Search found 13 matches

by cloudncali
Fri May 21, 2010 10:34 pm
Forum: Programming Discussion
Topic: SDL video flag questions
Replies: 1
Views: 265

SDL video flag questions

Hello, I have an SDL related question. When using the SDL_SetVideoMode function, what is better(or faster I should say): Hardware surface or software surface, what are the differences between the two, and when is it better to use one over the other. I remember long ago I found a code snipplet that w...
by cloudncali
Mon Jun 29, 2009 11:25 pm
Forum: Game Development
Topic: What projects are you currently working on?
Replies: 500
Views: 150090

Re: What projects are you currently working on?

Well, after my failed attemps at making tutorial videos (sorry about that) i started work on an RPG, its a simple one, i just released a Demo Today. http://www.fileupyours.com/view/250812/Simple%20RPG%20Demo.zip you can see the progress at: http://www.youtube.com/user/cloudncali Its going to be an n...
by cloudncali
Sat Jan 31, 2009 1:03 pm
Forum: Game Development
Topic: My new youtube series
Replies: 25
Views: 3369

Re: My new youtube series

Lol yeah that kind of went off topic, my bad

Is anyone have any topics they would like to see coverd? like OpenGL and SDL Stuff?

But i do have the first two episodes planned out so it wouldnt appear untill episode three
by cloudncali
Fri Jan 30, 2009 5:41 pm
Forum: Game Development
Topic: My new youtube series
Replies: 25
Views: 3369

Re: My new youtube series

wow thanks for the great feed back, seeing as a good amount of people liked it i will probubly do some more pre planning for the next ones. I am planning to make a new one this weekend after my D&D game i have planned. One this i should probubly mention that this is for people who are new OpenGL...
by cloudncali
Thu Jan 29, 2009 11:58 pm
Forum: Game Development
Topic: My new youtube series
Replies: 25
Views: 3369

My new youtube series

So I have begun a series of youtube videos. The point of these videos is to try to teach other newbie’s (like my self) how to use OpenGL by showing how I learned it as I learn it. Now this won’t just be OpenGL it will also be other things I plan to learn like implementing Lua, and other things. ...
by cloudncali
Thu Jan 29, 2009 11:40 am
Forum: Programming Discussion
Topic: Resource managing in OpenGL
Replies: 5
Views: 617

Re: Resource managing in OpenGL

ok thanks for the help.but now Ihave another problem related to OpenGL, I have a for some reason with my working set up I have 1 animated graphic and 2 static graphics(one is rotating with OpenGLs rotate function). But this causes the game to become abnormal slow, like the rotating graphic lags like...
by cloudncali
Wed Jan 28, 2009 5:42 pm
Forum: Programming Discussion
Topic: Resource managing in OpenGL
Replies: 5
Views: 617

Re: Resource managing in OpenGL

Source.rar That is the entire source code for the program, so far i only have one animated image and one non animated image that just rotates. so it doesn't seem like something that would be very resource needy. so its probably something in my code that's not very efficient. just a quick overview: ...
by cloudncali
Wed Jan 28, 2009 4:53 pm
Forum: Programming Discussion
Topic: Resource managing in OpenGL
Replies: 5
Views: 617

Resource managing in OpenGL

So I have been working in OpenGL for a few days and have a working animation and masking system working. But when I look at the program in the presses manager it says that its taking up about %50 CPU space! Is this normal for OpenGL, or could it be my animation system. All I do for my animation syst...
by cloudncali
Sat Jan 24, 2009 7:35 pm
Forum: Programming Discussion
Topic: OpenGL Vs SW Rendering with SDL
Replies: 3
Views: 783

Re: OpenGL Vs SW Rendering with SDL

ok well i just had a break trough with OpenGL, thanks for the support guys :) . also i rememberd that SDLs alpha blending system is really slow, so that might be a perk with openGL.
by cloudncali
Sat Jan 24, 2009 5:59 pm
Forum: Programming Discussion
Topic: OpenGL Vs SW Rendering with SDL
Replies: 3
Views: 783

OpenGL Vs SW Rendering with SDL

OK so here is my problem, i have been using SDL for ages now, and i love it, but every time i try to get it to work with openGL i crash and burn. So I'm going to try again and was wondering, is it even worth it for 2d. Dose any one know of stuff you can do with openGL that you cant do with Standard ...
by cloudncali
Thu Jan 22, 2009 12:49 am
Forum: Programming Discussion
Topic: SDL Tutorials
Replies: 33
Views: 36585

Re: SDL Tutorials

wow a post dedicated to SDL tutorials with out this:
http://lazyfoo.net/SDL_tutorials/index.php

this IMO is THE best SDL tutorial, he makes it so easy to understand, and yet you can do so much with it. hell i still use his timer class for simple projects.
by cloudncali
Mon Jan 19, 2009 3:36 pm
Forum: Game Development
Topic: Irrlicht: Any good?
Replies: 13
Views: 1811

Re: Irrlicht: Any good?

oh i have done a lot of 2d, I have used SDL for about 2+ years now. so yes, i have done 2d, im not sure if i want to go to 3d atm though.
by cloudncali
Sun Jan 18, 2009 8:41 pm
Forum: Game Development
Topic: Irrlicht: Any good?
Replies: 13
Views: 1811

Irrlicht: Any good?

Hello all, This is my first post here so first off, hello! now on to business i am thinking about using the Irrlicht engine to make games. From what the website says it seems to good to be true, so i was wondering if any one here has used it and could tell me there opinion on the engine, Thank you, ...