Search found 201 matches

by zeid
Sun May 16, 2010 3:06 pm
Forum: General/Off-Topic
Topic: Blogs: We post ours
Replies: 18
Views: 1803

Re: Blogs: We post ours

You guys are doing it wrong...

Lengthen your device length and become sex giant.
Don’t warry chap. At present you can change your life to the good. Increase your size and you will forget about troubles.
Get Blue Pills at http://www.samzeid.com
by zeid
Fri May 14, 2010 12:38 pm
Forum: General Gaming
Topic: Humble Indie Bundle
Replies: 28
Views: 5626

Re: Humble Indie Bundle

I already had most of these, but used it as an excuse to get the pack for some friends who don't really play games.

Big news, it looks like these games are going open source! Lugaru and Penumbra are already, and Aquaria and Gish are pending. Some fun reading ahead for some perhaps?
by zeid
Wed May 12, 2010 5:57 am
Forum: Programming Discussion
Topic: Help with some concepts
Replies: 5
Views: 531

Re: Help with some concepts

what does "Buffer" mean, and what does it do? http://en.wikipedia.org/wiki/Data_buffer What you are likely refering too when you mention "Flip" the buffer is this; http://en.wikipedia.org/wiki/Double_buffering#Double_buffering Basically when displaying the final image with regar...
by zeid
Wed May 12, 2010 1:49 am
Forum: Programming Discussion
Topic: Arrays
Replies: 8
Views: 624

Re: Arrays

If you are using an unsorted array; int largestNumber=0; for(int i=0; i < 9; i++) { if(bottle[i] > largestNumber) largestNumber = bottle[i]; } There are quicker ways of finding particular values, however you would have to sort the information in some way first. If you are at the stage where you are ...
by zeid
Tue May 11, 2010 8:46 am
Forum: Game Development
Topic: What projects are you currently working on?
Replies: 500
Views: 153310

Re: What projects are you currently working on?

So I have assignment work that's eating my time. That said at least it's good assignment work. Here's a screenshot of the part I quickly put together last night. It reads in and generates a height map from a .bmp file. I still have to add a detail texture and standard texture and perhaps some optimi...
by zeid
Sun May 09, 2010 1:00 pm
Forum: Art, Music, and Design
Topic: Zeid's Epic Art Thread
Replies: 155
Views: 55501

Re: Zeids Epic Art Post

Image

Devlog updated with a sound byte that goes with this screen. This is the loading screen for my iPhone games from now on.

EDIT:
Get ready for an update soon, work is being done. But uni commitments are sapping away from my posting time.
by zeid
Sat May 08, 2010 1:11 pm
Forum: Art, Music, and Design
Topic: Zeid's Epic Art Thread
Replies: 155
Views: 55501

Re: Zeids Epic Art Post

Unfortunately I don't think the game play would transfer well to PC unless you had a tablet PC, in which case I would still be a little skeptical. So a PC port is unlikely. I'm considering whether to do my next game on iPhone or not as it will be re-using a lot of the c++ code.
by zeid
Sat May 08, 2010 8:11 am
Forum: Art, Music, and Design
Topic: Zeid's Epic Art Thread
Replies: 155
Views: 55501

Re: Zeids Epic Art Post

There has been an update to the blog and a new creature for the game has just been conceived and had it's art made.
Image
by zeid
Fri May 07, 2010 10:32 am
Forum: Art, Music, and Design
Topic: Zeid's Epic Art Thread
Replies: 155
Views: 55501

Re: Zeids Epic Art Post

So now that it's getting along in the semester shit's getting real. The game is coming along nicely and I'm not willing to let it get swept under the rug like so many other iPhone apps. So Anouncing MY OFFICIAL WEBSITE: BAM ok so nothing specials on there just yet. However I'm planning regular updat...
by zeid
Thu May 06, 2010 5:14 am
Forum: Art, Music, and Design
Topic: Zeid's Epic Art Thread
Replies: 155
Views: 55501

Re: Zeids Epic Art Post

The way to lose in the game is to drop down past a particularly nasty monster...
Screenshot time:
Image Image
by zeid
Wed May 05, 2010 9:57 am
Forum: Art, Music, and Design
Topic: Zeid's Epic Art Thread
Replies: 155
Views: 55501

Re: Zeids Epic Art Post

I'm just going to disagree here just so that I don't follow everyone else. Then when he's reading this list of people who are giving him such great comments about his work Ah, my fragile ego how will I go on. Thanks for the support everyone glad people like my art. Also, the next enemy Bug Swarms h...
by zeid
Sun May 02, 2010 9:32 am
Forum: Art, Music, and Design
Topic: Zeid's Epic Art Thread
Replies: 155
Views: 55501

Re: Zeids Epic Art Post

complete with red dude:
Image
by zeid
Sun May 02, 2010 4:49 am
Forum: Art, Music, and Design
Topic: Zeid's Epic Art Thread
Replies: 155
Views: 55501

Re: Zeids Epic Art Post

Image
Flying jellyfish
by zeid
Sat May 01, 2010 11:36 am
Forum: Art, Music, and Design
Topic: Zeid's Epic Art Thread
Replies: 155
Views: 55501

Re: Zeids Epic Art Post

I might go watch some tutorials on pixeling :D Pixel art is where I learnt a lot about art ;) I have finished a map editor for the game thus far. I started and finished this in well under a night thanks to game maker. Originally I was going to make the editor in built into the game so other people ...
by zeid
Thu Apr 29, 2010 5:02 am
Forum: Programming Discussion
Topic: opengl programming book
Replies: 7
Views: 562

Re: opengl programming book

I have a copy of "Beginning OpenGL Game Programming". It isn't too bad but a little brief in some places, that said the purpose of the book is to introduce you to openGL and it tries to cover a lot. I have the latest edition which is nice as it discusses things while keeping in mind what h...