Search found 61 matches
- Tue Apr 21, 2009 7:56 pm
- Forum: Game Development
- Topic: Adventures in Game Development
- Replies: 405
- Views: 44011
Re: Adventures in Game Development
That was wicked. :) Congrats to Marcel on the science fair and you guys getting the new camera. It's a shame the artists are still flaking on you but It's still good to see something new. Oh yeah, full marks for going through with that bet. I'm not sure I would have had the guts to do that. I would...
- Tue Apr 21, 2009 6:47 pm
- Forum: Programming Discussion
- Topic: Lua help
- Replies: 4
- Views: 504
Lua help
Well, yet again my linker's giving me crap. I've downloaded the source code for this tutorial: http://www.gamedev.net/reference/programming/features/lua/default.asp (thanks M_D_K). I'm linking to lualib.lib and lualib_dbg.lib, and in my Search Directories I have lib and include, in compiler and link...
- Tue Apr 14, 2009 3:51 pm
- Forum: General/Off-Topic
- Topic: IRC lulz
- Replies: 316
- Views: 91529
Re: IRC lulz
* M_D_K is now known as GyroVorbis
<HippyEwan> You're not GyroVorbis.
<GunnDawg> you are out of line soldier
* ChanServ gives channel operator status to GyroVorbis
* You have been kicked from #elysian_shadows by GyroVorbis (GyroVorbis)
- Mon Apr 13, 2009 2:52 pm
- Forum: Art, Music, and Design
- Topic: 3D Artwork - Old and new
- Replies: 28
- Views: 4898
Re: 3D Artwork - Old and new
What program did you use to make these? I used 3DS Max 2009 for the modeling, and Photoshop CS3 for the textures. First of all I'd just like to say, excellent work! 8-) Would you happen to know of any good free/open source programs that would be sufficient for someone completely new to 3D modeling ...
- Mon Apr 13, 2009 5:21 am
- Forum: Programming Discussion
- Topic: make dot change position
- Replies: 7
- Views: 696
Re: make dot change position
Maybe I don't quite understand your problem, but why are you drawing it at x+100 and y+100? Don't you want to MOVE the dot to 100,100, not just draw it there? If you want to make it move, you just do this: if( x == 0 && y == 0 ) { x = 100; y = 100; } and presumably you have apply_surface( x,...
- Thu Apr 09, 2009 8:55 am
- Forum: General/Off-Topic
- Topic: IRC lulz
- Replies: 316
- Views: 91529
Re: IRC lulz
20:51:24 <M_D_K>: they check if there are commands for em 20:51:33 <M_D_K>: like entity one attack player 20:51:35 <RyanPridgeon>: except 20:51:37 <M_D_K>: or some shit 20:51:42 <RyanPridgeon>: what about when the player needs to access an entity 20:51:47 <RyanPridgeon>: wouldnt you have problems w...
- Wed Apr 08, 2009 5:35 pm
- Forum: Programming Discussion
- Topic: "Where to Begin?"
- Replies: 38
- Views: 3469
Re: "Where to Begin?"
Falco got told.Moosader wrote:It's in the original post. :PGyroVorbis wrote:... And there is kind of our community.
- Wed Apr 08, 2009 3:44 pm
- Forum: Programming Discussion
- Topic: std::string replacement (char* wrapper)
- Replies: 4
- Views: 613
Re: std::string replacement (char* wrapper)
Well... class member functions aren't automatically inlined, necessarily. Some are. Some aren't. Depends what the compiler thinks. "Inline" doesn't even mean that it'll compile inline. It just means that you're suggesting to the compiler that maybe it should perhaps consider compiling it ...
- Wed Apr 08, 2009 2:39 pm
- Forum: Programming Discussion
- Topic: "Where to Begin?"
- Replies: 38
- Views: 3469
Re: "Where to Begin?"
I think it would be very cool if you talked about graphics APIs in more detail.
Also for communities there's gamedev.net and the Game Maker Community: http://gmc.yoyogames.com/, for anyone using game-maker.
Also for communities there's gamedev.net and the Game Maker Community: http://gmc.yoyogames.com/, for anyone using game-maker.
- Mon Apr 06, 2009 9:15 am
- Forum: General/Off-Topic
- Topic: posting from my psp
- Replies: 12
- Views: 575
Re: posting from my psp
I've heard you can do it with a MacGyroVorbis wrote:IPod, PSP, Dreamcast. Any other weird hardware that has been used to post on these boards?
- Sun Apr 05, 2009 11:57 am
- Forum: Game Development
- Topic: Adventures in Game Development
- Replies: 405
- Views: 44011
Re: Adventures in Game Development
I think it's fair to say that we are officially bitching for chapter 16.
- Fri Apr 03, 2009 6:13 pm
- Forum: General/Off-Topic
- Topic: IRC lulz
- Replies: 316
- Views: 91529
Re: IRC lulz
00:07 SproutVicious thanks for almost crashing my comp >.< 00:07 EwanT your demo crashes my pc (not blaming your program), i restart, notice my firewalls turned off, am like WTF, turn off my router, put firewall up, turn router on, fails to connect, realise the wire's fallen out, put it back in, wa...
- Thu Apr 02, 2009 6:24 pm
- Forum: Programming Discussion
- Topic: SDL help
- Replies: 24
- Views: 1666
Re: SDL help
Herby, I had exactly the same symptoms earlier today. Eventually I realised it was something to do with the image formats. I was loading .bmps that still thought they were .pngs because I'd just renamed them with the .bmp extension instead of properly opening them and re-saving. Could your problem b...
- Thu Apr 02, 2009 5:47 pm
- Forum: Game Development
- Topic: Building level editors
- Replies: 33
- Views: 4429
Re: Building level editors
An entire topic dedicated to level editors!? What's wrong with you guys!? How lame! I'd be caught dead before working on one of them! :shock: says the creator of quite possibly the best level editor ever :} i love you Arce!!! LEVEL EDITORS ROCK! AND YOURS IS BOMBB!!!!! Kissass. You're amazing Arce ...
- Thu Apr 02, 2009 5:15 pm
- Forum: General/Off-Topic
- Topic: IRC lulz
- Replies: 316
- Views: 91529
Re: IRC lulz
I didn't reeeally believe it, but I was still worried! You're so cruel to do that to me, I should get compensation for the stress :nono: Anyway, the IRC lulz I came here to post: 22:54 avansc|mac what is goinf on 22:54 HorrificNoob nooowww you are 22:54 HorrificNoob well avan.. 22:55 avansc|mac its ...