Search found 344 matches

by pritam
Mon Feb 07, 2011 11:39 pm
Forum: General/Off-Topic
Topic: So, something pretty cool happened today...
Replies: 10
Views: 1360

Re: So, something pretty cool happened today...

eatcomics wrote:I knew you'd feel like you where bragging xD You're such a down to Earth guy. If anyone deserves that promotion its you man. You've been making this board proud since you joined :D
+1 ;)
by pritam
Sun Feb 06, 2011 9:47 pm
Forum: Game Development
Topic: Should I modify SFML???
Replies: 18
Views: 2831

Re: Should I modify SFML???

THe Floating Brain wrote:But if it never equils the desired position that wont work.
Well, that's entirely up to you, use other operators.
by pritam
Sun Feb 06, 2011 9:20 pm
Forum: Game Development
Topic: Should I modify SFML???
Replies: 18
Views: 2831

Re: Should I modify SFML???

There is a good reason using floats for movement, it's a lot smoother. If you need to run an if statement where your x/y variables reaches 300, use typecasting: if( (int)playerX ) Don't bother changing SFML, the effort is not worth it by far, there would hardly be improvement and you're not consider...
by pritam
Sat Feb 05, 2011 4:27 pm
Forum: General/Off-Topic
Topic: Pixel artist wanted for business card design...
Replies: 10
Views: 3068

Re: Pixel artist wanted for business card design...

Ok, I'll see what I can do and get back to you tomorrow.
by pritam
Sat Feb 05, 2011 2:36 pm
Forum: General/Off-Topic
Topic: Pixel artist wanted for business card design...
Replies: 10
Views: 3068

Re: Pixel artist wanted for business card design...

I love this idea :) have you found any artists interested making this? I've been testing anyway and it's a bit challenging because there is one issue with space and text, it can be cheated if necessary. I'm wondering how many characters would website URL, email and phonenr (with and without spaces) ...
by pritam
Fri Feb 04, 2011 7:50 pm
Forum: Game Development
Topic: My Project
Replies: 3
Views: 952

Re: My Project

There's also Camstudio, it's free and works pretty good.
by pritam
Tue Feb 01, 2011 9:37 am
Forum: Programming Discussion
Topic: OODT
Replies: 8
Views: 906

Re: OODT

THe Floating Brain wrote:I did untill "functonality".
Probably a bad choice of word, I meant stuff like classes, inheritance and what not.
by pritam
Mon Jan 31, 2011 6:46 pm
Forum: Programming Discussion
Topic: OODT
Replies: 8
Views: 906

Re: OODT

Unless I've misunderstood you, there's a difference, design theory is not equal to object oriented programming/functionality, see what I mean?
by pritam
Wed Jan 26, 2011 10:24 am
Forum: General/Off-Topic
Topic: TheChaosRift forum and chrome...
Replies: 8
Views: 1433

Re: TheChaosRift forum and chrome...

I've had the same issue a few times, it seems rather random.
by pritam
Tue Jan 25, 2011 2:46 pm
Forum: General/Off-Topic
Topic: Pixel artist wanted for business card design...
Replies: 10
Views: 3068

Re: Pixel artist wanted for business card design...

This is interesting, not saying I'm doing this but is there a specific theme you're looking for (other than it being pixel art)? Like space, platform game, anything would help, and what size is the business card?
by pritam
Mon Jan 17, 2011 1:20 am
Forum: Art, Music, and Design
Topic: Games you'd like to see remade (or demade?)
Replies: 120
Views: 17229

Re: Games you'd like to see remade (or demade?)

Actually, the graphics of FF VII are brilliant, I'm not surprised they made the characters that lowpoly, and lets not forget they made higher poly models for the battles with a more basic scenary. I am a lot more impressed with the FF IX graphics though, probably as good as it could get on a PS One....
by pritam
Sun Jan 16, 2011 12:17 am
Forum: General/Off-Topic
Topic: HAPPY BD TRUFUN!
Replies: 7
Views: 1048

Re: HAPPY BD TRUFUN!

Happy birthday man :D A bit late, but still ;)
by pritam
Fri Jan 07, 2011 10:59 am
Forum: Programming Discussion
Topic: Flame Painter Dev Thread
Replies: 81
Views: 13304

Re: Flame Painter Dev Thread

avansc wrote:My attempt, i have a few parameters like noise, focus, force, and size, kinda tried to just emulate the applet thing.

If anyone is interested I'll chuck the source out there.

Image
Nice, and please do :)
by pritam
Wed Dec 29, 2010 3:50 am
Forum: Game Development
Topic: Saving and loading game data
Replies: 24
Views: 3662

Re: Saving and loading game data

I'm glad you bring this up because I'm currently trying to design my own 'how far/where are/what are you in a game' solution. I was thinking about using something like a list. A progression list of the story line, key objects that you'd get or set during game play. Once you get one or complete some...
by pritam
Mon Dec 27, 2010 2:07 pm
Forum: Programming Discussion
Topic: Opengl window transparent
Replies: 7
Views: 554

Re: Opengl window transparent

It sounds like your viewport isn't updated at all, ever, as if you're simply not touching it in your main loop.