Legit saucedandymcgee wrote:Excellent link, thanks for posting. Stroustrup knows his shit.THe Floating Brain wrote: What do you think about:
http://www.youtube.com/watch?v=OB-bdWKwXsU , (look at about: 57:30) .
Search found 835 matches
- Mon Jun 04, 2012 5:36 pm
- Forum: Programming Discussion
- Topic: C++ to C
- Replies: 16
- Views: 3716
Re: C++ to C
- Thu May 31, 2012 4:49 am
- Forum: Programming Discussion
- Topic: The Future and High-level programming.
- Replies: 10
- Views: 2672
Re: The Future and High-level programming.
Falco Girgis wrote:LOOOOOOOOOOOOOOOOOOOOOOOOOOL!!!!!!!!!!!!!!!!!!!!!!!TheBuzzSaw wrote:
- Thu May 31, 2012 4:46 am
- Forum: Game Development
- Topic: TRACKVERSE Alpha v0.1 now out for download @ trackverse.net
- Replies: 47
- Views: 12385
Re: TRACKVERSE Alpha v0.1 now out for download @ trackverse.
Some sexy work right there, I'm inspired!
- Wed May 23, 2012 8:23 am
- Forum: Programming Discussion
- Topic: C++ to C
- Replies: 16
- Views: 3716
Re: C++ to C
Great reply Falco, I swear I learn something every time I read your posts..
- Mon May 21, 2012 5:05 am
- Forum: General/Off-Topic
- Topic: Favorite actor
- Replies: 18
- Views: 4100
Re: Favorite actor
Agreed with Falco.. Depp is pretty good and the characters are great to watch, I also like Robert Downey, Jr. he's quite fun to watch.
I would say Eddie Murphy was good ahaha, love Jackie Chan's films.. a legend in the martial arts world for sure!
I would say Eddie Murphy was good ahaha, love Jackie Chan's films.. a legend in the martial arts world for sure!
- Sun Feb 19, 2012 1:17 pm
- Forum: Game Development
- Topic: Garbe Engine/Editor C++/SDL
- Replies: 21
- Views: 6052
Re: Garbe Engine/Editor C++/SDL
Cool project, bit like the early version of elysian shadows!
- Sun Feb 19, 2012 1:05 pm
- Forum: Current Events and Science/Technology
- Topic: A possible glimpse into the future
- Replies: 40
- Views: 13948
Re: A possible glimpse into the future
Does it look fucking awesome? Yes. Would it be fun as hell to play with? Yes. Do I think it's practical for everyday classroom use. Absolutely not. We have enough technology destroying our everyday lives already. Facebook + mobile phones is worse than the plague. It's difficult to hold a conversati...
- Thu Feb 16, 2012 3:29 pm
- Forum: Current Events and Science/Technology
- Topic: A possible glimpse into the future
- Replies: 40
- Views: 13948
Re: A possible glimpse into the future
Part 2.. cool
- Mon Jan 30, 2012 5:15 am
- Forum: Game Development
- Topic: 3D Graphics Engine Progress
- Replies: 294
- Views: 108237
Re: [GroundUpEngine] 3D Engine Progress
Sneak preview of editor, tech demo coming soon!
- Mon Jan 30, 2012 5:03 am
- Forum: Game Development
- Topic: Manaforge Tower Defense
- Replies: 88
- Views: 16411
Re: Manaforge Tower Defense
Thas how we do!Inlinevoid wrote:Paint.NETshort wrote:What are you using to design your UI?
- Thu Jan 12, 2012 6:43 am
- Forum: Game Development
- Topic: Manaforge Tower Defense
- Replies: 88
- Views: 16411
Re: Manaforge Tower Defense
Grid copy is a feature I implemented recently into my new editor, it is really useful for creating stuff like a forest of trees or a grid of planes, etc..
- Thu Jan 05, 2012 7:44 am
- Forum: Game Development
- Topic: What projects are you currently working on?
- Replies: 500
- Views: 152212
Re: What projects are you currently working on?
Still working on a tech demo project for the second iteration of my game engine, should have a video out soon!
- Fri Dec 02, 2011 4:13 pm
- Forum: Game Development
- Topic: Manaforge Tower Defense
- Replies: 88
- Views: 16411
Re: Accela Tower Defense
The particles look sweet!! Very nice stuff! Could you recommend anything on coding AI? Thank you! This A.I. actually isn't very complex at all. The creeps are just programmed to walk a certain distance/direction from node-to-node. The way I spread them out was to offset their path by a random amount...
- Fri Nov 18, 2011 1:35 pm
- Forum: Game Development
- Topic: Manaforge Tower Defense
- Replies: 88
- Views: 16411
Re: Accela Tower Defense
Very nice stuff! Could you recommend anything on coding AI?
- Sun Nov 06, 2011 6:37 am
- Forum: Art, Music, and Design
- Topic: New Game Concept hit a brick wall
- Replies: 7
- Views: 3800
Re: New Game Concept hit a brick wall
!dandymcgee wrote:Lmfao.Light-Dark wrote:regularly you don't start worrying about design till after you got an engine
Very good advice!Soganatsu wrote:I would highly suggest that instead of working on a big project, get some smaller projects made first.
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