Search found 1111 matches
- Sat Oct 01, 2011 7:28 pm
- Forum: Current Events and Science/Technology
- Topic: Windows 8 Just (significantly annoyed apples business model)
- Replies: 35
- Views: 15038
Re: Windows 8 Just put Apple out of business
Windows beta releases (which this isn't EVEN beta!) are often lacking in the UI department. This isn't even beta. I wouldn't be surprised if they take alot of input from developers about the UI this time round. As for win7 with metro UI over it. Well, most bussinesses have no reason to upgrade from...
- Sat Oct 01, 2011 11:39 am
- Forum: Current Events and Science/Technology
- Topic: Windows 8 Just (significantly annoyed apples business model)
- Replies: 35
- Views: 15038
Re: Windows 8 Just put Apple out of business
I don't believe anyone implied that. He was just making an observation about Apple generally being the one you'd expect to attempt a crazy new UI. I don't know about that, usually Apple likes to keep clean and beautiful UI choices. The metro look is too hipster/tablet looking. Also, I love the topi...
- Sat Oct 01, 2011 11:08 am
- Forum: Programming Discussion
- Topic: Clash of the IDE's
- Replies: 61
- Views: 11232
Re: Clash of the IDE's
Poor devshed ;) I'm surprised to only see one other Eclipse user, I'm definitely not surprised by the VS users :lol: I've been having some minor issues with Eclipse with it liking to freeze up after I minimize it for a while, but nothing else here interests me. I don't like Code::Blocks interface an...
- Sat Oct 01, 2011 11:02 am
- Forum: General/Off-Topic
- Topic: Poor guy
- Replies: 10
- Views: 2678
Re: Poor guy
THESE MESSAGE WAS BROUGHT TO YOU BY VASELINE
- Sat Sep 24, 2011 2:44 am
- Forum: Current Events and Science/Technology
- Topic: Windows 8 Just (significantly annoyed apples business model)
- Replies: 35
- Views: 15038
Re: Windows 8 Just put Apple out of business
Windows 8 looks really ugly and weird. I don't really like the ugly-looking squares and stuff, it just looks plain stupid, but that's my personal opinion. :) I was thinking what to say about this, but then i just lold. Windows has always been the choice for business. Apple is more about fancy and g...
- Thu Sep 15, 2011 9:13 pm
- Forum: Game Development
- Topic: [Completed] Map Editor
- Replies: 5
- Views: 2240
Re: [Completed] Map Editor
Really cool! I can't wait to see everything in action together, great work on putting together the map editor.ParticleGames wrote:I finally finished it. Check it out if you want to:
I know it doesn't have tons of features, but I consider it done now.
- Thu Sep 15, 2011 8:52 pm
- Forum: Current Events and Science/Technology
- Topic: Windows 8 Just (significantly annoyed apples business model)
- Replies: 35
- Views: 15038
Re: Windows 8 Just put Apple out of business
The installation on VirtualBox goofed
I'm trying again, hopefully I can get it to work this time.
I'm trying again, hopefully I can get it to work this time.
- Thu Sep 15, 2011 2:07 am
- Forum: Programming Discussion
- Topic: Windows 7 Being Annoying
- Replies: 17
- Views: 3787
Re: Windows 7 Being Annoying
I'm assuming you aren't using Visual Studio, because I've never had that problem in my life... You can't blame some shitty, 3rd party compiler that Microsoft has nothing to do with on Windows... I happen to be a fan of Windows 7, and Visual Studio is my favorite compiler. ;) He's right, the issue i...
- Thu Sep 15, 2011 2:07 am
- Forum: Programming Discussion
- Topic: Windows 7 Being Annoying
- Replies: 17
- Views: 3787
Re: Windows 7 Being Annoying
I'm assuming you aren't using Visual Studio, because I've never had that problem in my life... You can't blame some shitty, 3rd party compiler that Microsoft has nothing to do with on Windows... I happen to be a fan of Windows 7, and Visual Studio is my favorite compiler. ;) He's right, the issue i...
- Tue Sep 13, 2011 6:54 pm
- Forum: Current Events and Science/Technology
- Topic: Windows 8 Just (significantly annoyed apples business model)
- Replies: 35
- Views: 15038
Re: Windows 8 Just put Apple out of business
Right of the bat I'm informed to install Silvershit which I can't even get to install. But from what I've seen the only thing I've liked about Windows 8 is in one of the screenshots I saw the album cover for Dragonette's "Fixin to Thrill" (I'm dead serious). Windows 8 appears to be optimiz...
- Sun Sep 11, 2011 11:17 pm
- Forum: Programming Discussion
- Topic: LOLCODE
- Replies: 6
- Views: 1516
Re: LOLCODE
My favorite is Brainfuck: http://en.wikipedia.org/wiki/Brainfuck If at the end of a tough working day someone says to me: "Oh, I feel like my brain is fucked up", I show this link and that person starts feeling much better - it is such a relief to use PHP/Javascirpt and not Brainfuck :lol...
- Thu Sep 08, 2011 8:55 pm
- Forum: Programming Discussion
- Topic: LOLCODE
- Replies: 6
- Views: 1516
Re: LOLCODE
Yes it is, I talked to the guy once about helping him with the project, that was forever ago though... I haven't looked into it in a while.Light-Dark wrote:a very interesting programming language.Code: Select all
HAI CAN HAS STDIO? VISIBLE "HAI WORLD!" KTHXBYE
- Thu Sep 08, 2011 3:16 pm
- Forum: Programming Discussion
- Topic: [SOLVED] OpenGL 2D Pixel Scaling Issues
- Replies: 10
- Views: 1862
Re: [SOLVED] OpenGL 2D Pixel Scaling Issues
I noticed that, as you said, your sprite image is 32x48, and yet in the code you posted you draw to a quad of size 16x32. If that is really the case, then the scaling issue is due to the fact that your sprite's height is 1.5 times its width, while your quad's height is 2 times it's width, thus the ...
- Mon Sep 05, 2011 3:14 pm
- Forum: Programming Discussion
- Topic: [SOLVED] OpenGL 2D Pixel Scaling Issues
- Replies: 10
- Views: 1862
Re: OpenGL 2D Pixel Scaling Issues
Okay, so I looked over my code multiple times and found that it looked just fine and I was confused as shit obviously. So I try to load just a regular sprite without other frames and THIS happens: http://i.imgur.com/yqPYu.png So it looks like it works just fine with a standard image like this... so ...
- Mon Sep 05, 2011 2:43 pm
- Forum: Programming Discussion
- Topic: [SOLVED] OpenGL 2D Pixel Scaling Issues
- Replies: 10
- Views: 1862
Re: OpenGL 2D Pixel Scaling Issues
If I match the width and height exactly, it will just give me an undesired effect.qpHalcy0n wrote:Your resize function does not reshape the parallel projection. It looks hard coded to 320x240. Be sure to adjust your projection so that it matches the new window size. (The glOrtho call)