Search found 267 matches

by ismetteren
Mon Nov 17, 2008 10:34 am
Forum: Game Development
Topic: What Language Do You Use For Game Development?
Replies: 17
Views: 2616

Re: What Language Do You Use For Game Development?

avansc wrote:there is only C in the world of development. almost all OS, Unix, Linux, and Windows is written in straight C.
games are no exeptions, maybe some C++ but mostly C.
But i like to have classes :D
by ismetteren
Mon Nov 10, 2008 12:05 pm
Forum: Programming Discussion
Topic: Is this a good way to learn c++?
Replies: 4
Views: 936

Re: Is this a good way to learn c++?

OK, thanks :D
by ismetteren
Mon Nov 10, 2008 12:03 pm
Forum: Programming Discussion
Topic: AI Tutorial to Come!
Replies: 10
Views: 1398

Re: AI Tutorial to Come!

This is awsome :D
by ismetteren
Mon Nov 10, 2008 9:28 am
Forum: Programming Discussion
Topic: Is this a good way to learn c++?
Replies: 4
Views: 936

Is this a good way to learn c++?

I have created this game in java: http://www.youtube.com/watch?v=U8fnkb4tgkw

Now i want to learn C++. Is it a good way to rewrite the game in c++, or should i start with something else?
by ismetteren
Wed Oct 29, 2008 2:49 pm
Forum: Game Development
Topic: JForce vs. GyroVorbis
Replies: 90
Views: 10304

Re: JForce vs. GyroVorbis

I was surprised at the lack of actual ... anything they had.
LOL
by ismetteren
Wed Oct 29, 2008 1:34 pm
Forum: Game Development
Topic: JForce vs. GyroVorbis
Replies: 90
Views: 10304

Re: JForce vs. GyroVorbis

Btw, are you going to accept the challange?
by ismetteren
Wed Oct 29, 2008 11:37 am
Forum: Game Development
Topic: The Official Golvellius Thread
Replies: 252
Views: 28819

Re: The Official Golvellius Thread

Speaking of Marcel's level editor...how is the map data being stored? In college, one of my professors taught me a pretty slick way to do it. Basically the entire map is stored in an image. And each pixel represents a tile. Then, for each pixel in the image, display the appropriate tile based on th...
by ismetteren
Wed Oct 29, 2008 10:20 am
Forum: Game Development
Topic: JForce vs. GyroVorbis
Replies: 90
Views: 10304

Re: JForce vs. GyroVorbis

Don't they only have like one guy actually doing anything?
One guy coding (in XNA). It seems that they are making the game for the sake of the sprites, instead of the sprites for the sake of the game...
by ismetteren
Tue Oct 07, 2008 8:50 am
Forum: Programming Discussion
Topic: My plan for learning to program
Replies: 22
Views: 3323

Re: My plan for learning to program

Is c++ really the way to go for GUI applications? what about c#?? It is alot easier to actully make some GUI with that.
by ismetteren
Thu Oct 02, 2008 12:31 pm
Forum: Programming Discussion
Topic: GameObject class tree (if such a thing existst)
Replies: 3
Views: 816

GameObject class tree (if such a thing existst)

I am creating my game in java, but i dont think it makes much difference in this case. I would like to know how you make you GameObject class tree... i came up with that name myself. What i mean is the tree of charactors (like you(the player), enemies, stuff) rigth now mine looks like this: GameObje...
by ismetteren
Mon Jul 21, 2008 4:32 pm
Forum: Current Events and Science/Technology
Topic: Coffee #1 source of antioxidants:
Replies: 15
Views: 3272

i have drinked it alot becuse of the energy, now i actully thinks it tastes good :D

the first time you taste it, it tastes like shit...
by ismetteren
Mon Jul 21, 2008 4:15 pm
Forum: Game Development
Topic: Free development utilities (not a free trial, its all free)
Replies: 77
Views: 118064

Hi all, this is my first post.

i know that nearly all of you probably is deving in c++, but eclipse is a very good tool for Java.