Search found 298 matches

by TheBuzzSaw
Thu Nov 08, 2012 1:07 pm
Forum: General Gaming
Topic: Legend of Zelda: Skyward Sword?
Replies: 20
Views: 25280

Re: Legend of Zelda: Skyward Sword?

Best part:

Groose.
by TheBuzzSaw
Wed Oct 31, 2012 10:09 am
Forum: General Gaming
Topic: Legend of Zelda: Skyward Sword?
Replies: 20
Views: 25280

Re: Legend of Zelda: Skyward Sword?

I do like that enemies were enhanced to require tact in defeating them. I still dislike the motion control. I think the tact could have been achieved with a traditional control scheme. :(

Koloktos is the best boss though. ^_^
by TheBuzzSaw
Thu Sep 20, 2012 1:45 pm
Forum: General Gaming
Topic: It's over for me...
Replies: 5
Views: 9505

It's over for me...

Image
by TheBuzzSaw
Thu Sep 20, 2012 10:26 am
Forum: Current Events and Science/Technology
Topic: The politics of Software Engineering
Replies: 4
Views: 8379

Re: The politics of Software Engineering

I read the whole thing, and I'm not sure where I stand. Everything is so circumstantial. My attitude shifts depending on the product: its urgency, technology, target market, etc.
by TheBuzzSaw
Sun Jul 15, 2012 9:45 pm
Forum: Programming Discussion
Topic: SDL 2.0
Replies: 13
Views: 4130

Re: SDL 2.0

I'm glad SDL is moving forward, but I'm tired of C frameworks. I'm investigating SFML to see if I like the API.
by TheBuzzSaw
Mon Jul 09, 2012 12:56 pm
Forum: Programming Discussion
Topic: [SOLVED] OpenGL alpha blending problem
Replies: 11
Views: 4564

Re: OpenGL alpha blending problem

Sanity checks!

Are you rendering back to front?

Did you glEnable(GL_BLEND) and glBlendFunc?
by TheBuzzSaw
Sat Jun 23, 2012 2:06 am
Forum: General/Off-Topic
Topic: Linus doesn't like being told how to git
Replies: 3
Views: 2454

Re: Linus doesn't like being told how to git

He's mad, bro.
by TheBuzzSaw
Tue Jun 19, 2012 4:11 pm
Forum: Game Development
Topic: Worst part of game development?
Replies: 29
Views: 13460

Re: Worst part of game development?

VolsporTV wrote:Finding the fucking time to be able to work, and a team of members who have the same ambition you do and won't fuck up the code.
Wanna team up? 8D
by TheBuzzSaw
Mon Jun 04, 2012 3:21 pm
Forum: Game Development
Topic: I NEED A TEACHER!!!!!
Replies: 13
Views: 3989

Re: I NEED A TEACHER!!!!!

The entire forum is here to help. Just post whenever you have questions. I doubt you're going to find a personal coach to follow you around and ensure your projects see the light of day. Just take it one step at a time.
by TheBuzzSaw
Thu May 24, 2012 11:10 am
Forum: Programming Discussion
Topic: Are you kidding me?
Replies: 18
Views: 5647

Re: Are you kidding me?

Pardon my ignorance, but how would you gracefully handle an exception error with a simple if...else ? Wouldn't the exception cause the app to crash? The only alternative would be to identifiy every possible scenario for bad parameters and elimitate them. In exception-driven languages, you cannot st...
by TheBuzzSaw
Sun May 13, 2012 2:43 pm
Forum: Programming Discussion
Topic: The Future and High-level programming.
Replies: 10
Views: 2672

Re: The Future and High-level programming.

Low level programming will exist forever. Someone has to build those platforms for others to program on. Even if AnyoneCanProgramScript (ACPS) comes out tomorrow, someone has to build and expand the interpreter and APIs. As computers become faster, there will indeed be less need to write low level c...
by TheBuzzSaw
Sun May 13, 2012 2:37 pm
Forum: General/Off-Topic
Topic: College.
Replies: 27
Views: 11207

Re: College.

I think I've mentioned this in another thread somewhere. Regardless, I'll say it again. I participate in the hiring process now at my job. I've been through many applicants by this point. I can essentially confirm what has been said in this thread. We've hired people with and without degrees. We've ...
by TheBuzzSaw
Fri May 04, 2012 10:08 am
Forum: Programming Discussion
Topic: SDL_Mixer NOT WORKING??
Replies: 10
Views: 1517

Re: SDL_Mixer NOT WORKING??

I gave up on SDL_Mixer. I reached a point where it flat out would not work in either Linux or Windows. Plus, even when it was working, the program added like 3 full seconds to both startup and shutdown of the program. I moved to OpenAL, which turned out to be much simpler to setup than I originally ...
by TheBuzzSaw
Thu May 03, 2012 10:26 am
Forum: Game Development
Topic: Purely virtual TCG
Replies: 24
Views: 9416

Re: Purely virtual TCG

Well, I'm working on a card table engine already. :)

http://www.youtube.com/playlist?list=PL ... re=mh_lolz