Search found 835 matches

by GroundUpEngine
Mon Jun 04, 2012 5:36 pm
Forum: Programming Discussion
Topic: C++ to C
Replies: 16
Views: 3716

Re: C++ to C

dandymcgee wrote:
THe Floating Brain wrote: What do you think about:
http://www.youtube.com/watch?v=OB-bdWKwXsU , (look at about: 57:30) .
Excellent link, thanks for posting. Stroustrup knows his shit. :lol:
Legit sauce ;)
by GroundUpEngine
Thu May 31, 2012 4:49 am
Forum: Programming Discussion
Topic: The Future and High-level programming.
Replies: 10
Views: 2672

Re: The Future and High-level programming.

Falco Girgis wrote:
TheBuzzSaw wrote:Image
LOOOOOOOOOOOOOOOOOOOOOOOOOOL!!!!!!!!!!!!!!!!!!!!!!!
:lol:
by GroundUpEngine
Thu May 31, 2012 4:46 am
Forum: Game Development
Topic: TRACKVERSE Alpha v0.1 now out for download @ trackverse.net
Replies: 47
Views: 12385

Re: TRACKVERSE Alpha v0.1 now out for download @ trackverse.

Some sexy work right there, I'm inspired! ;)
by GroundUpEngine
Wed May 23, 2012 8:23 am
Forum: Programming Discussion
Topic: C++ to C
Replies: 16
Views: 3716

Re: C++ to C

Great reply Falco, I swear I learn something every time I read your posts.. ;)
by GroundUpEngine
Mon May 21, 2012 5:05 am
Forum: General/Off-Topic
Topic: Favorite actor
Replies: 18
Views: 4100

Re: Favorite actor

Agreed with Falco.. Depp is pretty good and the characters are great to watch, I also like Robert Downey, Jr. he's quite fun to watch. ;)
I would say Eddie Murphy was good ahaha, love Jackie Chan's films.. a legend in the martial arts world for sure!
by GroundUpEngine
Sun Feb 19, 2012 1:17 pm
Forum: Game Development
Topic: Garbe Engine/Editor C++/SDL
Replies: 21
Views: 6052

Re: Garbe Engine/Editor C++/SDL

Cool project, bit like the early version of elysian shadows!
by GroundUpEngine
Sun Feb 19, 2012 1:05 pm
Forum: Current Events and Science/Technology
Topic: A possible glimpse into the future
Replies: 40
Views: 13948

Re: A possible glimpse into the future

Does it look fucking awesome? Yes. Would it be fun as hell to play with? Yes. Do I think it's practical for everyday classroom use. Absolutely not. We have enough technology destroying our everyday lives already. Facebook + mobile phones is worse than the plague. It's difficult to hold a conversati...
by GroundUpEngine
Mon Jan 30, 2012 5:15 am
Forum: Game Development
Topic: 3D Graphics Engine Progress
Replies: 294
Views: 108237

Re: [GroundUpEngine] 3D Engine Progress

Sneak preview of editor, tech demo coming soon!
Image
by GroundUpEngine
Mon Jan 30, 2012 5:03 am
Forum: Game Development
Topic: Manaforge Tower Defense
Replies: 88
Views: 16411

Re: Manaforge Tower Defense

Inlinevoid wrote:
short wrote:What are you using to design your UI?
Paint.NET
Thas how we do! ;)
by GroundUpEngine
Thu Jan 12, 2012 6:43 am
Forum: Game Development
Topic: Manaforge Tower Defense
Replies: 88
Views: 16411

Re: Manaforge Tower Defense

Grid copy is a feature I implemented recently into my new editor, it is really useful for creating stuff like a forest of trees or a grid of planes, etc.. ;)
by GroundUpEngine
Thu Jan 05, 2012 7:44 am
Forum: Game Development
Topic: What projects are you currently working on?
Replies: 500
Views: 152212

Re: What projects are you currently working on?

Still working on a tech demo project for the second iteration of my game engine, should have a video out soon! :)
by GroundUpEngine
Fri Dec 02, 2011 4:13 pm
Forum: Game Development
Topic: Manaforge Tower Defense
Replies: 88
Views: 16411

Re: Accela Tower Defense

The particles look sweet!! Very nice stuff! Could you recommend anything on coding AI? Thank you! This A.I. actually isn't very complex at all. The creeps are just programmed to walk a certain distance/direction from node-to-node. The way I spread them out was to offset their path by a random amount...
by GroundUpEngine
Fri Nov 18, 2011 1:35 pm
Forum: Game Development
Topic: Manaforge Tower Defense
Replies: 88
Views: 16411

Re: Accela Tower Defense

Very nice stuff! Could you recommend anything on coding AI?
by GroundUpEngine
Sun Nov 06, 2011 6:37 am
Forum: Art, Music, and Design
Topic: New Game Concept hit a brick wall
Replies: 7
Views: 3800

Re: New Game Concept hit a brick wall

dandymcgee wrote:
Light-Dark wrote:regularly you don't start worrying about design till after you got an engine
Lmfao. :lol:
! :lol:
Soganatsu wrote:I would highly suggest that instead of working on a big project, get some smaller projects made first.

...
Very good advice! ;)