Search found 33 matches

by blackball2186
Mon Apr 16, 2012 6:48 pm
Forum: Programming Discussion
Topic: 2d engine , should I ?
Replies: 23
Views: 5064

Re: 2d engine , should I ?

Can I just ask how experienced you are with game development? Your game proposal seems very optimistic, even if you were to use an engine and especially if you were to make your own. What game proposal, I merely stated I was developing an action based rpg with a similar feel to the 2d Zelda games, ...
by blackball2186
Mon Apr 16, 2012 4:34 pm
Forum: Programming Discussion
Topic: 2d engine , should I ?
Replies: 23
Views: 5064

Re: 2d engine , should I ?

Basically, I want to make old school RPGs with new functionalities and innovative game mechanics, the graphic style I'm going for Is similar to the old FF games or legend of Zelda , but high res, I'm not making turn based, it would be more action oriented like that of Zelda games. I'm probably gonna...
by blackball2186
Mon Apr 16, 2012 2:11 pm
Forum: Programming Discussion
Topic: 2d engine , should I ?
Replies: 23
Views: 5064

2d engine , should I ?

Now I am debating between using unity, torque , or just flat out building my own engine from scratch! Has anyone here made a 2d engine, are there any pitfalls that I should be wary of. What do you guys think , should I go the whole 9 yards and just build it myself or take easy way and use an existing?
by blackball2186
Sun Apr 15, 2012 2:03 pm
Forum: Game Development
Topic: RPGS Past Vs. Present and influences for the future
Replies: 12
Views: 3076

Re: RPGS Past Vs. Present and influences for the future

I am creating a innovative, multiplayer rpg, with some basis on older editions of DnD, and am attempting to get peoples opinions on what gameplay features made for fun or sucky games in the past and present rpgs.

Anyways, thank you all for your responses, it is appreciated
by blackball2186
Sat Apr 14, 2012 2:18 pm
Forum: Art, Music, and Design
Topic: importing vectored graphics into Unity
Replies: 0
Views: 6153

importing vectored graphics into Unity

Does anybody know the best way to import vectored graphics into Unity, I looked for the supported file formats in the documentation, but I couldnt find it, I am rather new to Unity and C#, so if anyone could give me some pointers on how to get SVG or some other vector format inside of Unity it would...
by blackball2186
Fri Apr 13, 2012 1:14 pm
Forum: General Gaming
Topic: My first Dreamcast
Replies: 24
Views: 10574

Re: My first Dreamcast

you tell em
by blackball2186
Fri Apr 13, 2012 12:04 pm
Forum: General Gaming
Topic: My first Dreamcast
Replies: 24
Views: 10574

Re: My first Dreamcast

Thx everybody, just ordered my Dreamcast, along with Sonic adventure and Grandia 2 , cant wait for them to get here :mrgreen:
by blackball2186
Fri Apr 13, 2012 1:17 am
Forum: Programming Discussion
Topic: I could use some help learning please.
Replies: 15
Views: 4463

Re: I could use some help learning please.

Code Monkeys is one of my fav shows on netflix
by blackball2186
Thu Apr 12, 2012 6:58 pm
Forum: General Gaming
Topic: My first Dreamcast
Replies: 24
Views: 10574

Re: My first Dreamcast

Awesome that ought to narrow down my choices dramatically, currently have an Atari, NES, SNES, N64, turbo graphix, msx, neogeo, gameboy ( original big grey brick) , ps1, 2 and 3, Xbox, and wii. I also need to find dragon quest 8 , as I've never played the series and I was recommended to start with t...
by blackball2186
Thu Apr 12, 2012 1:45 pm
Forum: General Gaming
Topic: My first Dreamcast
Replies: 24
Views: 10574

My first Dreamcast

Im getting my very own Dreamcast this weekend, but i cant figure out which games i should get. Any ideas on what I ought to get?
by blackball2186
Thu Apr 12, 2012 1:06 pm
Forum: Art, Music, and Design
Topic: 2080 - My Megadrive
Replies: 6
Views: 8040

Re: 2080 - My Megadrive

Epicness, loved the train part
by blackball2186
Thu Apr 12, 2012 2:13 am
Forum: Game Development
Topic: RPGS Past Vs. Present and influences for the future
Replies: 12
Views: 3076

Re: RPGS Past Vs. Present and influences for the future

A great story is the backbone to every RPG, but the core mechanics can also make a game great. I am starting to design an RPG and so I am trying to find what people like about the RPGs of the now, and what they miss of the RPG's of the yesterday. And what they would like to see in the RPGs of tomorr...
by blackball2186
Thu Apr 12, 2012 1:44 am
Forum: Programming Discussion
Topic: I could use some help learning please.
Replies: 15
Views: 4463

Re: I could use some help learning please.

also http://www.dreamincode.net has some great topics, tutorials , and has always helped me solve any problems ive encountered
by blackball2186
Wed Apr 11, 2012 8:32 pm
Forum: Game Development
Topic: RPGS Past Vs. Present and influences for the future
Replies: 12
Views: 3076

RPGS Past Vs. Present and influences for the future

So, I was curious to find out everyone's opinion on this. How would you compare present RPG's (2d and 3d) to the old school RPG's. What do you think could be and should be improved on? What are their Pros and Cons and how do they compare across the generation gap. What improvements would you like to...
by blackball2186
Wed Apr 11, 2012 3:07 pm
Forum: Programming Discussion
Topic: I could use some help learning please.
Replies: 15
Views: 4463

Re: I could use some help learning please.

The best thing you could do is write code , make a game , nothing complicated to start with and expand on that m Moosader has some great tutorials if you get stuck, or post on here, im sure someone would be happy to help. I'm almost always online so shoot me a message if you need help. Learn by doin...