Search found 65 matches
- Wed Jun 16, 2010 7:25 am
- Forum: Game Development
- Topic: My Chess Program
- Replies: 30
- Views: 4774
Re: My Chess Program
last night I found out the problem, I had the graphics and the calculations of the bit boards in the game loop updating as much as possible, I did a test I ran the program for roughly 10 seconds at a frame rate of 13 seconds, the program looped through 131 times, 13 times a second, as expected, 1260...
- Tue Jun 15, 2010 9:32 pm
- Forum: General/Off-Topic
- Topic: E-Newsletter?
- Replies: 125
- Views: 16991
Re: E-Newsletter?
I'm still debating with myself whether or not to write an article, I started one that basically describes how my chess game works, but the program is not that complicated so I don't know how many people would learn anything from it.
- Tue Jun 15, 2010 7:59 pm
- Forum: Game Development
- Topic: My Chess Program
- Replies: 30
- Views: 4774
Re: My Chess Program
I finally finished removing all the unnecessary bit boards, my program now uses 11.5 MiBs of memory, I believe before it was around 13. Since I don't use a number higher than 1000 I changed all my ints to shorts, there wasn't that many so there was hardly a difference but that should give me some mo...
- Tue Jun 15, 2010 8:06 am
- Forum: Game Development
- Topic: My Chess Program
- Replies: 30
- Views: 4774
Re: My Chess Program
I think the bit boards is taking up more space than is needed, since I have them in a class I decided to make them private, and have another bit board outside the class that represents the data. Right now I have 117 bit boards all with a size of 144, so that would take up 16848 bytes. If I make the ...
- Mon Jun 14, 2010 10:52 pm
- Forum: Game Development
- Topic: My Chess Program
- Replies: 30
- Views: 4774
Re: My Chess Program
well I have the frame rate limiter working in my chess program, but I am still having problems with how much cpu usage it uses, I made a video to show off the board editor I added, it doesn't show off loading and saving because I forgot to include it, but the program can do it. In the video I also s...
- Mon Jun 14, 2010 9:29 pm
- Forum: Game Development
- Topic: My Chess Program
- Replies: 30
- Views: 4774
Re: My Chess Program
thanks for the link Ginto8, I've been messing around with lazy foo's timer class, and made this program this afternoon, I don't know if its worthy of entering moosaders competition, but it is pretty retarded. here is the link for windows users http://www.box.net/shared/24s8kisqj2 . if anyone is inte...
- Mon Jun 14, 2010 5:27 pm
- Forum: Game Development
- Topic: My Chess Program
- Replies: 30
- Views: 4774
Re: My Chess Program
wow, I never even thought about limiting the frame rate. I'll get working on that, and I'll update you when I have it implemented, it wont be until tomorrow I think.
- Mon Jun 14, 2010 5:13 pm
- Forum: General/Off-Topic
- Topic: Suggestion For Site
- Replies: 23
- Views: 2088
Re: Suggestion For Site
I have no idea what is wrong with this but when I click the link it goes to http://thechaosrift.com/project . When I google elysian shadows, then go into the forum it link goes to http://elysianshadows.com/project/ . I think the problem is my bookmark is http://thechaosrift.com/ , when I google chao...
- Mon Jun 14, 2010 5:04 pm
- Forum: General/Off-Topic
- Topic: kid fails at prank
- Replies: 6
- Views: 878
Re: kid fails at prank
The dad cares more about the fridge than the kid.
- Mon Jun 14, 2010 5:03 pm
- Forum: Game Development
- Topic: My Chess Program
- Replies: 30
- Views: 4774
Re: My Chess Program
when I run my chess program I notice that atleast 1 of my cpu's is at 100%, I ran the program with valgrind, the summary is as follows: The heap summary is way too long to post but if you are interested in it here is a link http://www.box.net/shared/sn0c2vsmp0 leak summary and error summary: ==3154=...
- Mon Jun 14, 2010 11:39 am
- Forum: General/Off-Topic
- Topic: Suggestion For Site
- Replies: 23
- Views: 2088
Re: Suggestion For Site
does the elysian shadows project link at the top right of the page work for anybody, or is it just my browser.
- Sat Jun 12, 2010 11:20 am
- Forum: Game Development
- Topic: My Chess Program
- Replies: 30
- Views: 4774
Re: my chess Program
I'm think I might be changing all the graphics pretty soon, I didn't really know what to do for checkmate so I just whipped that together. I was playing around with the program this morning and found out that I totally forgot that pinned pieces can't stop checkmate, so the program doesn't recognize ...
- Fri Jun 11, 2010 11:29 pm
- Forum: Game Development
- Topic: My Chess Program
- Replies: 30
- Views: 4774
Re: my chess Program
I finally have checkmate and stalemate working, I'm going to fix two bugs, and then the program should be ready to be uploaded. I'm not sure what I want to work on next, AI or a position editor. I'm thinking AI because I think it will be more fun, and I know nothing about map/position editors. edit:...
- Tue Jun 08, 2010 10:00 pm
- Forum: Game Development
- Topic: Paintown on your handheld devices, psp,DS, htc, iphone
- Replies: 16
- Views: 2870
Re: Paintown on your handheld devices, psp,DS, htc, iphone
I think you misread the post, they are looking for ways to put it on hand held devices. The only one that he actually says it runs on is psp.
- Mon Jun 07, 2010 7:56 am
- Forum: General/Off-Topic
- Topic: The Official "I WILL RAPEZ YOU AT CHESS!!!!!" Topic
- Replies: 91
- Views: 524261
Re: The Official "I WILL RAPEZ YOU AT CHESS!!!!!" Topic
what time controls are you thinking of, and tournament style (round robin, swiss, elimination)?