Search found 194 matches
- Mon Jan 30, 2012 4:07 pm
- Forum: Programming Discussion
- Topic: Data Storage
- Replies: 5
- Views: 1100
Data Storage
I am currently designing the data storage for my game and some of my data may be best stored in a linked list; however, I am also looking into storing other data in text files to keep my data files as small as possible. Ideally, I would use a database to store this data, but due to overhead and file...
- Fri Jan 20, 2012 3:25 pm
- Forum: Programming Discussion
- Topic: Basic Programming Question
- Replies: 11
- Views: 3228
Re: Basic Programming Question
Do you have a website url handy where I might find a list of the "rules of thumb" or do I just search "rules of thumb" and C++?
- Thu Jan 19, 2012 7:57 pm
- Forum: Programming Discussion
- Topic: Basic Programming Question
- Replies: 11
- Views: 3228
Re: Basic Programming Question
ok, I know some people combine them now and I was curious as to if there was any performance increase by doing so or if it was mearly a matter of preference.
- Thu Jan 19, 2012 7:07 pm
- Forum: Programming Discussion
- Topic: Basic Programming Question
- Replies: 11
- Views: 3228
Basic Programming Question
Ok, I haven't programmed in C++ in awhile and am picking it up again having spent the last several years working in C#. When I originally took my undergrad classes, we would split a class into a header file and an implementation file. Is this still the norm or have things progressed to a new standard?
- Sun Jan 15, 2012 4:39 pm
- Forum: Art, Music, and Design
- Topic: Original Legend of Zelda Design Docs
- Replies: 4
- Views: 7476
- Fri Jan 13, 2012 2:54 pm
- Forum: Programming Discussion
- Topic: Your view on software design
- Replies: 7
- Views: 1723
Re: Your view on software design
When I was working one of my previous jobs, I had a project we jokingly called "The project that would not end." It had all kinds of feature creep. We forced the users to sign off on requirements and stuck to that list of requirements. Any additional requests were pushed to Version 2.
- Fri Jan 13, 2012 10:11 am
- Forum: Game Development
- Topic: Is Adventures in Game Development gone for good?
- Replies: 8
- Views: 2542
Re: Is Adventures in Game Development gone for good?
They have had been through a great deal of trials and tribulations to arrive at chapter 18. It is currently in production and we await the final upload.(Whenever that happens) At the very minimum they have been through a major tornado outbreak that I believe did some damage to their dev studio. They...
- Thu Jan 12, 2012 12:47 am
- Forum: Programming Discussion
- Topic: 3D programming question
- Replies: 3
- Views: 746
Re: 3D programming question
thanks for the response. It at least gives me something a starting place. Ogre doesn't have physics built in but there are ways that you can connect it to Bullet physics. I would just need to figure out if I can do this in the Physics side or if I would have to pass something from the physics to the...
- Wed Jan 11, 2012 11:05 pm
- Forum: Programming Discussion
- Topic: 3D programming question
- Replies: 3
- Views: 746
3D programming question
I am in the process of learning about 3D graphics programming and digging into the Ogre Rendering Engine/API. I am wanting to take a model of a football player and have him move down a football field. Most football players run 40 yds in a certain amount of time 4.3 seconds for example. Many of you k...
- Tue Jan 10, 2012 10:02 pm
- Forum: Programming Discussion
- Topic: Ogre Question
- Replies: 1
- Views: 542
Ogre Question
What is the best SceneManager to use for an outdoor scene set in a stadium?
- Mon Dec 05, 2011 10:59 pm
- Forum: General Gaming
- Topic: Star Wars: The Old Republic
- Replies: 6
- Views: 3396
Re: Star Wars: The Old Republic
I beta tested this over the Thanksgiving Holiday and it seems pretty solid. I only had a few minor issues with it which I resolved before the weekend was up. I plan on going Jedi Knight at some point. I'm not sure when I'll purchase. I'd like to see more on their pricing structure first.
- Thu Nov 03, 2011 6:55 pm
- Forum: General/Off-Topic
- Topic: Avatar Planking
- Replies: 1
- Views: 870
Avatar Planking
Anyone who has XBOX Live should check this out. I don't think it's worth purchasing but, it's down right hilarious.
- Thu Oct 20, 2011 7:03 pm
- Forum: Programming Discussion
- Topic: data storage
- Replies: 17
- Views: 3178
Re: data storage
Upon further consideration I think I 'll go with binary files. I figure I can separate different things into different files and then use something similar to a pak file to combine them for easy storage/transport.
- Tue Oct 18, 2011 8:43 pm
- Forum: Game Development
- Topic: Chaos Rift XNA Developers
- Replies: 12
- Views: 3071
Re: Chaos Rift XNA Developers
I dev using xna, but haven't gotten far enough to get a dev account to deploy for the xbox
- Sun Oct 16, 2011 6:02 pm
- Forum: Programming Discussion
- Topic: data storage
- Replies: 17
- Views: 3178
Re: data storage
C#...I'm leaning more so toward using SQLite.