Search found 2454 matches
- Tue May 28, 2013 5:26 am
- Forum: Programming Discussion
- Topic: Long Time no Seige
- Replies: 17
- Views: 7674
Re: Long Time no Seige
For the scope of your project, stop thinking databases. They are not needed. Games rely on the file system for their components, because database maintenance isn't worth the overhead, as you don't have enough data and it doesn't change often enough to justify it, and it doesn't need analytics run on...
- Tue May 28, 2013 5:22 am
- Forum: Programming Discussion
- Topic: How to get started with low - level programming?
- Replies: 12
- Views: 3826
Re: How to get started with low - level programming?
Maybe you might consider a Raspberry Pi?
https://www.google.com/search?q=raspberry+pi
https://www.google.com/search?q=raspber ... m+tutorial
?
https://www.google.com/search?q=raspberry+pi
https://www.google.com/search?q=raspber ... m+tutorial
?
- Sun May 26, 2013 4:42 am
- Forum: Game Development
- Topic: Rad Raygun
- Replies: 67
- Views: 80295
Re: Rad Raygun
THIIIIIIISLight-Dark wrote:Quick question, can you please release the soundtrack? It's amazing :worship:
- Sun May 26, 2013 4:26 am
- Forum: Art, Music, and Design
- Topic: NES Music
- Replies: 7
- Views: 9440
Re: NES Music
What, you don't like ?Falco Girgis wrote:Now I have something to listen to at work other than the Poke'mon Red/Blue OST.
- Fri May 24, 2013 8:04 pm
- Forum: Programming Discussion
- Topic: SDL Segmentation fault (core dumped)
- Replies: 3
- Views: 2664
Re: SDL Segmentation fault (core dumped)
Learn to use your debugger and step through code/watch variables. It really really helps in finding those kinds of problems.
- Fri May 24, 2013 8:02 pm
- Forum: General/Off-Topic
- Topic: I just did the unthinkable...
- Replies: 5
- Views: 2984
Re: I just did the unthinkable...
I saw the subject and thought you were going to say that you sold your dreamcast.
- Fri May 24, 2013 8:01 pm
- Forum: Programming Discussion
- Topic: Destructor sometimes called on static object
- Replies: 14
- Views: 5240
Re: Destructor sometimes called on static object
I discussed a pretty useful alternative to the Singleton design pattern that we use here: http://elysianshadows.com/phpBB3/viewtopic.php?f=48&t=7817&p=82674&hilit=singleton#p82674 Shit dude I just went back and read this thread one more time and I just got your point. That's pretty slic...
- Fri May 10, 2013 6:22 pm
- Forum: General/Off-Topic
- Topic: Please help a brother out!
- Replies: 25
- Views: 9639
Re: Please help a brother out!
This isn't the place for a lot of this discussion, though, I don't think.
- Fri May 10, 2013 6:19 pm
- Forum: Game Development
- Topic: How does everybody do it?
- Replies: 6
- Views: 4298
Re: How does everybody do it?
I want to make games, and I'm learning. But right now I'm working towards a degree in Web design and I work part time. I barely make the bills. I want to know how you other indie devs manage to keep a roof over your heads. Do you have a day job? Investors? A large sum stocked up somewhere to financ...
- Thu May 09, 2013 7:06 am
- Forum: General Gaming
- Topic: Post every time you beat a game.
- Replies: 629
- Views: 854456
Re: Post every time you beat a game.
Dead Space 3
- Thu May 09, 2013 7:05 am
- Forum: General Gaming
- Topic: Video Game Collection App/Database?
- Replies: 10
- Views: 11329
Re: Video Game Collection App/Database?
Gamestop has one on their website, and there are all sorts of facebook applications for this, too.
- Thu May 09, 2013 6:46 am
- Forum: General Gaming
- Topic: New Tomb Raider
- Replies: 17
- Views: 20769
Re: New Tomb Raider
Comments like that almost make me program in my free time again.
Almost.
Almost.
- Thu May 09, 2013 6:44 am
- Forum: General Gaming
- Topic: Antichamer: My new favorite game
- Replies: 4
- Views: 8743
Re: Antichamer: My new favorite game
I played it through. It's good, but there were some frustrating moments when I knew what I wanted to do and how to do it but it felt unnecessarily difficult due to mechanics (in particular, any of the puzzles where you had to count cubes)
- Thu May 09, 2013 6:38 am
- Forum: General/Off-Topic
- Topic: Official "Hello, World! (I'm new!)" thread
- Replies: 821
- Views: 587870
Re: Official "Hello, World! (I'm new!)" thread
Phew. For a second there, I was afraid I would have to do work, and then ban myself. :)Falco Girgis wrote:Okay, don't really.
- Thu May 09, 2013 6:37 am
- Forum: General/Off-Topic
- Topic: A tiny, meant-to-be-useful tool I wrote
- Replies: 2
- Views: 2449
Re: A tiny, meant-to-be-useful tool I wrote
A screenshot might be useful. I did click through and see that it is an overlay for appointments =)