Search found 283 matches

by Live-Dimension
Fri May 28, 2010 3:05 am
Forum: General/Off-Topic
Topic: Explain this to me
Replies: 13
Views: 1070

Re: Explain this to me

Ya know, one of the things so fantastic about this world is its variety. People are free to do what they choose as long as it doesn't harm someone else. So what if her singing sounds terrible or his biceps are the size of houses? She obviously enjoys singing or the attention, where as he enjoys the ...
by Live-Dimension
Wed May 26, 2010 5:18 pm
Forum: Programming Discussion
Topic: compiling with SDL issues
Replies: 16
Views: 1158

Re: compiling with SDL issues

A header file should be able to compile with it's cpp file left empty. A header file has absolutely no dependence on a .cpp file whatsoever (unless you're #including a .cpp from within the header). This doesn't make any sense. What I meant was that something like the following would not compile unt...
by Live-Dimension
Tue May 25, 2010 9:43 pm
Forum: Current Events and Science/Technology
Topic: Windows 7
Replies: 37
Views: 5735

Re: Windows 7

I know, I know. Still, poor drivers are most certainly the leading cause of windows troubles. OSX is lucky that it can avoid them for the most part. The signed drivers make sense.
by Live-Dimension
Tue May 25, 2010 6:49 pm
Forum: Game Development
Topic: Particle System (my)
Replies: 15
Views: 1756

Re: Particle System (my)

Images and crap, like smoke effects, flame, leaves in the wind, etc.

I mean obviously there will be an impact, just would it be a large impact compared to just using dots?
by Live-Dimension
Tue May 25, 2010 6:37 pm
Forum: Current Events and Science/Technology
Topic: Windows 7
Replies: 37
Views: 5735

Re: Windows 7

AFAIK, you can still install unsigned drivers in 32-bit, and with a special method, still get them installed on 64-bit. It's just not so easy.
by Live-Dimension
Tue May 25, 2010 9:57 am
Forum: Programming Discussion
Topic: SDL VS SFML
Replies: 25
Views: 2197

Re: SDL VS SFML

It may be interesting for me to point out that with all the time I've spent with SFML, I kinda would prefer SDL if it had the same feature list as SFML. It always seems a shame to extend xyz SFML class just to add a few functions/methods, and creating wrapper classes for SFML classes is also abit st...
by Live-Dimension
Tue May 25, 2010 9:52 am
Forum: Current Events and Science/Technology
Topic: Windows 7
Replies: 37
Views: 5735

Re: Windows 7

It's because they believe that generally you only have whats left to use for programs and such. In WinXP days, 256mb of memory for a pc was common, now vista/Win7 takes up gigabytes of memory just to boot up! In these people's minds, WinVista/Win7 must be such hogs! People also always complain that ...
by Live-Dimension
Tue May 25, 2010 1:15 am
Forum: Game Development
Topic: Particle System (my)
Replies: 15
Views: 1756

Re: Particle System (my)

Yes, it's a very awesome particle engine, and the fact that your getting decent FPS from it is ace.

I do have to ask though - can you do more then dots yet still keep such a framerate?
by Live-Dimension
Tue May 25, 2010 1:10 am
Forum: Programming Discussion
Topic: LOLz Playing Around With OpenGL... Trippy as hell
Replies: 12
Views: 745

Re: LOLz Playing Around With OpenGL... Trippy as hell

Lmao! That's cool. How the hell did you do that concept wise? At a random guess, I assume you have a huge rectangle split up into really small ones, you are changing the Z depth of all the mini-rectangles to a random height relative to the object. Then your rotating the main object. The only thing I...
by Live-Dimension
Tue May 25, 2010 1:05 am
Forum: Programming Discussion
Topic: Array of pointers [SOLVED]
Replies: 4
Views: 446

Re: Array of pointers [SOLVED]

Eh, it's understandable in some cases, especially if you use languages that start as 1 instead of zero >_>.
by Live-Dimension
Mon May 24, 2010 6:52 pm
Forum: Programming Discussion
Topic: Array of pointers [SOLVED]
Replies: 4
Views: 446

Re: Array of pointers

Don't you mean i should start at 0?

What your doing wrong is simple. You have your array as 10 elements, but your putting new ints at [1] instead of [0]. So the for loop works perfectly, but when you try to access [0] it throws an error.

Use this instead.

for (int i = 0; i < 10; i++)
by Live-Dimension
Mon May 24, 2010 6:34 pm
Forum: Current Events and Science/Technology
Topic: Quantum computing on the way
Replies: 4
Views: 1177

Re: Quantum computing on the way

This is a lllllllllllllllllllllllloooooonnnnnnnnnggggg time away, sadly.

Still, it's awesome. Been hearing bits and pierces of it for years, but its nice to know they actually have made a successful test. Up to now it's all been theory.
by Live-Dimension
Mon May 24, 2010 6:22 pm
Forum: Programming Discussion
Topic: SDL VS SFML
Replies: 25
Views: 2197

Re: SDL VS SFML

RyanPridgeon wrote:Ugh, this thread is so stupid.
Why?
by Live-Dimension
Mon May 24, 2010 6:12 pm
Forum: Current Events and Science/Technology
Topic: Windows 7
Replies: 37
Views: 5735

Re: Windows 7

The huge "ram hog" is just normal caching/prefetching/etc. If windows runs short it will dump this memory. It's just there as a speed boost.
by Live-Dimension
Mon May 24, 2010 2:01 am
Forum: Programming Discussion
Topic: SDL VS SFML
Replies: 25
Views: 2197

Re: SDL VS SFML

SFML is: faster more feature-rich (sprite rotation&stuff) they're working on batch rendering tiles for SFML 2.0 (I LOVE batch rendering) more than one window awesome networking package less clunky still has a C interface So I'll have to say that SFML is better. However, it will likely be a long...