Search found 88 matches

by BugInTheSYS
Mon Dec 05, 2011 12:46 am
Forum: Game Development
Topic: "wobble," my little 2D platformer
Replies: 6
Views: 1983

Re: "wobble," my little 2D platformer

Very nice looking editor. From what I can tell, that is a Windows 8 gui, correct? (sorry if that fact is stated in the description, I only skimmed) I've gone through the process of starting on a level editor and THEN the game a few times in the past. It never worked out for me in the slightest but ...
by BugInTheSYS
Sun Dec 04, 2011 4:23 pm
Forum: Game Development
Topic: "wobble," my little 2D platformer
Replies: 6
Views: 1983

"wobble," my little 2D platformer

I felt like starting my own thread now, since I see I've been working on this thing (with long breaks and recommencements) for a year, but never actually finished it. I hope this will help me keep at it this time. In retrospect , all started a year a go in a CS lesson where we got the assignment to ...
by BugInTheSYS
Fri Oct 28, 2011 12:04 pm
Forum: Current Events and Science/Technology
Topic: Windows 8 Just (significantly annoyed apples business model)
Replies: 35
Views: 15017

Re: Windows 8 Just (significantly annoyed apples business mo

Dual booting Win8 on my laptop now. If you haven't watched the videos in depth (I hadn't) the start menu is gone. The big tile page is the new start menu. Its not a replacement for the desktop on touch devices (Like I figured it was). I still haven't been able to get over this change. I liked the s...
by BugInTheSYS
Wed Oct 26, 2011 12:36 am
Forum: General/Off-Topic
Topic: John McCarthy is Dead
Replies: 10
Views: 2230

Re: John McCarthy is Dead

Lucky Bill Gates.^^
by BugInTheSYS
Tue Oct 18, 2011 4:56 pm
Forum: Game Development
Topic: Where to start ... (C++) ?
Replies: 29
Views: 8909

Re: Where to start ... (C++) ?

:3 Ty szdarkhack, that really takes off a the presure. :p i'll start then with OpenGl when im ready and then learn D3D if i need too. there is, however, something i wonder, that i posted earlier but no one anwsered :P About Windows not supporting OpenGL fully, i red that since Xp, OpenGl doesnt hav...
by BugInTheSYS
Tue Oct 04, 2011 3:10 pm
Forum: Game Development
Topic: My 3D rendering project
Replies: 33
Views: 12341

Re: My 3D rendering project

Lovely. :worship:
by BugInTheSYS
Mon Oct 03, 2011 3:18 am
Forum: Programming Discussion
Topic: When to learn openGL?
Replies: 2
Views: 1000

Re: When to learn openGL?

1) SDL isn't that bad, for the time being you don't have to learn OpenGL if you don't want to. 2) Actually with OpenGL you will feel a bit left alone since it doesn't do all the keyboard/mouse/sound stuff for you. Therefore it is really helpful to know how to create a window in bare c++ with the API...
by BugInTheSYS
Sat Oct 01, 2011 12:11 pm
Forum: Current Events and Science/Technology
Topic: Windows 8 Just (significantly annoyed apples business model)
Replies: 35
Views: 15017

Re: Windows 8 Just put Apple out of business

I don't believe anyone implied that. He was just making an observation about Apple generally being the one you'd expect to attempt a crazy new UI. I don't know about that, usually Apple likes to keep clean and beautiful UI choices. The metro look is too hipster/tablet looking. Also, I love the topi...
by BugInTheSYS
Sat Oct 01, 2011 7:39 am
Forum: Programming Discussion
Topic: Textured and untextured quads
Replies: 6
Views: 1470

Re: Textured and untextured quads

okay, thank you.
by BugInTheSYS
Sat Oct 01, 2011 6:14 am
Forum: Programming Discussion
Topic: Textured and untextured quads
Replies: 6
Views: 1470

Re: Textured and untextured quads

I'm not sure I completely understand your question but: If you want that second quad to be none-textured and colored then forget calling glBindTexture(GL_TEXTURE_2D,0), it's a waste of time. Just call glDisable(GL_TEXTURE_2D) and then any form of texturing is not allowed. If you want to grantee tex...
by BugInTheSYS
Sat Oct 01, 2011 6:12 am
Forum: Programming Discussion
Topic: Textured and untextured quads
Replies: 6
Views: 1470

Re: Textured and untextured quads

The code is working fine now, since I had glBindTexture inside glBegin()...glEnd() last time, which apparently does not work. Pulling it out of there did the trick. // Textured quad glBindTexture( GL_TEXTURE_2D, texture ); glBegin( GL_QUADS ); glTexCoord2f( 0.0f, 1.0f ); glVertex3f( -1.0f, -1.0f, -1...
by BugInTheSYS
Sat Oct 01, 2011 5:52 am
Forum: Programming Discussion
Topic: Textured and untextured quads
Replies: 6
Views: 1470

Textured and untextured quads

Hi folks, I'm having problems using textures in OpenGL. Basically what happens is I'm trying to draw one textured quad, and the whole rest should not be textured but just colored. According to Ginto's explanation last evening, I use this code (actually not quite, I filled in the variables for better...
by BugInTheSYS
Fri Sep 30, 2011 4:04 am
Forum: Programming Discussion
Topic: Clash of the IDE's
Replies: 61
Views: 11213

Re: Clash of the IDE's

MadPumpkin wrote:Anyways, Visual C++ is elite in my eyes particularly for it's debugger.
And leet's what we aim for. Amen. :D
by BugInTheSYS
Fri Sep 30, 2011 12:06 am
Forum: Game Development
Topic: My 3D rendering project
Replies: 33
Views: 12341

Re: My 3D rendering project

Even when using C++ with OpenGL, platform interoperability is not guaranteed. I for example am trying to make a program for windows and linux using compiler switches and the original APIs, which isn't that easy (because I'm so unfamiliar with how to program those kinds of things in linux). So I don'...
by BugInTheSYS
Thu Sep 29, 2011 12:46 am
Forum: Game Development
Topic: My 3D rendering project
Replies: 33
Views: 12341

Re: My 3D rendering project

:shock2:
THAT LOOKS SO FRICKIN BAD MAN! xD
Who cares for whether it's XNA, it just looks so cool I couldn't even believe your first screenshot was actually from a game.
Great job, that's definitely skill you have there.