 ff b3 0a bd 02 7c b9 0b 00 b8 00 13 cd 10 eb fe
User avatar
MarauderIIC
Respected Programmer
Respected Programmer
Posts: 3406
Joined: Sat Jul 10, 2004 3:05 pm
Location: Maryland, USA

Re: What projects are you currently working on?

Post by MarauderIIC »

Haha, neat. Do they shoot at each other yet?
I realized the moment I fell into the fissure that the book would not be destroyed as I had planned.
User avatar
Joeyotrevor
Chaos Rift Cool Newbie
Chaos Rift Cool Newbie
Posts: 62
Joined: Thu Jan 22, 2009 6:24 pm
Programming Language of Choice: C++

Re: What projects are you currently working on?

Post by Joeyotrevor »

Not yet. I'm going to make the enemy and it's AI next, then I'll add combat.

Code: Select all

eb 0c 48 65 6c 6c 6f 20 77 6f 72 6c 64 21 31 d2 8e c2 30 ff b3 0a bd 02 7c b9 0b 00 b8 00 13 cd 10 eb fe
User avatar
PixelP
Chaos Rift Regular
Chaos Rift Regular
Posts: 153
Joined: Tue Oct 07, 2008 12:23 pm
Programming Language of Choice: c/c++
Location: sweden
Contact:

Re: What projects are you currently working on?

Post by PixelP »

looking good. :)
Post Reply