Search found 835 matches

by GroundUpEngine
Mon Nov 30, 2009 5:28 pm
Forum: Game Development
Topic: 3D Graphics Engine Progress
Replies: 294
Views: 108237

Re: SFML ftw!

cypher1554R wrote:Nice. I like it. Keep it up!
Cheers ;)
by GroundUpEngine
Mon Nov 30, 2009 2:59 pm
Forum: Game Development
Topic: 3D Graphics Engine Progress
Replies: 294
Views: 108237

Re: SFML ftw!

Looks good! Reminds me of something... :lol: Edit: Do you have plans for a game or are you just writing some engine stuff for fun? haha yeah, learned the camera work from lighthouse3d hence the gluLookAt func looks same ;) Nah had enough fun, I'm working on a 3D Multiplayer Platformer called 'Block...
by GroundUpEngine
Mon Nov 30, 2009 1:21 pm
Forum: Game Development
Topic: 3D Graphics Engine Progress
Replies: 294
Views: 108237

3D Graphics Engine Progress

Second rewrite attempt of my engine so far :lol:

Done ->

~ Failed to implement my OBJ model file loader
~ Implemented my map file loader /w test tree
~ Implemented my old OGL Camera class
~ Got it all into an SFML application /w 60 FPS cap



Cheers K-Bal for the heads up ;)
by GroundUpEngine
Sun Nov 29, 2009 6:39 pm
Forum: Game Development
Topic: My first 3D Model!!!
Replies: 25
Views: 3399

Re: My first 3D Model!!!

Awesome model, looks great!


I tried doing a body myself a few weeks ago, looked really blocky and out of proportion :(

Image
by GroundUpEngine
Mon Nov 23, 2009 8:48 pm
Forum: Game Development
Topic: What projects are you currently working on?
Replies: 500
Views: 152219

Re: What projects are you currently working on?

Got most of the engine in SDL now, such a great library! :worship:

been adding some winsock too :P
by GroundUpEngine
Mon Nov 09, 2009 1:32 pm
Forum: Game Development
Topic: What projects are you currently working on?
Replies: 500
Views: 152219

Re: What projects are you currently working on?

I have a question, is my engine to early in development to add scripting like LUA? the earlier the better. I disagree. Lua is completely dependent on functions provided by the engine. If your functions/scripting interface has to be changed, you can fuck up your entire implementation and make all pr...
by GroundUpEngine
Mon Nov 09, 2009 1:25 pm
Forum: Game Development
Topic: What projects are you currently working on?
Replies: 500
Views: 152219

Re: What projects are you currently working on?

sweet thanks :)
have any links on how to use LUA with C++?
by GroundUpEngine
Mon Nov 09, 2009 12:59 pm
Forum: Game Development
Topic: What projects are you currently working on?
Replies: 500
Views: 152219

Re: What projects are you currently working on?

I have a question, is my engine to early in development to add scripting like LUA?
by GroundUpEngine
Sun Nov 08, 2009 8:20 pm
Forum: Programming Discussion
Topic: OpenGL tutorials
Replies: 7
Views: 721

Re: OpenGL tutorials

Here's a couple ;)

http://www.morrowland.com/apron/article/gl/ - Nice 3D tutorials and concepts
http://www.lighthouse3d.com/opengl/glut - Good site to learn about OpenGL and Shaders
by GroundUpEngine
Sun Nov 08, 2009 5:01 pm
Forum: Game Development
Topic: What projects are you currently working on?
Replies: 500
Views: 152219

Re: What projects are you currently working on?

Hi, names Hebz and I think the elysian shadows youtube series was great! :worship: Project: 3D Engine w/2D MapEditor [one man project atmo :nono: ] Platform: Windows atmo 8-) Technologies: C++, OpenGL(for engine), Allegro(for map editor), GLSL(currently learning) Tools: Dev-C++, Visual Studio 2008 E...