Search found 69 matches
- Sun Jan 03, 2010 7:40 pm
- Forum: Art, Music, and Design
- Topic: map editor help
- Replies: 33
- Views: 6406
Re: map editor help
separate collision "layer" An old game I used to play didn't just have a "collision" layer, but 2 attribute layers. The attributes were things like (Wall, Warp, No Monster Spawn, Item Spawn, Directional Tile, etc, etc etc.) The tiles were just to look pretty, but the attributes ...
- Sun Jan 03, 2010 7:36 pm
- Forum: Game Development
- Topic: Do American 2d RPG game companies exist?
- Replies: 23
- Views: 2589
Re: Do American 2d RPG game companies exist?
I'm agreeing with Falco 100% on this. Plus, I love 2D games (especially 2D RPGs; I love them MUCH more than 3D RPGs). I honestly doubt 2D will ever go "out of style."
- Sat Jan 02, 2010 12:09 pm
- Forum: Programming Discussion
- Topic: Press Enter To Continue
- Replies: 3
- Views: 689
Press Enter To Continue
This function is very simple, but it can come in handy when making text-based rpg's. Unlike most "wait" functions, it does not display the characters entered and only accepts the enter (carriage return) to continue. Required Libraries stdio.h conio.h void Wait() { printf("\nPress <ENT...
- Sat Jan 02, 2010 12:04 pm
- Forum: Programming Discussion
- Topic: My first C program [Help]
- Replies: 6
- Views: 354
Re: My first C program [Help]
Correct me if I'm wrong; but, aside from the errors mentioned above: Along with %s as mentioned above, use "name" without an index to specify the full string scanf("%s", name); C doesn't have string comparison available because it is not an object. This being said, "name == ...
- Sat Jan 02, 2010 11:55 am
- Forum: General/Off-Topic
- Topic: A youtube error
- Replies: 6
- Views: 496
Re: A youtube error
I think this is more of a problem of YouTube than your internet. The server(s) do(es) become bloated sometimes and crash. I'm a pretty avid YouTube user so I'm generally there when it happens =D
- Tue Dec 29, 2009 8:58 am
- Forum: Programming Discussion
- Topic: Omitting Curly Brace In Do-While Statement
- Replies: 13
- Views: 1114
Re: Omitting Curly Brace In Do-While Statement
Thanks everyone.
By the way, newbie1234, what's all this about a "must be" object orientation. The language doesn't force me to use it so why should I when I don't need to?
By the way, newbie1234, what's all this about a "must be" object orientation. The language doesn't force me to use it so why should I when I don't need to?
- Sun Dec 27, 2009 5:42 am
- Forum: Programming Discussion
- Topic: Omitting Curly Brace In Do-While Statement
- Replies: 13
- Views: 1114
Omitting Curly Brace In Do-While Statement
Is it OK to write single-statemented do whiles without the curly brace (like I do for my fors, ifs, whiles, etc.).
Example:
As....
Example:
Code: Select all
do
{
Something();
}
while (something);
Code: Select all
do
Something();
while (something);
- Sun Dec 27, 2009 4:29 am
- Forum: Game Development
- Topic: 3D Graphics Engine Progress
- Replies: 294
- Views: 108760
Re: [GroundUpEngine] 3D Engine Progress
Where are the coconuts =(
- Sun Dec 27, 2009 4:25 am
- Forum: Programming Discussion
- Topic: Header File Organization
- Replies: 8
- Views: 712
Re: Header File Organization
Thanks, MarauderIIC. =)
- Sun Dec 27, 2009 4:19 am
- Forum: General/Off-Topic
- Topic: Chaos Rift Christmas Signature Button
- Replies: 5
- Views: 528
Re: Chaos Rift Christmas Signature Button
Merry Christmas!!!
Sorry I am a day late, I've been on the road.
Sorry I am a day late, I've been on the road.
- Thu Dec 24, 2009 8:54 pm
- Forum: Game Development
- Topic: 3D Graphics Engine Progress
- Replies: 294
- Views: 108760
Re: [GroundUpEngine] 3D Engine Progress
"Attempt????" Pfft... best palm tree EVAR!!! =)
Add some sand and a pretty ocean and sky =D
Add some sand and a pretty ocean and sky =D
- Thu Dec 24, 2009 1:40 pm
- Forum: General/Off-Topic
- Topic: Chaos Rift Christmas Signature Button
- Replies: 5
- Views: 528
Re: Chaos Rift Christmas Signature Button
Thanks!kamokow wrote:It looks good, but the snow looks a bit awkward... because of the outline I think... i dunno... it looks good though ^-^
I did that to the snow in order to add depth =)
- Thu Dec 24, 2009 9:52 am
- Forum: General/Off-Topic
- Topic: Chaos Rift Christmas Signature Button
- Replies: 5
- Views: 528
Chaos Rift Christmas Signature Button
Screwed around and made this today for my signature. It is winter themed, but I'll probably use it year round until I make another one xD. Anyway, as far as the design and stuff goes, can anyone please give some feedback? Feedback always helps me improve my graphics =) http://i82.photobucket.com/alb...
- Thu Dec 24, 2009 7:55 am
- Forum: General/Off-Topic
- Topic: Happy Holidays!
- Replies: 14
- Views: 941
Re: Happy Holidays!
I agree =Dkamokow wrote:Happy Holidays! (Ugh I hate being politically correct... you know what Merry Christmas).
Merry Christmas everyone!!!!
- Thu Dec 24, 2009 7:54 am
- Forum: General/Off-Topic
- Topic: Website Updates?
- Replies: 19
- Views: 1334
Re: Website Updates?
Glad you like it =)GyroVorbis wrote:I very much like the site, Master Jake. I will be consulting M_D_K about our evil plans.