Search found 119 matches
- Mon Mar 16, 2009 9:12 am
- Forum: General/Off-Topic
- Topic: spum789
- Replies: 22
- Views: 2443
Re: spum789
Thanatos, I think you did the right thing in confronting this guy but, would've thought you could've done it a bit more elegantly. Being openly hostile on the tubes is a sure fire way for the person to never take a damn lick of what you say into honest consideration. He definitely has an over inflat...
- Mon Mar 16, 2009 3:40 am
- Forum: General/Off-Topic
- Topic: Obama Deception
- Replies: 4
- Views: 444
Re: Obama Deception
In before political bitchfighting.
- Mon Mar 16, 2009 3:31 am
- Forum: Programming Discussion
- Topic: Tiled map saving optimization
- Replies: 8
- Views: 450
Re: Tiled map saving optimization
actually the perenthecies should wrap the letter 'r' not 'er' but whatever lol You're right, editing. and what the hell is with the last '?', was that last thing a question or a statement? Read it again, it was a question. YES is is an ohkay way to do this, but thats only if you want it like this, ...
- Mon Mar 16, 2009 2:57 am
- Forum: Programming Discussion
- Topic: Tiled map saving optimization
- Replies: 8
- Views: 450
Tiled map saving optimization
Hey all, So, as seems to be the theme these days, I'm doing a little 2D RPG. 32x32 tiles, all that cliche stuff. I have a question about how my maps could be optimized. (right now, this is just for the editor but, most (all) of this will probably be shared with the game as well) Right now I have a t...
- Sun Mar 15, 2009 8:44 pm
- Forum: Art, Music, and Design
- Topic: Animating
- Replies: 27
- Views: 4588
Re: Animating
Yep. Sorry I wasn't more clear.MarauderIIC wrote:I think he meant straight out machine code instead of "binary."
- Sun Mar 15, 2009 8:43 pm
- Forum: Programming Discussion
- Topic: Debugging a program
- Replies: 7
- Views: 531
Re: Debugging a program
I'm not terribly familiar with using debug releases to remotely debug issues, someone else can handle that subject if they know more on it. What debugging is though, in general, is the process of resolving run-time errors. Or, bugs that aren't caught at compile time. Compile time errors are ones lik...
- Sun Mar 15, 2009 8:35 pm
- Forum: Programming Discussion
- Topic: Convert String to Code??
- Replies: 16
- Views: 1012
Re: Convert String to Code??
If It is looping through the X and Y things... won't it do each char? in the string "1 2 3" it will return "1"," ","2"," ","3" Right?? And How does it know that 12 23 45 67 Isnt 1 2 2 3 4 5 6 7 ?? Have you tried this before? ifstream uses ...
- Sun Mar 15, 2009 7:14 pm
- Forum: Art, Music, and Design
- Topic: Animating
- Replies: 27
- Views: 4588
Re: Animating
Assembly and Binary.deryni21 wrote:also what is a lower level then c/++?
- Sun Mar 15, 2009 7:10 pm
- Forum: Programming Discussion
- Topic: Convert String to Code??
- Replies: 16
- Views: 1012
Re: Convert String to Code??
I made them C++ code, because for testing purposes I wanted to be able to have a map loaded(change the CODE to load a map) but now I need to be able to read EXTERNAL .map files. Instead of hard code it in, I need to read 1 2 3 4 5 1 2 3 4 5 into levelData[2][5] = {{1,2,3,4,5},{1,2,3,4,5}}; that is ...
- Sun Mar 15, 2009 4:07 pm
- Forum: Programming Discussion
- Topic: Convert String to Code??
- Replies: 16
- Views: 1012
Re: Convert String to Code??
Is there a reason you want your .map files to be human readable?
- Sun Mar 15, 2009 2:01 pm
- Forum: Game Development
- Topic: Adventures in Game Development
- Replies: 405
- Views: 43938
Re: Adventures in Game Development
Yes.keithgarry wrote:Is it difficult finding motivated 2d sprite artists?
- Sat Mar 14, 2009 11:53 am
- Forum: Game Development
- Topic: The Official Golvellius Thread
- Replies: 252
- Views: 28771
Re: The Official Golvellius Thread
So I was playing some original Golvellius on the SMS last night, and I had an idea. I am seriously lacking in the sound / musical talent department, but I think I might have an out... What if I used the 8-bit music and sound effects from the original game? It might be a cool mashup to have graphics...
- Sat Mar 14, 2009 9:52 am
- Forum: General/Off-Topic
- Topic: Books should be waterproof
- Replies: 23
- Views: 2661
Re: Books should be waterproof
Math is one of those subjects where you really do need a great teacher, can ruin your entire experience with the subject if you have a bad one.dandymcgee wrote:As do I. Math teachers on the other hand.. they usually suck at teaching. My Physics teacher absolutely rocks at teaching the math involved though.
- Sat Mar 14, 2009 8:22 am
- Forum: Programming Discussion
- Topic: String help?
- Replies: 22
- Views: 1141
Re: String help?
ummm. i dont know how they would disable the console. the onsole is still available, its just a compiler option. Seriously, try cout << or cin in an SDL Application, after you initialise SDL, the console ceases to function, instead, you have to send your output text to either cerr, clog, or any oth...
- Sat Mar 14, 2009 1:17 am
- Forum: General/Off-Topic
- Topic: Books should be waterproof
- Replies: 23
- Views: 2661
Re: Books should be waterproof
I like math.MadPumpkin wrote:heh heh! you guys are ALL SILLY! lol if i had a magic keyboard i would hit Alt+F4 the SECOND that my math teacher started to talk lol