Search found 2467 matches
- Mon Jul 21, 2014 12:05 pm
- Forum: General/Off-Topic
- Topic: rss
- Replies: 6
- Views: 3357
Re: rss
What you could do is subscribe to ES's reddit account and receive emails about posts via https://ifttt.com/
- Mon Jul 21, 2014 11:53 am
- Forum: Game Development
- Topic: 3DS Homebrew Game
- Replies: 1
- Views: 5928
Re: 3DS Homebrew Game
Since when was 3DS homebrew a thing?
I must look into this
I must look into this
- Mon Apr 14, 2014 2:47 pm
- Forum: Game Development
- Topic: Neon GBA Lighting Engine
- Replies: 16
- Views: 8453
Re: Neon GBA Lighting Engine
Thanks Dude! I didn't even know all this stuff was out there until recently. I'll have to check some of these kits out. It's pretty cool, a year or two ago I bought a flashcart and played around with the API, I got backgrounds loading and some sprites, but after that I got busy. It's a ton of fun a...
- Mon Dec 30, 2013 10:58 am
- Forum: Game Development
- Topic: 2D RPG Engine
- Replies: 153
- Views: 101367
Re: Simple 2D RPG Engine
VDPd2Crk9OQ The NPCSystem/FriendlyNPC system is pretty much done for the most part. I intertwined it with the TextboxSystem and lua so you can create NPCs from lua, load them up with some complex conversations and give them some fancy movement patterns and all that jazz! It's sort of like what I ha...
- Thu Dec 26, 2013 7:34 pm
- Forum: Game Development
- Topic: What projects are you currently working on?
- Replies: 500
- Views: 153911
Re: What projects are you currently working on?
K-Bal you cheeky fellow, are you the one who posted his dev kit to /r/gaming not long ago?
Edit: Nope just eerily similar - http://i.imgur.com/xJ6i1Y8.jpg
Edit: Nope just eerily similar - http://i.imgur.com/xJ6i1Y8.jpg
- Fri Sep 20, 2013 12:55 pm
- Forum: General/Off-Topic
- Topic: Bohemian Gravity
- Replies: 1
- Views: 2274
Re: Bohemian Gravity
Ooh, thesis discussion while playing mario sunshine? I'm down.dandymcgee wrote:This is too good:
- Tue Sep 17, 2013 9:21 am
- Forum: General/Off-Topic
- Topic: Where did it all begin for you?
- Replies: 45
- Views: 23695
Re: Where did it all begin for you?
... And speaking of college, we find ourselves back at the present. I sit here typing this, taking a break from my EE circuits homework, listening to Julien-K, starting my second year studying computer engineering at Penn State. It wasn't until I looked back a bit that I realized how HUGE of an inf...
- Fri Aug 30, 2013 12:50 pm
- Forum: Game Development
- Topic: Unity to get native 2D tools in 4.3!
- Replies: 2
- Views: 3081
Re: Unity to get native 2D tools in 4.3!
I haven't used Unity much, but that looks really nice. I'm excited about it! Hopefully we'll be seeing more 2D indie games.
- Wed Aug 28, 2013 3:38 pm
- Forum: Current Events and Science/Technology
- Topic: AdBlock Starts Full-Fledged Ad Campaign
- Replies: 10
- Views: 10512
Re: AdBlock Starts Full-Fledged Ad Campaign
I have [Pandora] open on my other monitor all day at work, I'm bound to see it eventually That's a really inefficient use of an entire monitor, haha. I have VS on one monitor, Outlook / web browser (documentation, ES forums) on the other. Or maybe they didn't remove it and adblock got updated to bl...
- Wed Aug 28, 2013 2:17 pm
- Forum: Current Events and Science/Technology
- Topic: AdBlock Starts Full-Fledged Ad Campaign
- Replies: 10
- Views: 10512
Re: AdBlock Starts Full-Fledged Ad Campaign
The creator of AdBlock has come up with arguably the most ingenious plan of action to eliminate internet advertising that I have ever seen. He is starting a crowd-sourced fund to fund a $25,000 ad campaign to raise public awareness of the existence of the AdBlock plug-in. Using ads to defeat advert...
- Tue Aug 27, 2013 9:42 am
- Forum: Current Events and Science/Technology
- Topic: AdBlock Starts Full-Fledged Ad Campaign
- Replies: 10
- Views: 10512
Re: AdBlock Starts Full-Fledged Ad Campaign
The creator of AdBlock has come up with arguably the most ingenious plan of action to eliminate internet advertising that I have ever seen. He is starting a crowd-sourced fund to fund a $25,000 ad campaign to raise public awareness of the existence of the AdBlock plug-in. Using ads to defeat advert...
- Fri Aug 16, 2013 11:46 am
- Forum: General/Off-Topic
- Topic: How's shit been?
- Replies: 3
- Views: 2400
Re: How's shit been?
Sup folks? been awhile since I've posted in this forum, Have been watching a few things in keeping up to date with this place and have went over a few old videos over the past few months I'm finally out of the army, fucked up my back and walk with a cane now soo that's a fun change missing being in...
- Fri Aug 16, 2013 11:44 am
- Forum: Programming Discussion
- Topic: Memory Leak with SDL Multiline Text
- Replies: 12
- Views: 5068
Re: Memory Leak with SDL Multiline Text
No memory leaks detected. Visual Leak Detector is now exiting. The program '[1384] Terminal_Fantasy.exe: Native' has exited with code 0 (0x0). VLD reports no problems with my code. Apparently the problem does lie within SDL_ttf. I will look into using OpenGL or using SDL in some other way. There ma...
- Wed Aug 14, 2013 12:04 pm
- Forum: Programming Discussion
- Topic: Memory Leak with SDL Multiline Text
- Replies: 12
- Views: 5068
Re: Memory Leak with SDL Multiline Text
Gotcha dandymcgee. Believe me I don't want to have that kind of mindset. I just meant that the bug seems to be in SDL and there is not much I can do to fix it on my own. At any rate I will TRY to fix it! The last thing I want to do is write shitty, memory leaking software :nono: Just so you know, m...
- Tue Aug 13, 2013 10:43 am
- Forum: Programming Discussion
- Topic: Memory Leak with SDL Multiline Text
- Replies: 12
- Views: 5068
Re: Memory Leak with SDL Multiline Text
I know I've run into this same issue. I don't believe I ever found a fix, but it seems to be a common thing I've never had any luck using SDL_TTF, hopefully someone can come along and inform us both. http://sdl.5483.n7.nabble.com/TTF-Render-Text-UTF8-memory-leak-when-using-non-const-strings-td6840.h...