Search found 1908 matches
- Sat Apr 11, 2009 3:45 pm
- Forum: Game Development
- Topic: The Official Golvellius Thread
- Replies: 252
- Views: 28734
Re: The Official Golvellius Thread
Unless there is some back story to this, it was completely obvious that cypher was joking.
- Wed Apr 08, 2009 11:56 am
- Forum: Game Development
- Topic: Bible Adventures Noah's Ark thread
- Replies: 31
- Views: 4339
Re: Bible Adventures Noah's Ark thread
I always just email myself my code backups.
- Fri Apr 03, 2009 3:38 pm
- Forum: Game Development
- Topic: New Gyromite
- Replies: 105
- Views: 22984
Re: New Gyromite
Thanks Arce! Mechanical Engineering really is some boring shit I tell you what. But I got about 2-3 more years of it before I can make bank and build my underwater hotels. You know how it is.
- Thu Apr 02, 2009 7:18 pm
- Forum: Game Development
- Topic: New Gyromite
- Replies: 105
- Views: 22984
Re: New Gyromite
Sometimes, coding this thing is like picking at an open wound. This game will be me rambling on about some thing or another that doesn't matter. It's never planned or remotely thought out. There's a problem, I solve the problem. I'm just waiting for the solutions to compound and cause epic failure. ...
- Mon Mar 30, 2009 8:25 am
- Forum: Game Development
- Topic: The Official Golvellius Thread
- Replies: 252
- Views: 28734
Re: The Official Golvellius Thread
I love it. It's also a great solution to a big problem.
- Wed Mar 25, 2009 12:03 am
- Forum: General/Off-Topic
- Topic: Glamorize Me, Capt'n! -- Level Editor Preparations
- Replies: 64
- Views: 3496
Re: Glamorize Me, Capt'n! -- Level Editor Preparations
This is awesome arce. Hope you win more deserved loot.
- Tue Mar 24, 2009 8:20 pm
- Forum: Current Events and Science/Technology
- Topic: Evolution is a blind watchmaker
- Replies: 24
- Views: 3734
Re: Evolution is a blind watchmaker
I think .m is matlab filetype.
- Tue Mar 24, 2009 8:12 pm
- Forum: Game Development
- Topic: Quick Attack !ISE - Yes or No?
- Replies: 8
- Views: 1266
Re: Quick Attack !ISE - Yes or No?
I agree. Which usually takes longer for you to do?
- Tue Mar 24, 2009 6:08 pm
- Forum: Game Development
- Topic: New Gyromite
- Replies: 105
- Views: 22984
Re: New Gyromite
Thanks, glad you like the art. I'm trying to give Gyromite an all around proper upgrade. Hopefully I can pull it off. I was struck by how clean and simple SFML was. It appears well thought out and organized from some of the examples I've read through. Other than that, I have very little experience w...
- Mon Mar 23, 2009 11:46 pm
- Forum: General/Off-Topic
- Topic: Newbs Thread
- Replies: 4
- Views: 423
Re: Newbs Thread
I'd say he's a complete dumbass. He doesn't realize how oblivious he is. If you're too ignorant to form a google query then you don't belong anywhere near technology. Tell him to go widdle.
- Mon Mar 23, 2009 5:56 pm
- Forum: Game Development
- Topic: New Gyromite
- Replies: 105
- Views: 22984
Re: New Gyromite
Ayyy thanks. Heh, no he can't jump. I just haven't implemented climbing or pipe-hector collision yet so I had to improvise to get around. :mrgreen: EDIT: OH! Almost forgot, I'm going to convert everything over to SFML . There's a certain simplistic beauty to sfml that I cannot deny. I think competit...
- Sat Mar 21, 2009 8:44 pm
- Forum: Game Development
- Topic: New Gyromite
- Replies: 105
- Views: 22984
Re: New Gyromite
Reposting screeny from Nestix thread for the sake of <sake>. It just shows how it renders well with any given window dimension. new gyromite.png EDIDTED : I got youtube working for once. Here is a video showing some pipe interactions. aYYLAVibKuE Direct Link My shitty laptop is responsible for the j...
- Thu Mar 19, 2009 11:43 pm
- Forum: Game Development
- Topic: NEStix Chaotix 2
- Replies: 95
- Views: 14330
Re: NEStix Chaotix 2
It goes well. I just started back on it today after like 2 months of not doing shit. I'm really not a motivated person. Whatever. Today I solved a problem that was irritating me to no end. Pipe collision which was incorrect by what seemed like some kind of randomness. But it's solved now. My Interne...
- Thu Mar 19, 2009 4:49 pm
- Forum: Game Development
- Topic: NEStix Chaotix 2
- Replies: 95
- Views: 14330
Re: NEStix Chaotix 2
It's cool. I know how it is. It's true though, I really should get back to work on Gyromite remake or shut my face.
- Wed Mar 18, 2009 11:05 pm
- Forum: Game Development
- Topic: NEStix Chaotix 2
- Replies: 95
- Views: 14330
Re: NEStix Chaotix 2
I'm not allowed to play too? Guess I should have used more emoticons. Maybe this will cheer you up.