Search found 344 matches

by pritam
Fri Sep 11, 2009 9:50 pm
Forum: Game Development
Topic: Ace of Space - First Full C++/SDL Game
Replies: 42
Views: 4849

Re: Ace of Space - First Full C++/SDL Game

Definetly enjoyed your game the most, got my vote, although I couldn't get all of the other games to run sadly.

It was really difficult tbh, but I finally beat it :mrgreen: [P] FTW!

Edit: How did you do collision? It was nicely done from what I saw.
Image
by pritam
Fri Sep 11, 2009 2:14 pm
Forum: Art, Music, and Design
Topic: Pixel art vs. Vector art?
Replies: 30
Views: 6841

Re: Pixel art vs. Vector art?

It get's the job done, very nicely, but I know what you mean. ;)

Edit: Please tell ous how Pencil works out, sounds interresting.
by pritam
Thu Sep 10, 2009 2:32 pm
Forum: Art, Music, and Design
Topic: Pixel art vs. Vector art?
Replies: 30
Views: 6841

Re: Pixel art vs. Vector art?

Moosie, do you have a lightboard? You could use that for drawing animation sequences, first sketch and the trace it nicely with ink, scan it all in and drop it into InkScape. You can convert bitmaps to vector graphics in InkScape too if you'd need that. ;) Not sure where to get lightboards where you...
by pritam
Sun Sep 06, 2009 5:48 am
Forum: Game Development
Topic: Ace of Space - First Full C++/SDL Game
Replies: 42
Views: 4849

Re: Ace of Space - First Full C++/SDL Game

Very nice work Bakkon ;) love the graphics.
by pritam
Sun Aug 30, 2009 6:59 am
Forum: Art, Music, and Design
Topic: Pixel art vs. Vector art?
Replies: 30
Views: 6841

Re: Pixel art vs. Vector art?

Vectors are great for cartoons because they don't require an extensive use of colors/detail, but you can make greatly detailed drawings with vectors with some limitations unless you mix it with bitmaps.
by pritam
Tue Aug 25, 2009 10:11 am
Forum: Programming Discussion
Topic: TI MSP430
Replies: 6
Views: 560

Re: TI MSP430

Probably not anywhere close to what you're doing, but I'm using this http://arduino.cc/ and it's been a lot of fun hooking up all kinds of motors/leds/junk so far.

However I don't get to touch any awesome Assembler with that, I'm stuck on "high"-level programming.
by pritam
Mon Jul 13, 2009 3:23 pm
Forum: General/Off-Topic
Topic: Homelessness by choice.
Replies: 31
Views: 4427

Re: Homelessness by choice.

Very good, I think this could be a great experience.
by pritam
Mon Jul 06, 2009 8:53 pm
Forum: General/Off-Topic
Topic: IRC lulz
Replies: 316
Views: 90908

Re: IRC lulz

Code: Select all

[02:40] <+GyroVorbis> Low level stuff is really my thing, though.
[02:40] <+Pritam> yeah i know :)
[02:40] <+M_D_K> yeah who wants to look at the clothed chick
[02:40] <+GyroVorbis> LOL!!!
[02:40] <+Pritam> hahaha
by pritam
Wed Jun 17, 2009 7:32 pm
Forum: General/Off-Topic
Topic: split from &JIN
Replies: 16
Views: 1567

Re: split from &JIN

You just waited for me to post something so you can publicly "take care" of me. In the comfort.. Yeah we all waited for it. Been planning this for weeks now. </sarcasm> I just have a problem with the blatant disrespect that you have shown every member of the ES devteam MINUS Marcel. You'r...
by pritam
Wed Jun 17, 2009 3:01 pm
Forum: Current Events and Science/Technology
Topic: ARhrrrr - An augmented reality shooter
Replies: 34
Views: 5711

Re: ARhrrrr - An augmented reality shooter

Very cool :) i wonder how the camera data is processed for the 3D scenery, the only thing i don't like about this is that the player has to bend over the table.. i can't imagine playing it for very long :(
by pritam
Mon May 18, 2009 3:22 pm
Forum: Art, Music, and Design
Topic: Spriting characters and such
Replies: 22
Views: 4049

Re: Spriting characters and such

Pritam, I don't believe I've met you yet? I see you're the new artist, congrats on the position. ;) I figured there was some sort of palette, but as I don't generally need to create graphics above the limits of MSPaint, I've never encountered that before. Thank you and good to meet you ;) i know wh...
by pritam
Mon May 18, 2009 12:35 pm
Forum: Art, Music, and Design
Topic: Spriting characters and such
Replies: 22
Views: 4049

Re: Spriting characters and such

I like you sprite Rufus, it looks good. ;)

dandymcgee, yeah there is a palette, you can change it to RGB mode in Photoshop and most likely in The Gimp too.
by pritam
Wed May 13, 2009 3:15 pm
Forum: Art, Music, and Design
Topic: Spriting characters and such
Replies: 22
Views: 4049

Re: Spriting characters and such

Zeids links are very good :) pick a tutorial you find interesting and get spriting. You'll learn a lot, not only in pixel art.
by pritam
Mon Apr 27, 2009 8:38 am
Forum: Art, Music, and Design
Topic: Zeid's Epic Art Thread
Replies: 155
Views: 55382

Re: Zeids Epic Art Post

I really like your work, it's brilliant! The pokemans are really cute too! Reminded me of this hahaha
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