Search found 3839 matches
- Tue Jul 05, 2016 8:17 am
- Forum: Programming Discussion
- Topic: Perspective Projection
- Replies: 38
- Views: 49118
Re: Perspective Projection
If your transformations are completely fucked up and you can't figure out why, try multiplying them in reverse order and see if it fixes it. I have to do this EVERYTIME I'm setting up some matrices because my brain is just not able to visualize all this shit at once. Yeah.. and then you start doing...
- Mon Jul 04, 2016 1:08 pm
- Forum: Programming Discussion
- Topic: Perspective Projection
- Replies: 38
- Views: 49118
Re: Perspective Projection
It's also worth noting that, depending on how you're storing it in memory, you may need to transpose this matrix when you send it to the shader via uniform. Why would I need to change it? Does GLM not use the same standard for matrices? There's some discussion here about the common confusion: http:...
- Sat Jul 02, 2016 1:12 pm
- Forum: General/Off-Topic
- Topic: Anybody here use Discord?
- Replies: 3
- Views: 7834
Re: Anybody here use Discord?
We have a semi-official ES Discord channel, though the majority of fans are using Skype to communicate w/ Falco & team.
See: viewtopic.php?f=11&t=9163
See: viewtopic.php?f=11&t=9163
- Wed Jun 22, 2016 1:25 pm
- Forum: Programming Discussion
- Topic: Perspective Projection
- Replies: 38
- Views: 49118
Re: Perspective Projection
I also just realized I accidentally posted the orthographic matrix on my first post. I didn't realize that page was showing both. It has been edited to properly reflect a perspective projection matrix. It's also worth noting that, depending on how you're storing it in memory, you may need to transpo...
- Wed Jun 22, 2016 8:03 am
- Forum: General/Off-Topic
- Topic: I'm a backer from the kickstarter and have question
- Replies: 2
- Views: 5320
Re: I'm a backer from the kickstarter and have question
Which survey are you referring to?
- Mon Jun 20, 2016 8:13 am
- Forum: Game Development
- Topic: Recommended Tile size for RPG?
- Replies: 8
- Views: 10440
Re: Recommended Tile size for RPG?
Yeah my tile engine is setup to accept any size, but at 32x32 things seem too small. If you don't mind me asking what size does ES use for tiles and say the Julian sprite ? Based on what I've seen, I'd say 64 x 32 for the sprite and possible 64 x 64 for tiles, but that's just guessing. The characte...
- Sat Jun 18, 2016 2:37 pm
- Forum: Game Development
- Topic: My Pong Game
- Replies: 3
- Views: 6075
Re: My Pong Game
Cool! Thanks for sharing your progress. It looks like you're getting through this pretty quick, nice work!
- Sat Jun 18, 2016 2:27 pm
- Forum: Game Development
- Topic: Recommended Tile size for RPG?
- Replies: 8
- Views: 10440
Re: Recommended Tile size for RPG?
99% of 2D tile engines use 16x16 or 32x32 pixel tiles (or a combination of both). The reason you would combine them is if you want to apply smaller details on top of your larger base tiles. Historically, powers of 2 were necessary for byte-alignment and make it convenient to take advantage hardware-...
- Wed Jun 08, 2016 4:10 pm
- Forum: General Gaming
- Topic: Official Games Beaten Lists.
- Replies: 94
- Views: 80257
Re: Official Games Beaten Lists.
I beat The Witness a few days after it came out. Absolutely brilliant puzzle game. Love the mechanics, love the graphics. It doesn't really have a story (rather just thought-provoking words and sights), but it's a puzzle game so I didn't particularly care about a puzzling story, if you will. :P
- Wed Jun 08, 2016 4:08 pm
- Forum: General/Off-Topic
- Topic: Professional Etiquette
- Replies: 4
- Views: 6001
Re: Professional Etiquette
I've convinced everyone it makes more sense to work at home right now, which has diffused tensions a lot. If it takes effort to contact me, it doesn't happen constantly lol. One more word of advice: be careful with this mindset. It's good to get away and cool off, but I can tell you from experience...
- Wed Jun 08, 2016 3:12 pm
- Forum: General/Off-Topic
- Topic: The Website is back up!
- Replies: 4
- Views: 7118
Re: The Website is back up!
Have you considered getting a job?Falco Girgis wrote:Yeeeeeah, the credit card that was paying for the site might have been canceled due to my inability to make payments on time...
Click here to see the hidden message (It might contain spoilers)
- Wed Jun 08, 2016 3:01 pm
- Forum: Programming Discussion
- Topic: Perspective Projection
- Replies: 38
- Views: 49118
Re: Perspective Projection
Should I have not tried making my own projection matrix? Should I have just used the GL math functions? I'm beginning to think that would be wiser. While deriving the projection matrix mathematically is somewhat difficult, defining your own projection matrix isn't all that hard. The full derivation...
- Sun Jun 05, 2016 4:26 pm
- Forum: General/Off-Topic
- Topic: indy Mag
- Replies: 6
- Views: 7658
Re: indy Mag
I can't fix your subscription problem, but here's a list of preview links for all of the issues during the subscription period (and some before / after): Issue 38 Jun 2014 https://www.joomag.com/mag/0165534001401633201 Issue 39 Jul 2014 https://www.joomag.com/mag/0601374001404307965 Issue 40 Aug 201...
- Sun Jun 05, 2016 3:59 pm
- Forum: General/Off-Topic
- Topic: Professional Etiquette
- Replies: 4
- Views: 6001
Re: Professional Etiquette
vmrob's response hits the nail directly on the head. All of my experience points to exactly the same conclusions. Couldn't have said it better myself. The only thing I would have worded differently is "Choose your battles". Rather than thinking of your coworkers doing something incorrectly...
- Thu Apr 21, 2016 6:45 pm
- Forum: Programming Discussion
- Topic: D and Rust vs C++
- Replies: 8
- Views: 9514
Re: D and Rust vs C++
What if I look at someone else's code? I remember almost a year ago I visited a website where people share their projects in the language they are native at. Can't remember the website.. Or what if I participate in open source projects? I have no idea how that works, what is required and what to do...