Search found 240 matches
- Tue Mar 02, 2010 3:51 pm
- Forum: Programming Discussion
- Topic: <SOLVED>Define multidimensional array in a object
- Replies: 11
- Views: 756
Re: Define multidimensional array in a object
Well, this is what iv been working on for two days lol. Makes text on console look cooler. You can put any char in a grid on the screen. its not all done yet but here is a little program i made it only works on windows here is the mvGLIB.h #include <iostream> #include <fstream> #include <string> #in...
- Tue Mar 02, 2010 1:56 pm
- Forum: Programming Discussion
- Topic: <SOLVED>Define multidimensional array in a object
- Replies: 11
- Views: 756
Re: Define multidimensional array in a object
What you are trying to do is impossible without using dynamic memory. The problem is that the compiler allocates the array (and anything not allocated with new and delete) on the stack rather than the heap. This means that as soon as your object is instantiated with: object a(10,10); //now the arra...
- Mon Mar 01, 2010 7:49 pm
- Forum: Programming Discussion
- Topic: <SOLVED>Define multidimensional array in a object
- Replies: 11
- Views: 756
Re: Define multidimensional array in a object
I gave up on regular arrays and i used multidimensional vectors instead. :mrgreen: Here is the code: #include <iostream> #include <fstream> #include <string> #include <ctime> #include <time.h> #include <windows.h> #include <conio.h> #include <vector> #include <algorithm> #include <cstdlib> using nam...
- Mon Mar 01, 2010 7:46 pm
- Forum: Programming Discussion
- Topic: <SOLVED>Define multidimensional array in a object
- Replies: 11
- Views: 756
Re: Define multidimensional array in a object
What you are trying to do is impossible without using dynamic memory. The problem is that the compiler allocates the array (and anything not allocated with new and delete) on the stack rather than the heap. This means that as soon as your object is instantiated with: object a(10,10); //now the arra...
- Mon Mar 01, 2010 5:20 pm
- Forum: Programming Discussion
- Topic: <SOLVED>Define multidimensional array in a object
- Replies: 11
- Views: 756
<SOLVED>Define multidimensional array in a object
What im trying to do is create a multidimensional array whos size differs depending on what the user enters. I want to define the array when the object is declared in main but i cant figure it out. Here is my code so far... #include <iostream> #include <fstream> #include <string> #include <ctime> #i...
- Fri Feb 26, 2010 10:03 pm
- Forum: Programming Discussion
- Topic: [SOLVED]Unwanted linebreak when outputting to a textfile
- Replies: 5
- Views: 358
Re: Unwanted linebreak when outputting to a textfile
That does makes sense. Thanks for the quick replies!hurstshifter wrote:mv2112 wrote:wow, that was simple lol
Does anyone know why cin>>in; doesnt work?
I believe it is because it reads the spaces as null characters. A null character would signify the end of a string in traditional C strings.
- Fri Feb 26, 2010 9:39 pm
- Forum: Programming Discussion
- Topic: [SOLVED]Unwanted linebreak when outputting to a textfile
- Replies: 5
- Views: 358
Re: Unwanted linebreak when outputting to a textfile
wow, that was simple lol
Does anyone know why cin>>in; doesnt work?
Does anyone know why cin>>in; doesnt work?
- Fri Feb 26, 2010 8:53 pm
- Forum: Programming Discussion
- Topic: [SOLVED]Unwanted linebreak when outputting to a textfile
- Replies: 5
- Views: 358
[SOLVED]Unwanted linebreak when outputting to a textfile
Ok, so i wrote a program that asks you for a file name you want to create or edit, and then streams text to it. Its basicly just a simple text editor. After each line of text, there is a line break. My problem is that when i have a string with spaces, it makes each space a new line. Why is it doing ...
- Thu Feb 25, 2010 5:30 pm
- Forum: Programming Discussion
- Topic: [SOLVED] How much c++ should i know before learning a API?
- Replies: 11
- Views: 732
Re: [SOLVED] How much c++ should i know before learning a API?
I did notice that they had some things in common, ill have to try making a base class.K-Bal wrote:Not too bad Did you notice that Player and Enemy have many things in common? They are both some kind of entity that can attack, defend, etc. A base class for both would fit perfectly
- Thu Feb 25, 2010 4:41 pm
- Forum: Programming Discussion
- Topic: [SOLVED] How much c++ should i know before learning a API?
- Replies: 11
- Views: 732
Re: [SOLVED] How much c++ should i know before learning a API?
I would just try to create a Pong, Pickin' Sticks or an other extremely simple game. The worst thing that can happen is that you fail. In this case, read some articles/books about it and try again. while(createSimpleGame() != done) { ++brain; } Edit: And show us your results ;) Edit2: One more thin...
- Thu Feb 25, 2010 3:51 pm
- Forum: Programming Discussion
- Topic: [SOLVED] How much c++ should i know before learning a API?
- Replies: 11
- Views: 732
Re: How much C++ should you know before attempting an API?
Now I understand pointers a little better, I just ran into a problem where I wanted a member function to access another object's variable and it worked when i used pointers!mv2112 wrote:Ok, i get it, i think i'v got a lot more to learn about c++ before i master it lol .
- Thu Feb 25, 2010 1:51 pm
- Forum: Programming Discussion
- Topic: [SOLVED] How much c++ should i know before learning a API?
- Replies: 11
- Views: 732
Re: How much C++ should you know before attempting an API?
Ok, i get it, i think i'v got a lot more to learn about c++ before i master it lol .
- Wed Feb 24, 2010 8:04 pm
- Forum: Programming Discussion
- Topic: [SOLVED] How much c++ should i know before learning a API?
- Replies: 11
- Views: 732
[SOLVED] How much c++ should i know before learning a API?
How much c++ should i know? I just started learning about Objects and im getting the hang of it, pointers on the other hand...
When would you even use pointers? I cant think of any reason, but then again, i am a noob at c++.
Also, anyone ever use DarkGDK?
When would you even use pointers? I cant think of any reason, but then again, i am a noob at c++.
Also, anyone ever use DarkGDK?
- Wed Feb 24, 2010 6:57 pm
- Forum: General/Off-Topic
- Topic: Official "Hello, World! (I'm new!)" thread
- Replies: 821
- Views: 587920
Re: Official "Hello, World! (I'm new!)" thread
Hey, im Mike. I just joined the forums a few days ago. Im 14 years old and i hope to become a game developer some day. I'v been programming for about 2 years. I'd say im "fluent" in HTML and PHP(mostly HTML) and im learning C++. I switch between Visual C++ and Dev C++ and use ConTEXT for ...
- Wed Feb 24, 2010 5:15 pm
- Forum: General/Off-Topic
- Topic: Official "Hello, World! (I'm new!)" thread
- Replies: 821
- Views: 587920
Re: Official "Hello, World! (I'm new!)" thread
Hey, im Mike. I just joined the forums a few days ago. Im 14 years old and i hope to become a game developer some day. I'v been programming for about 2 years. I'd say im "fluent" in HTML and PHP(mostly HTML) and im learning C++. I switch between Visual C++ and Dev C++ and use ConTEXT for h...