Search found 1908 matches

by JS Lemming
Wed Mar 18, 2009 9:28 pm
Forum: Programming Discussion
Topic: on wxWidgets... (or other GUI tools)
Replies: 9
Views: 604

Re: on wxWidgets... (or other GUI tools)

Where did you hear that? One of the major advantages of gtkmm is that it is crossplatform. gtkmm programs written on other platforms such as GNU/Linux can generally be transferred to Windows (and vice versa) with few modifications to the source. gtkmm currently works with the MingW/GCC3.4 compiler a...
by JS Lemming
Thu Mar 12, 2009 3:21 pm
Forum: Programming Discussion
Topic: on wxWidgets... (or other GUI tools)
Replies: 9
Views: 604

Re: on wxWidgets... (or other GUI tools)

I prefer GTK+ (or GTKmm for C++ interface.) Throwing OpenGL in is simple.
by JS Lemming
Thu Mar 12, 2009 2:34 pm
Forum: Game Development
Topic: NEStix Chaotix 2
Replies: 95
Views: 14343

Re: NEStix Chaotix 2

Hmmm? Points to JSL my ass. Someone probably deleted it while tripping on weight loss pills.
by JS Lemming
Fri Jan 30, 2009 4:57 pm
Forum: General/Off-Topic
Topic: YouTube Developer
Replies: 8
Views: 525

Re: YouTube Developer

dandymcgee wrote:Red = Admin = Special ES members ;)
Not necessarily. ;)
<---
by JS Lemming
Tue Jan 27, 2009 9:15 pm
Forum: Programming Discussion
Topic: Physics - Bouncing Ball
Replies: 17
Views: 1843

Re: Physics - Bouncing Ball

As far as I'm concerned, have at it. Hell, I can't believe that old thing still exists. Even I don't know where dandymcgee got it. :lol:
by JS Lemming
Mon Jan 26, 2009 9:29 pm
Forum: General/Off-Topic
Topic: Impressive... O.o
Replies: 11
Views: 782

Re: Impressive... O.o

Doesn't work for my firefox.
by JS Lemming
Mon Jan 26, 2009 3:44 pm
Forum: Programming Discussion
Topic: Physics - Bouncing Ball
Replies: 17
Views: 1843

Re: Physics - Bouncing Ball

dandymcgee wrote:@JSLemming - I actually just found an application you and Falco wrote quite some time ago that has an amazing character jump function, I was going to check out the physics in that when I get the time.
Which application is that?
by JS Lemming
Sun Jan 25, 2009 9:58 pm
Forum: Programming Discussion
Topic: Physics - Bouncing Ball
Replies: 17
Views: 1843

Re: Physics - Bouncing Ball

:shock2: HAHA! I love how you are trying to hardcode the physics like that. Don't fret though, life is simpler than it sounds. Gravity! Have a look see... void Ball::Init() { //For Demonstrative Purposes I'll "Declare" Variables Here: SCREEN_HEIGHT = 480; DOT_HEIGHT = 20; y = 0; yVel = 16;...
by JS Lemming
Sun Jan 25, 2009 1:53 pm
Forum: *(NULL) - Posts You Shouldn't Make
Topic: [split] "A FPS Game" Online Game
Replies: 18
Views: 10922

Re: "A FPS Game" Online Game

Work on that character flaw, LeonBlade. I see racism as ignorance. I don't respect ignorance. I'm black btw.
by JS Lemming
Sun Jan 25, 2009 1:41 pm
Forum: General/Off-Topic
Topic: Intellectual Stimulation
Replies: 15
Views: 1105

Re: Intellectual Stimulation

Don't waste your time with Sudoku and "summing large numbers." Programming at least gives you something to show for. Any ape can do simple math. Besides, computers will always be better at this than you. Work your mind on things they can't do well.... yet.
by JS Lemming
Mon Jan 19, 2009 4:27 pm
Forum: Programming Discussion
Topic: Header files, one can't work without the other & vice versa
Replies: 13
Views: 1368

Re: Header files, one can't work without the other & vice versa

Ginto8 wrote:Well, if you have the guards, there shouldn't be any problem. You might not understand how the compiler manages to make it work, but the compiler does. ;)
.... no. It doesn't. The way I had it didn't work. The files relied on each other in an impossible kind of way. Class prototyping fixed that.
by JS Lemming
Mon Jan 19, 2009 4:11 pm
Forum: Programming Discussion
Topic: Polymorphic fail
Replies: 25
Views: 2390

Re: Polymorphic fail

That makes sense.
by JS Lemming
Mon Jan 19, 2009 4:02 pm
Forum: Programming Discussion
Topic: Polymorphic fail
Replies: 25
Views: 2390

Re: Polymorphic fail

Hmmm I wonder if I could typecast my stageObject pointer to, say, a hector pointer... maybe that would allow me access to hector variables. I guess it depends how C++ handles everything. I doubt it works that way.
by JS Lemming
Mon Jan 19, 2009 3:54 pm
Forum: Programming Discussion
Topic: Header files, one can't work without the other & vice versa
Replies: 13
Views: 1368

Re: Header files, one can't work without the other & vice versa

Thanks Mar, that's exactly what I needed.

FYI, my real code does have the guards. I just didn't post them so as to direct focus on the problem. I realize that was retarded of me.
by JS Lemming
Mon Jan 19, 2009 2:03 pm
Forum: Programming Discussion
Topic: Header files, one can't work without the other & vice versa
Replies: 13
Views: 1368

Header files, one can't work without the other & vice versa

Welp, fell on my face. This one is kinda hard to explain. I have stage class and I have various stage object classes (like hector and pipes). I need to pass an instance of stage to these stage objects but it requires that stage.h be included in these stage objects header files BUT stage.h needs to i...