Search found 297 matches

by xiphirx
Wed Mar 23, 2011 12:32 pm
Forum: Programming Discussion
Topic: OpenGL Texture Problem
Replies: 16
Views: 1796

Re: OpenGL Texture Problem

intermediary = SDL_CreateRGBSurface( NULL, texture.w, texture.h, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000 ); That tells SDL that the surface uses ARGB, while glTexImage2D( GL_TEXTURE_2D, 0, GL_RGBA, texture.surface->w, texture.surface->h, 0, GL_RGBA, GL_UNSIGNED_BYTE, texture.surface->pix...
by xiphirx
Tue Mar 22, 2011 10:41 pm
Forum: Programming Discussion
Topic: Flame Painter Dev Thread
Replies: 81
Views: 13342

Re: Flame Painter Dev Thread

SundayForever wrote:Thank you very much!I will go and have a look!
Really? You don't say.
by xiphirx
Tue Mar 22, 2011 10:12 pm
Forum: General/Off-Topic
Topic: Favorite movies about computer/gaming/hacking
Replies: 10
Views: 1848

Re: Favorite movies about computer/gaming/hacking

I smell Ad bots necroing, man.
by xiphirx
Tue Mar 22, 2011 10:11 pm
Forum: Programming Discussion
Topic: Anybody have the PSP toolchain download link?
Replies: 12
Views: 2298

Re: Anybody have the PSP toolchain download link?

I was also unable to get the toolchain. I downloaded and installed that and have had success.

I'd recommend it :P
by xiphirx
Tue Mar 22, 2011 8:34 pm
Forum: Programming Discussion
Topic: OpenGL Texture Problem
Replies: 16
Views: 1796

Re: OpenGL Texture Problem

glEnable(GL_BLEND)

Try turning that off,

glDisable(GL_BLEND)
by xiphirx
Tue Mar 22, 2011 8:33 pm
Forum: Programming Discussion
Topic: Flame Painter Dev Thread
Replies: 81
Views: 13342

Re: Flame Painter Dev Thread

damn, thats Photoshop quality :) I wouldn't say so lol, it doesn't generate pretty things all the time. yeah this is very nice :) i would suggest you make this into a screensaver for us all to use. I will do that as soon as i have rendering fully complete... I still can tell that its made up of lin...
by xiphirx
Thu Mar 17, 2011 11:41 am
Forum: General/Off-Topic
Topic: Any jobs?
Replies: 11
Views: 2136

Re: Any jobs?

Well... what would you want to do?

Your best bet would be to look at different game companies in your area and if they're offering internships...
by xiphirx
Wed Mar 16, 2011 7:20 pm
Forum: General/Off-Topic
Topic: Can I be un - /ignored?
Replies: 16
Views: 3133

Re: Can I be un - /ignored?

Pretty much every modern browser has spell check built in...

Some forums even have a spell checker built with JS
by xiphirx
Wed Mar 16, 2011 7:05 pm
Forum: General/Off-Topic
Topic: Can I be un - /ignored?
Replies: 16
Views: 3133

Re: Can I be un - /ignored?

You can start by trying to spell. Seriously, I bet that most of your ignores come from the fact that you spell like a 5 year old. I have dyslexia :-( I do my best though. But you're not ignored from me either. Apperntly it is less people then I thought :-) Even if you have dyslexia, there's spell c...
by xiphirx
Wed Mar 16, 2011 1:14 pm
Forum: Art, Music, and Design
Topic: Fully Lucid Website
Replies: 8
Views: 1972

Re: Fully Lucid Website

Critiques: - Gloss is overdone. I'd opt in for a smooth gradient for the header, and a straight gloss line for the buttons (curved gloss doesn't look good imo) - When I looked at your website all I saw was the image and the horizontal rule. You have serious contrasting issues going on... the text is...
by xiphirx
Wed Mar 16, 2011 1:01 pm
Forum: General/Off-Topic
Topic: Can I be un - /ignored?
Replies: 16
Views: 3133

Re: Can I be un - /ignored?

You can start by trying to spell.

Seriously, I bet that most of your ignores come from the fact that you spell like a 5 year old.
by xiphirx
Wed Mar 16, 2011 12:57 pm
Forum: General/Off-Topic
Topic: +1
Replies: 11
Views: 2383

Re: +1

+1

I also despise them as well...
by xiphirx
Tue Mar 08, 2011 11:57 am
Forum: Programming Discussion
Topic: Input Handling a Key Press
Replies: 14
Views: 1191

Re: Input Handling a Key Press

First thing I noticed Uint8* InputHandler::currentKeyState = SDL_GetKeyState(NULL); Uint8* InputHandler::lastKeyState = SDL_GetKeyState(NULL); Shouldn't that be in the constructor with currentKeyState = SDL_GetKeyState(NULL); lastKeyState = SDL_GetKeyState(NULL); ? Your currentKeyState and lastKeyS...
by xiphirx
Mon Mar 07, 2011 11:56 pm
Forum: Programming Discussion
Topic: Current Selection Function for game and editor?
Replies: 8
Views: 831

Re: Current Selection Function for game and editor?

How about you make the whole editor a class, and store a pointer to a base object that is selected?