Search found 26 matches

by DistortedLance
Tue Jul 17, 2012 10:10 am
Forum: Programming Discussion
Topic: Is SDL for the Wii hardware accelerated?
Replies: 3
Views: 1721

Re: Is SDL for the Wii hardware accelerated?

http://wiibrew.org/wiki/Libwiisprite libwiisprite is hardware accelerated, and you can still do stuff like load PNGs. From what I've seen of it, it's not too difficult to get the hang of (it's a little similar to SDL). SDL Wii isn't complete, and I've heard there are a lot of problems with it at thi...
by DistortedLance
Wed Jul 04, 2012 11:39 am
Forum: Game Development
Topic: What projects are you currently working on?
Replies: 500
Views: 152521

Re: What projects are you currently working on?

I've been working on a small engine in C++ with support for Lua scripting. It's currently really messy, so I'm thinking I'll rewrite a large portion of it so I can use a different approach (currently, the only input handling occurs in the state machine - I want to have an Input Subsystem or somethin...
by DistortedLance
Sat Jun 23, 2012 9:01 pm
Forum: Game Development
Topic: Basic must haves for SDL game programming
Replies: 5
Views: 2221

Re: Basic must haves for SDL game programming

http://www.lazyfoo.net Lazyfoo was a pretty awesome resource for me (and I'm pretty sure many others). It doesn't get into the hardcore details about creating a game, but it gets you started with SDL, including the setup (which is often the most frustrating part). I would absolutely start with Pong ...
by DistortedLance
Thu Apr 12, 2012 7:44 pm
Forum: Game Development
Topic: RPGS Past Vs. Present and influences for the future
Replies: 12
Views: 3076

Re: RPGS Past Vs. Present and influences for the future

My video game background basically consists of Final Fantasy. Similar games like Seiken Densetsu, Chrono Trigger, Secrets of Mana, Dragon Quest, etc. were all fun, too. Of course, Morrowind, Oblivion, and Skyrim were really fun for some reason, despite being very different in comparison. If I were t...
by DistortedLance
Mon Oct 17, 2011 4:05 pm
Forum: General/Off-Topic
Topic: Platform vs. Failform trolling
Replies: 9
Views: 2625

Re: API vs. API trolling

2D JRPGs is where it's at. SDL hwaiting! Just sayin'.

Not entirely related, but a tribute to the master race: http://www.youtube.com/watch?v=AGbo50Ar420
by DistortedLance
Mon Aug 29, 2011 12:04 pm
Forum: Programming Discussion
Topic: Allegro on Windows Vista not working
Replies: 11
Views: 1477

Re: Allegro on Windows Vista not working

You bumped a nearly two-month-old topic to post irrelevant information when the problem had already been solved? Awesome.
by DistortedLance
Sun Aug 28, 2011 6:28 pm
Forum: Game Development
Topic: a crazy list of game development resources
Replies: 3
Views: 1727

Re: a crazy list of game development resources

*Ctrl+F's "RPG Maker"*

I am disappoint.
by DistortedLance
Tue Aug 23, 2011 5:15 pm
Forum: Game Development
Topic: "nD" - Indie Game Development Handheld
Replies: 66
Views: 13469

Re: "nD" - Indie Game Development Handheld

The concept is great, but the execution is a little shady.

Just a little, though. I'm sure they'll be able to salvage something. Maybe.
by DistortedLance
Sat Jul 30, 2011 5:23 pm
Forum: General Gaming
Topic: Falco's Biweekly Game Purchases
Replies: 74
Views: 63522

Re: Falco's Biweekly Game Purchases

I've never had a N64 :cry: :cry: ...Mine was sent off to Korea without my permission D: Falco, awesome purchases. I really wish I had the chance to experience the Dreamcast (a friend of mine has one, but I've never actually used it). I was a loser and bought a Gamecube (Super Monkey Ball 2 :3).
by DistortedLance
Wed Jul 27, 2011 5:31 pm
Forum: General/Off-Topic
Topic: Capital W-T-F
Replies: 5
Views: 1852

Re: Capital W-T-F

We already know Korea is going to win. Hundreds of people with 300 actions per minute? Convert those into tweets.

WE DON'T STAND A CHANCE!