Search found 120 matches

by andrew
Sat Sep 05, 2009 7:37 pm
Forum: Programming Discussion
Topic: Error: "Cannot Find The File Specified"[solved]
Replies: 14
Views: 816

Re: Error: "Cannot Find The File Specified"

fingerfry wrote:I guess I'll try to re-install. If that is to no avail, then I'm Going to be a Code Blocks guy 8-)
Thanks for all your help.
Let us know how it goes. :)
by andrew
Sat Sep 05, 2009 7:27 pm
Forum: Programming Discussion
Topic: Error: "Cannot Find The File Specified"[solved]
Replies: 14
Views: 816

Re: Error: "Cannot Find The File Specified"

If you do it exactly like it is done in this video and it still doesn't work, something is wrong with Visual Studio and you might want to reinstall it or something. Otherwise, you might give Code::Blocks a try.
by andrew
Sat Sep 05, 2009 7:01 pm
Forum: Programming Discussion
Topic: Error: "Cannot Find The File Specified"[solved]
Replies: 14
Views: 816

Re: Error: "Cannot Find The File Specified"

This should help you. After a while you won't have to think about how to do it. ;)
by andrew
Sat Sep 05, 2009 6:46 pm
Forum: Programming Discussion
Topic: Error: "Cannot Find The File Specified"[solved]
Replies: 14
Views: 816

Re: Error: "Cannot Find The File Specified"

Have you tried a simple "hello world" program to verify that everything is working? EDIT: I think you left out some information: ------ Build started: Project: ttt, Configuration: Debug Win32 ------ Compiling... main.cpp c:\documents and settings\administrator\my documents\visual studio 20...
by andrew
Sat Sep 05, 2009 6:22 pm
Forum: Game Development
Topic: Ace of Space - First Full C++/SDL Game
Replies: 42
Views: 4848

Re: Ace of Space - First Full C++/SDL Game

Very nicely done, looking forward to learning from the source. ;)
by andrew
Sat Sep 05, 2009 5:35 pm
Forum: Programming Discussion
Topic: Error: "Cannot Find The File Specified"[solved]
Replies: 14
Views: 816

Re: Error: "Cannot Find The File Specified"

It sounds like you haven't compiled it. If the file isn't there then the project hasn't been built.
by andrew
Sat Sep 05, 2009 1:11 pm
Forum: Art, Music, and Design
Topic: Simplify ur gayme, plzthx.
Replies: 12
Views: 2833

Re: Simplify ur gayme, plzthx.

This is what Lazy Foo has to say about it: So you say you learn faster by jumping in and you'll learn by just making your dream 3D MMOFPSRTSRPG and you'll just pick up what you need as you need it. Well here's a guide to help you along your way: 1. Go to your local market. 2. Buy a whole fish. Salmo...
by andrew
Fri Sep 04, 2009 7:43 pm
Forum: Programming Discussion
Topic: Socket Programming
Replies: 6
Views: 481

Re: Socket Programming

good socket tutorials
Beej's Guide to Network Programming Using Internet Sockets
This is probably what you want. You can read what some people have said about it here.
by andrew
Fri Aug 28, 2009 11:35 pm
Forum: Game Development
Topic: free map editor
Replies: 9
Views: 1435

Re: free map editor

Mappy Tile Map Editor - A utility for creating flexible 'maps' for 2D and 3D tile based games

It will still take quite a bit of effort to make anything worthwhile with it, but it does come with examples.
by andrew
Wed Aug 26, 2009 6:46 pm
Forum: Programming Discussion
Topic: My monumentally EPIC idea.
Replies: 10
Views: 635

Re: My monumentally EPIC idea.

One thing that makes me sad: I read somewhere that a Lua interpreter in xCode cannot accept arbitrary Lua files and interpret them at runtime. Is that the same for all Lua projects on any OS, or just for the iPhone? Commodore64 iPhone app finished, denied by Apple The legally licensed project (whic...
by andrew
Sat Aug 22, 2009 9:07 pm
Forum: Programming Discussion
Topic: [Solved] Map and Memory Leak
Replies: 9
Views: 579

Re: Map and Memory Leak

Thanks K-Bal for pointing out that incrementing or decrementing an iterator while using the erase member will not work. ;) Bakkon's code also looks like a good way to do it. Here is some code that shows how it works with vectors: vector <int> m_entities; vector <int>::iterator i; m_entities.push_bac...
by andrew
Sat Aug 22, 2009 1:54 pm
Forum: Programming Discussion
Topic: [Solved] Map and Memory Leak
Replies: 9
Views: 579

Re: Map and Memory Leak

Is this right about the erase member? The return value is the element after the last element erased. I got the information here. Would it mean that the code won't work because it's going the wrong direction? And would this fix it? for(i = m_entities.begin(); i != m_entities.end(); ++i) { delete i->s...
by andrew
Fri Aug 14, 2009 3:29 pm
Forum: Reviews
Topic: Will this game put us all out of buisness?
Replies: 11
Views: 8755

Re: Will this game put us all out of buisness?

This guy says it all: Few times in history has a product been so bad that they are not worth the materials they are made out of. For software, this is never the case. All the value is in the software, not the CDs themselves. But, today, I will tell you of a game that managed to make the plastic and ...
by andrew
Mon Aug 03, 2009 6:32 pm
Forum: Programming Discussion
Topic: Implementing a save feature
Replies: 8
Views: 645

Re: Implementing a save feature

You might have missed this:
Writing your own Load / Save routines

It's all C, but it should give you a few ideas.