Search found 1111 matches

by LeonBlade
Sat Oct 01, 2011 7:28 pm
Forum: Current Events and Science/Technology
Topic: Windows 8 Just (significantly annoyed apples business model)
Replies: 35
Views: 15038

Re: Windows 8 Just put Apple out of business

Windows beta releases (which this isn't EVEN beta!) are often lacking in the UI department. This isn't even beta. I wouldn't be surprised if they take alot of input from developers about the UI this time round. As for win7 with metro UI over it. Well, most bussinesses have no reason to upgrade from...
by LeonBlade
Sat Oct 01, 2011 11:39 am
Forum: Current Events and Science/Technology
Topic: Windows 8 Just (significantly annoyed apples business model)
Replies: 35
Views: 15038

Re: Windows 8 Just put Apple out of business

I don't believe anyone implied that. He was just making an observation about Apple generally being the one you'd expect to attempt a crazy new UI. I don't know about that, usually Apple likes to keep clean and beautiful UI choices. The metro look is too hipster/tablet looking. Also, I love the topi...
by LeonBlade
Sat Oct 01, 2011 11:08 am
Forum: Programming Discussion
Topic: Clash of the IDE's
Replies: 61
Views: 11232

Re: Clash of the IDE's

Poor devshed ;) I'm surprised to only see one other Eclipse user, I'm definitely not surprised by the VS users :lol: I've been having some minor issues with Eclipse with it liking to freeze up after I minimize it for a while, but nothing else here interests me. I don't like Code::Blocks interface an...
by LeonBlade
Sat Oct 01, 2011 11:02 am
Forum: General/Off-Topic
Topic: Poor guy
Replies: 10
Views: 2678

Re: Poor guy

THESE MESSAGE WAS BROUGHT TO YOU BY VASELINE
Image
by LeonBlade
Sat Sep 24, 2011 2:44 am
Forum: Current Events and Science/Technology
Topic: Windows 8 Just (significantly annoyed apples business model)
Replies: 35
Views: 15038

Re: Windows 8 Just put Apple out of business

Windows 8 looks really ugly and weird. I don't really like the ugly-looking squares and stuff, it just looks plain stupid, but that's my personal opinion. :) I was thinking what to say about this, but then i just lold. Windows has always been the choice for business. Apple is more about fancy and g...
by LeonBlade
Thu Sep 15, 2011 9:13 pm
Forum: Game Development
Topic: [Completed] Map Editor
Replies: 5
Views: 2240

Re: [Completed] Map Editor

ParticleGames wrote:I finally finished it. Check it out if you want to:


I know it doesn't have tons of features, but I consider it done now.
Really cool! I can't wait to see everything in action together, great work on putting together the map editor. :)
by LeonBlade
Thu Sep 15, 2011 8:52 pm
Forum: Current Events and Science/Technology
Topic: Windows 8 Just (significantly annoyed apples business model)
Replies: 35
Views: 15038

Re: Windows 8 Just put Apple out of business

The installation on VirtualBox goofed :(
I'm trying again, hopefully I can get it to work this time.
by LeonBlade
Thu Sep 15, 2011 2:07 am
Forum: Programming Discussion
Topic: Windows 7 Being Annoying
Replies: 17
Views: 3787

Re: Windows 7 Being Annoying

I'm assuming you aren't using Visual Studio, because I've never had that problem in my life... You can't blame some shitty, 3rd party compiler that Microsoft has nothing to do with on Windows... I happen to be a fan of Windows 7, and Visual Studio is my favorite compiler. ;) He's right, the issue i...
by LeonBlade
Thu Sep 15, 2011 2:07 am
Forum: Programming Discussion
Topic: Windows 7 Being Annoying
Replies: 17
Views: 3787

Re: Windows 7 Being Annoying

I'm assuming you aren't using Visual Studio, because I've never had that problem in my life... You can't blame some shitty, 3rd party compiler that Microsoft has nothing to do with on Windows... I happen to be a fan of Windows 7, and Visual Studio is my favorite compiler. ;) He's right, the issue i...
by LeonBlade
Tue Sep 13, 2011 6:54 pm
Forum: Current Events and Science/Technology
Topic: Windows 8 Just (significantly annoyed apples business model)
Replies: 35
Views: 15038

Re: Windows 8 Just put Apple out of business

Right of the bat I'm informed to install Silvershit which I can't even get to install. But from what I've seen the only thing I've liked about Windows 8 is in one of the screenshots I saw the album cover for Dragonette's "Fixin to Thrill" (I'm dead serious). Windows 8 appears to be optimiz...
by LeonBlade
Sun Sep 11, 2011 11:17 pm
Forum: Programming Discussion
Topic: LOLCODE
Replies: 6
Views: 1516

Re: LOLCODE

My favorite is Brainfuck: http://en.wikipedia.org/wiki/Brainfuck If at the end of a tough working day someone says to me: "Oh, I feel like my brain is fucked up", I show this link and that person starts feeling much better - it is such a relief to use PHP/Javascirpt and not Brainfuck :lol...
by LeonBlade
Thu Sep 08, 2011 8:55 pm
Forum: Programming Discussion
Topic: LOLCODE
Replies: 6
Views: 1516

Re: LOLCODE

Light-Dark wrote:

Code: Select all

HAI
CAN HAS STDIO?
VISIBLE "HAI WORLD!"
KTHXBYE
a very interesting programming language.
Yes it is, I talked to the guy once about helping him with the project, that was forever ago though... I haven't looked into it in a while.
by LeonBlade
Thu Sep 08, 2011 3:16 pm
Forum: Programming Discussion
Topic: [SOLVED] OpenGL 2D Pixel Scaling Issues
Replies: 10
Views: 1862

Re: [SOLVED] OpenGL 2D Pixel Scaling Issues

I noticed that, as you said, your sprite image is 32x48, and yet in the code you posted you draw to a quad of size 16x32. If that is really the case, then the scaling issue is due to the fact that your sprite's height is 1.5 times its width, while your quad's height is 2 times it's width, thus the ...
by LeonBlade
Mon Sep 05, 2011 3:14 pm
Forum: Programming Discussion
Topic: [SOLVED] OpenGL 2D Pixel Scaling Issues
Replies: 10
Views: 1862

Re: OpenGL 2D Pixel Scaling Issues

Okay, so I looked over my code multiple times and found that it looked just fine and I was confused as shit obviously. So I try to load just a regular sprite without other frames and THIS happens: http://i.imgur.com/yqPYu.png So it looks like it works just fine with a standard image like this... so ...
by LeonBlade
Mon Sep 05, 2011 2:43 pm
Forum: Programming Discussion
Topic: [SOLVED] OpenGL 2D Pixel Scaling Issues
Replies: 10
Views: 1862

Re: OpenGL 2D Pixel Scaling Issues

qpHalcy0n wrote:Your resize function does not reshape the parallel projection. It looks hard coded to 320x240. Be sure to adjust your projection so that it matches the new window size. (The glOrtho call)
If I match the width and height exactly, it will just give me an undesired effect.